X4: Foundations - Young Guns Playthrough Part 0016 | Tiny Steps Marathon
CLG plays X4: Foundations
This session was a bit long-ish, spent first hour helping Xenon to eliminate TEL reinforcements into Hewa's Twin I, then the rest is stocking up and sending almost endless horde of HOP to harass the Antigone in The VOID, after a long 6 hours, I have now at the very end of the session, just able to place my Shipyard Plot down, so it shall be built in the next session and hopefully HOP can start sending in the bigger guns, as swarm tactics doesn't work with AI...I reckon they'll work fine with my own fleet though, we shall see.
A seemly bug is that most stations doesn't seem to fire its turrets until 1 (any one) of the module is destroyed.
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