WW2 Bunker Simulator Notes/Bugs Primarily For The Developers To View

Subscribers:
264
Published on ● Video Link: https://www.youtube.com/watch?v=L4A1HHIlOFQ



Duration: 13:17
51 views
4


0:00 In the american campaign you can cap your lumberjack skill within 2 minutes of starting a new game
2:22 Ive Encountered this weird bug where the enemies are roombas
5:00 Any debris you toss on the ground in an attempt to clear the somehow collapsed room will despawn after reloading when the game saves
5:52 Seen this in other games, but when the allied AI is hungry or thirsty, chances are they will consume anything they see or that is close to them, including your sausages and coffees.
6:49 Once you reach endless mode, if you quickly try to interact with the radio, youll get stuck with a popup message on your screen you cannot close
7:42 Adding too many items in your boxes will eventually make them go through and underneath the box they are in
9:32 Even worse is when youre overfilling the boxes, they may also cause levitation
10:46 You can melee enemies through obstructions, BUT... Knifing enemies drags them forward and even through walls and sometimes out of bounds pretty much making it impossible to go to bed if said enemy is still alive and to even loot them. Also once an enemy is dragged through even partially close to an obstruction like a door, they will be able to see you and shoot you through it. Another issue is landing head hits with knives/bayonets is atrocious compared to an axe
12:18 In the german campaign NEVER under no circumstances should you ever place items in this DESPAWNING box
12:25 Theres a misc item called ''Mausen'' which you cannot select/equip nor use. All it does is take up space in your inventory and when you toss it from your inventory window, it despawns instantly. Also every now and then it changes its icon to that of a different item's. I think it has to do with the latest items youve picked up, buuuuut i didnt feel like doing further tests


PS
1) I finished the game with all 19/19 achievements and id give it more replay value if it was even more hoard friendly like Skyrim or Fallout 3/NV/4
2) The scripted scene in the american campaign where a german soldier throws a grenade at which it ricochets off a wall and comes back in the same room it was thrown from and collapses the entire room makes NO sense. The grenade that was thrown by the german soldier was a StielHandGranate 1915 and if its not, its no doubt one of its many variants. It could be a 1917 or a 1924 variant for all i care. The issue is that the said grenade and variants are offensive concussion grenades with the absolute least fragments compared to any other hand grenade during both WW1 and WW2 put together. Even the 1924 bundled variant isnt enough to level a concrete room this bad. Im just nitpicking at this point, but i wanted to make it clear
3) If youre planning to carry a melee, bayonets have bad upper hitboxes and deal less damage than the axe. Also landing hits with the axe yields lumberjack exp, but you still need to carry a knife in case you stumble on animals to process their meat
4) Ammo are some of the only items in the whole game you can stack and they stack at 1000 max each bundle. The other items that stack are coffee and tea which stack at 10







Other Statistics

WW2: Bunker Simulator Statistics For Sly Fox Braixen

Sly Fox Braixen presently has 51 views for WW2: Bunker Simulator across 1 video, and less than an hour worth of WW2: Bunker Simulator videos were uploaded to his channel. This is less than 0.62% of the total video content that Sly Fox Braixen has uploaded to YouTube.