Wing Commander III / episode 01: Intro & Orsini System
The third part of the Wing Commander series of space fight simulations was released in 1994 and developed by Origin Systems with game design legend Chris Roberts. The mission tree that causes the war's course to depend on the players successes and failures is a core feature that made the Wing Commander games unique among contemporary games, not to mention the ahead of the times graphics. If you're looking for a specific mission, just click on the according time link below! Well, have fun and like it if you like! ;o)
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02:00 = Introduction/Prologue
20:27 = Orsini 1, Patrol (Hobbes/Hellcat)
30:20 = Orsini 2, Patrol (Cobra/Hellcat)
39:21 = Orsini 3, Escort (Vagabond/Thunderbolt)
49:21 = Orsini 4, Defense (Maniac/Thunderbolt)
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Guides for WC: http://www.wcnews.com/guides
Wing Commander 3 on Good Old Games (GOG):
https://www.gog.com/game/wing_commander_3_heart_of_the_tiger
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Software I used: Avidemux 2.5 & 2.6 / Bandicam 1.9
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