WIP - Flood Center (Chapter 1) [1]

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Published on ● Video Link: https://www.youtube.com/watch?v=gc3T9AaGgco



Team Fortress 2
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Duration: 2:58
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So... about a month ago... I decided to try my hand at porting a killing floor level over to L4D2...

So I went with one of my favorites... Ice Breaker...
Once I actually started... got a felling of what I got myself into... I discovered two things...
1. The ship had impossible geometry if I was to have a the outer rim of the ship visible...
2. This would be the perfect start to the New Flood Center...

It is not 100% accurate... since many of the rooms in the lower desk of Ice Breaker actually extend pass the hull of the ship... So, I had to make change here and there... but it is accurate enough I suppose...

I will also be using a new strategy to develop Flood Center... one that TF2 mapping has actually taught me... which should mean good things :D...







Tags:
L4D2
left 4 dead 2
flood center
alpha
beta
killing floor
ice breaker
ship
cargo ship
ocean
dev texture
wip
work in progress
custom
map
campaign
revised
revision
revamped



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