XCOM Enemy Unknown - Gameplay - Part 14 - Operation Lone Sword

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XCOM: Enemy Unknown
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Walkthrough
Duration: 30:56
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XCOM Enemy Unknown gameplay series part 14 on PC with classic difficulty and iron man mode.

In this episode, my soldiers are on the ground in Operation "Lone Sword." Out in the open in a street with abandoned cars, my troops attempt to move up the field to eliminate the alien threat and capture a live specimen.

The game is set in the near future, as a global alien invasion begins. Prior to the start of the game, a group of countries called the Council of Nations has banded together to create XCOM, the most elite military and scientific organization in the history of mankind, tasked with defending them from the alien attack. The player assumes the role of the commander of XCOM, and proceeds to engage in a war against an extraterrestrial enemy with overwhelming technological superiority.

The turn-based ground combat uses an isometric 3D perspective. The player controls a squad of between four and six human soldiers or robotic units as they hunt the aliens on the map and attempt to complete other objectives dependent on the mission. Fog of war hides the aliens and their actions from view until the player's soldiers are in range and have line of sight on them. Soldiers can carry items and learn special abilities as they gain combat experience. Use of these items and abilities is controlled through a toolbar on the HUD and can include waiting for enemies to emerge and then firing on them automatically, launching explosives, healing allies, and more. Soldiers can take cover behind walls and objects in the environment to gain a measure of protection. Units can use suppressive fire to disadvantage enemies and use active camouflage to maneuver around enemies.

The game also features a multiplayer mode for one-on-one tactical battles. Players spend a predefined points budget on assembling a squad of up to six humans, aliens, or a mixture of both. Human units are customizable in terms of weaponry, armor and gadgets. A simplified version of the single-player perk system is also present. Alien units may not be customized but possess the abilities of corresponding aliens types in the single player mode of the game.

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About XCOM Enemy Unknown:
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