WWE 2K22 Patch 1.06 Updates: Fixes Tested, Remaining Issues & Full Patch Details!
Join us as we run through all of the new updates and changes included in the WWE 2K22 1.06 Patch and test them out to see what has been fixed!
According to the developers, the main focus of this new patch update is to fix the logo issue and increase the logo limit from 280 upwards, as previously this limit was causing users to experience frequent crashes after downloading creations and amassing more than 280 custom images.
What do you think of the patch updates? Has the game been running any better for you since installing it? Let me know in the comments so I can pass any feedback on to 2K!
☆☆☆ WWE 2K22 Patch 1.06 Notes ☆☆☆
General
General stability and performance improvements
Various cutscene improvements for MyRise
Improved hair/CAS part interactions
Improved skin and eye shaders for various Superstars
Updated character likenesses of various Superstars
Improved texture blending and materials on 100s of hair models
Changed the maximum number of favourite creators to 50
Implemented criteria for nWo standalone bonus content
Improved memory management of large numbers of logos when navigating multiple game modes and menus
Increased array limit for logos to accommodate large numbers of downloaded logos
Added and removed NG tags to improve CAS part combinations
General hair updates and improvements
General tattoo updates and improvements
Gameplay
Addressed reported concerns where enemies might take low or no damage in specific engagements
Various prop and arena interaction improvements
Various cage collision improvements
Improved superstar AI in special circumstances in tag matches
Improved dive attacks vs. ladders
Improved ladder dismounts
Improved Superstar ally interactions in tag team steel cage matches
Improved finisher reversals during run-ins
Updated pyro in some entrances
Improved logo/embossing interactions in Create a Championship
Addressed reported concerns related to poses and Superstar registration during some reversals
Improved interactions with steel steps when they are placed in the ring
Improved Superstar interactions with ropes
Addressed reported concerns related to Spear 2 attack while referee is close to defender
Improved elimination behaviour in Royal Rumble
Improved taunt buffs and meter gain from Submission loops
Improved Royal Rumble elimination setups by AI
Improved Superstar AI in special circumstances in tag matches
Tuned downtime values for some moves
Tuned rollout recovery times
Increased difficulty of button mash pin kick out when more than two finishers have been received
Increased illegal tag team stun duration for long tag matches
Addressed reported concerns of exploits where certain finishers could not be reversed
Tuned homing for Sweet Chin Music
Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
Tuned stun duration in relation to permadamage
Addressed reported concerns with Austin Theory’s finisher
Online
General stability improvements
Addressing reported concerns with abandoned lobbies
Improved lobby performance with partial AI-populated matches
Addressing reported concerns with long (15+ match) online sessions
Improved performance of custom portraits in online lobbies
MyFaction
Improved reward icon visibility for weekly Evo challenges
Addressing reported concerns regarding an exploit connected to weapon baiting in Faction Wars
Added MyFACTION nWo Standalone cards
☆☆☆ Video Chapters ☆☆☆
00:00 Intro
00:32 WWE 2K22 Patch 1.06
00:44 General Updates
03:01 Gameplay Updates
05:55 Online Updates
06:15 MyFaction Updates
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