Worlds as Menu

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Try to play Twilight Princess without fast travel. You won't.

Fast travel or teleportation is a video game mechanic used in open world titles that allows a player character to instantaneously travel between previously discovered locations (teleport waypoints or fast travel points) without having to traverse that distance in real time. It is a type of warp that is specifically used to traverse the game's world rather than the inside of a level. Sometimes in-game time passes while fast traveling, while in other cases the travel is simply implied or the player is teleported by magical or technological means. While typically used as a means of providing convenience to the player, fast travel has been criticized as detracting from games' design, as some worlds or quests are designed to incorporate it at the expense of depth, memorability or realism.

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Footage sources: AlpaxLP (Pentiment), ManlyBadassHero (Fatum Betula), Unsilent - RetroGaming Let’s Plays (Resident Evil), HCBailey (Final Fantasy XII), Grohlvana (Fallout: New Vegas), darkmurkrow (Dragon Quest V), ZackScottGames (Super Mario Odyssey, The Legend of Zelda: Breath of the Wild)

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Archagent Everlasting currently has 790 views spread across 2 videos for The Legend of Zelda: Breath of the Wild. Less than an hour worth of The Legend of Zelda: Breath of the Wild videos were uploaded to his channel, making up less than 0.38% of the total overall content on Archagent Everlasting's YouTube channel.