Wrectified Open World Game editor and streaming system [2/28/2020]

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Wrectified Open World Game editor and streaming system [2/28/2020]




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2020-03-02snap improvements and place object preview
2020-03-02Demonstrating a bit of everything in the world streamer / map editor
2020-03-02persistence in edited properties - also notice a strange feature of new py
2020-02-29Vending machine material scheme
2020-02-29planet shader 'guts' - Dot product of (normal vs (pos-orignin).normalized) and distance from 0,0,0
2020-02-28now input value to property slot is working
2020-02-28property panel input system working :D
2020-02-28property editor casting vectors / showing cache value
2020-02-28input system to capture player typing for property editor
2020-02-28getting the editor to display a target property / switch what property is targeted
2020-02-28Wrectified Open World Game editor and streaming system [2/28/2020]
2020-02-28Adding property editor - initial infrastructure to spawn editor object using tool system
2020-02-28if 'Spawn_Height' in added game object, it spawns that distance above the 'place point'/mouseClick
2020-02-28Building Kit is integrated - still needs a little adjustment for scale
2020-02-27improved mouse slide grid behavior
2020-02-27New Feature - Grid Local - objects spawned are aligned to a grid based on a target object rot/pos
2020-02-26Snap to Rot and Snap to spot setup, refactored object storage
2020-02-25BPY - random color per face (no repeats)
2020-02-25Wrectified world canvas - (still tuning everything)
2020-02-25Wrectified Terrain Streamer - 2/25/2020
2020-02-25restarted adding player to streamer / scale was too small