😴 WOKE UP IN A HIBERNATION POD - Keplerth alpha 17

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Published on ● Video Link: https://www.youtube.com/watch?v=ufSfbefRA7g



Game:
Keplerth (2018)
Category:
Let's Play
Duration: 17:07
570 views
10


😴 WOKE UP IN A HIBERNATION POD - Keplerth alpha 17

Keplerth alpha 17
You woke up and found yourself lying in a hibernation pod. You have no food, no clothes, no nothing. You can gather resources, craft useful items, build your own home, tame wild animals, fight strange creatures to survive in this dangerous world.
💾 Keplerth download
https://store.steampowered.com/app/747200/Keplerth/

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About Keplerth alpha 17
New Contents:
- the correct initial plot (and removed some plot-related temporary solutions in the previous version, such as the note left by WM-69).

- Added the “Schip’s Lab” scene (can be unlocked through the initial plot).

- WM-69 has provided players with the “Basic Repair” function (unlock this NPC through the initial plot).

- Added the Discoveries tab, and released some of the discovery items, which they can be obtained through exploration or killing monsters.

- Added the Achievements system, there are currently 43 achievements for players to unlock (also support synchronization with Steam achievements).

- Added the new In-Game Guidance system.

- Added more background music.

- Added the “Plating Pool” to Workbench Foundry in Schip’s Lab, which can be used to randomly add up to 4 extra stats for equipment (this workbench item is dropped by the boss at the Infected Village).

- Added an opposition race, the “Grounders,” and its corresponding bosses, humanoid monsters, equipment, accessories, and workbenches (they dwell on underground level 10–14).

- Added the NPC quests function.

– Added two new meals: Weird Food and Mushroom Soup.

Adjustments:
- Now, the enemies’ workbenches are no longer dropped by the corresponding bosses. Instead, each boss will now drop a special item that can be used to unlock the corresponding workbench in Schip's Lab.

- All lighting placement objects now have a very high chance of preventing monsters from spawning around it.

- Improved the effect description of food and drugs (such as what kind of buff effect it will generate).

- Modified the appearance of the Infected Village boss.

- Increased the cooldown of Goblin King’s monster summoning skill to 40 seconds, and reduced the number of summoned monsters to 3.

- Globin Knights no longer drop Pet Collar.

- Added passive regeneration for all pets (approximately 1% health/4 seconds).

- Optimized humanoid monsters’ AI. Now when they find a player, they will call up nearby companions to attack the player together.

- Added a simplified visual pattern to the humanoid monsters; they can no longer find players behind the wall, and players can block their vision using obstacles.

- Slightly reduced non-humanoid monsters’ effective sniffing range.

- Added Meco Portal to the village.

- Removed the previous shops and merchants in the village, and their functions are now provided by “Schip’s Lab” instead (can be unlocked through the initial plot).

- Reworked the Currency system, resulting in the following changes:
(1) It no longer uses gold and silver coins as currency. The Coinage function is removed, and the previous coins will be replaced by “Tenergy Shards” (Coins from the previous version can be smelted into gold and silver ingots and sold in Schip’s Lab in exchange for the new currency: “Tenergy Shards”).
(2) Removed the older version Tenergy Shards and all the related functions (The older version Tenergy Shards can be sold in Schip’s Lab in exchange for the new Tenergy Shards).
(3) Players can now obtain “Tenergy Shards” by selling supplies, opening chests, and killing humanoid monsters.

– Weakened the lower-level monsters and strengthened the higher-level monsters.

- Reworked the damage reduction formula and the related values.

- Reworked the balance between attack, defense, and other values (please remove and re-wear your armor and accessories).

- Greatly increased the damage of Punji Sticks and Poisonous Sac Trap.

- Adjusted the damage of ranged weapons. The DPS of ranged weapons is now slightly lower than melee weapons.

- Greatly increased the damage of Explosive Arrow. Players’ explosive damage against monsters is now affected by percentage bonuses.

- Increased the base durability of all weapons and armor.

💎 Let's Play indie games 2019
https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLdF19iz765zeMlcZqXLtdio

💎 Let's Play Dawn of man
https://www.youtube.com/watch?v=hstmP176eDM&list=PLpgZPIJ2ZCLclMGAW8bc-n4iNid7kbXEf

💎 Let's LifeAfter
https://www.youtube.com/playlist?list=PLpgZPIJ2ZCLdP9LBtzKevWW9E6Ueq5ayf

🎹 Music by TeknoAXE
http://teknoaxe.com/Link_Code_4.php?q=1285&Genre=Techno

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At this time, shirlierox has 12,041 views for Keplerth spread across 10 videos. His channel uploaded 3 hours worth of Keplerth videos, less than 0.22% of the total video content that shirlierox has uploaded to YouTube.