WWE 2K22 RKO is slow to grapple (same as 2K20) Link in description for frame by frame showing of RKO

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Frame by frame pics of the RKO in the link below

https://forums.2k.com/showthread.php?4387378-The-RKO-is-slow-and-glitchy-in-2K22-same-as-it-was-in-2k20!!-Please-fix-this-devs&p=15335606#post15335606

(I am playing early access which started today March 7th for pre orders)

The above link provides frame by frame pictures of the RKO (takes 4 frame for this slow RKO in 2k22 to connect) as I posted it on official 2K forums. Scroll down to bottom of post to see how slow the RKO actually is, frame by frame, as it’s hard to see in video.

I am playing as Randy Orton in the new 2K22 and already noticed the RKO was copied identically from 2K20, which was slow and glitchy. The RKO in 2K22 is the exact same as the slow and glitchy RKO in 2K20! The developers just copied and pasted the bad RKO from 2K20 and now it’s in 2K22. If watching it in slow motion you can see just how delayed and slow the RKO is, making it one of the easiest finishers in the game to reverse. Also the opponents can simply punch or grapple you while Orton is doing this slow RKO, as even a regular grapple or a regular punch has a faster grapple speed than the RKO does! Not to mention they can also reverse it much easier due to the slow grapple speed of RKO.
This will be very bad for online play as Orton’s finisher is slower to grapple than almost any other moves in game.
In 2K19 and previous games the RKO was very fast but it’s really messed up in the brand new 2K22 which will make it RIDICULOUSLY easy to reverse/counter in online modes.
Developers please fix this, it’s still only hours into early access mode for 2K22!