XCOM: Long War Impossible Season 3, Episode 197: Wrong Place, Wrong Time (Part 2)
XCOM: Long War Season 3 - Spec Ops is a playthrough, in which I'm trying to follow realism as much as it is doable within rules of the game itself.
Difficulty has been taken up a notch or ten, with the use of Second Wave Options, intending to emulate realistic problems with organization such as XCOM (economical challenges of having to pay the countries to keep them afloat, prototype weapons and armours braking down etc). as well as dangerous and unpredictable alien behaviour (for example, aliens are free to open fire when encountered, rather than taking the standard turn off for a quick smoke) to create as realistic and volatile campaign I could think of.
In addition, keeping with the realism teem of the setting, any cheesy, gamey tricks and tactics (box strat, flashbanging through walls etc) are strictly prohibited and will not be used at any time.
And finally, I'm doing my best to emulate real life special forces tactics and approaches, to an extent XCOM allows.
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Mods I'm using:
Weapon and Facial Camouflage: http://www.nexusmods.com/xcom/mods/532/?
Sleeve Genie: http://www.nexusmods.com/xcom/mods/539/?
Urban Camo Mod: http://www.nexusmods.com/xcom/mods/551/?
Virtual Reality Training: http://www.nexusmods.com/xcom/mods/569/?
Enhanced Tactical Info:
http://www.nexusmods.com/xcom/mods/554/?
Relevant Information:
http://www.nexusmods.com/xcom/mods/623/?
Additional Species:
http://www.nexusmods.com/xcom/mods/619/?
Difficulty: Impossible.
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Second Wave Options: Hidden Potential, Red Fog, Results Driven, Wear and Tear, Commander's Choice, Itchy Trigger Tentacle, Aiming Angles.
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Get XCOM: Enemy Within at: http://store.steampowered.com/agecheck/app/225340/?
Get XCOM: Long War at: http://www.nexusmods.com/xcom/mods/88/?
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