Wizardry 8 - OpenGL 1440p test
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Published on ● Video Link: https://www.youtube.com/watch?v=M6UlVvwaPcQ
BLACK LINES FIX: http://zimlab.com/wizardry/recovered/wolfie/Wizardry8BUG-FIXES.html
(courtesy of @Klaus Niemand
Wizardry 8 - test using OpenGL instead of DX7.
Added benefit is the support of 1440p resolution - which looks nice.
Black lines and purple wireframes are the disadvantage.
The areas in the horizon are not the effect of OpenGL rendering, the vew range is just too high.
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Tags:
Wizardry 8
Sir-Tech
OpenGL
gameplay
test
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