Wrectified world canvas - (still tuning everything)

Subscribers:
1,520
Published on ● Video Link: https://www.youtube.com/watch?v=Qw4lk7l3Jho



Duration: 2:09
38 views
3


Wrectified world canvas - (still tuning everything)




Other Videos By BluePrintRandom


2020-02-28input system to capture player typing for property editor
2020-02-28getting the editor to display a target property / switch what property is targeted
2020-02-28Wrectified Open World Game editor and streaming system [2/28/2020]
2020-02-28Adding property editor - initial infrastructure to spawn editor object using tool system
2020-02-28if 'Spawn_Height' in added game object, it spawns that distance above the 'place point'/mouseClick
2020-02-28Building Kit is integrated - still needs a little adjustment for scale
2020-02-27improved mouse slide grid behavior
2020-02-27New Feature - Grid Local - objects spawned are aligned to a grid based on a target object rot/pos
2020-02-26Snap to Rot and Snap to spot setup, refactored object storage
2020-02-25BPY - random color per face (no repeats)
2020-02-25Wrectified world canvas - (still tuning everything)
2020-02-25Wrectified Terrain Streamer - 2/25/2020
2020-02-25restarted adding player to streamer / scale was too small
2020-02-24fixed shadows / water plane
2020-02-24after some more tuning / scaling
2020-02-24Player is on the grid :D (needs re-scaled / adjusted but it's working :D )
2020-02-24Adjusted fog / water / hdri
2020-02-22textures whose normal point inline to the origin have a different texture than outfacing normals
2020-02-18Pick and place - updated for upbge 0.2x and beyond
2020-02-163d fireball sprite (no py except impact calls a small script)
2020-02-15baking a sphere gradient to make fire sprite run faster