Wreckfest 2 | Update #1 - First Larger Update is now live!

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Published on ● Video Link: https://www.youtube.com/watch?v=2lPiPcvMgkg



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Our first update is live, below you can find the changelog!

STABILITY

Fixed a number of most common crashes.
Improved handling of user data loading errors.

ONLINE

Chat box is now located at the bottom of the lobby, and it's larger and resizeable (grab the separator).
Added Settings - Gameplay - Show Chat Messages option to disable player chat messages.
It's now possible to set a password to a server.
Server tooltip in the lobby now shows the server ip address.
Server list now returns up to 400 servers.
Server list sorting now prioritizes servers that are not full.
Cancelling matchaking now works as intended.


CONTROLLERS

Fixed an issue which caused inverted axis on some pedals.
Fixed an issue which caused force feedback to go limp after getting wrecked and respawning.
Game no longer automatically tries to bind inputs of unknown devices, preventing undesired controllers hijacking input.
Button prompts are no longer shown as "?" when using steering wheels and other devices other than keyboard and gamepad.
It's now possible to rebind (B) button on gamepad controllers.
Steering animation now uses the correct car steering angle.
Actions are now sorted more logically.
Additional minor improvements.

NOTE: In case of any issues, please first try deleting controllers.riub (located in "Documents/My Games/Wreckfest 2/[USERID]/savegame" folder).

AI

Added more variaty to AI race line following logic to make it more dynamic.
Added more variety to AI profiles so not all AI opponents drive similarly.
Improved AI recovery behavior to prevent it getting stuck or spinning.

EFFECTS & AUDIO

Fixed one issue which caused collision effects to not trigger.
Increased audio memory pool to prevent effects being cut abruptly.
Added a subtle radiator leak sound effect.

CARS & TRACKS

Added more checkpoints to Scrapyard and Savolax Sandpit to prevent shortcutting.
Added a number of missing environment object LOD models to improve performance.
Various other minor fixes to level art.
Minor art fixes to American 1.

If you run into any issues please follow the steps with our Bug Reporting Tool