Xenoblade Chronicles X - More Than 15 Minutes

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Gameplay Performed by: TrevorDFox.

Xenoblade Chronicles X is an action role-playing video game developed by Monolith Soft and published by Nintendo for the Wii U home video game console in 2015. Xenoblade Chronicles X forms part of the Xeno metaseries, being a spiritual successor to Xenoblade Chronicles without any narrative connections to prior Xeno titles. Carrying over several gameplay elements from Xenoblade Chronicles, players explore the open world planet Mira, completing a variety of quests and unlocking new regions to explore and gather resources from across Mira's five continents.

Xenoblade Chronicles X takes place on the uncharted planet Mira. Following Earth's destruction during an alien war, humanity attempts to escape, with only a few ships surviving. One such ship, the colony New Los Angeles (NLA), narrowly escapes and crashes on Mira. After being rescued from a hibernation pod by a woman named Elma, the player character, a customizable Avatar, becomes a member of BLADE, which protects NLA and seeks the Lifehold - vital to their survival - while fending off the hostile Ganglion and investigating Mira's secrets.

Beginning development after work finished on Xenoblade Chronicles, Xenoblade Chronicles X features multiple returning staff from earlier Xeno titles, including series creator Tetsuya Takahashi as executive director and scenario co-writer. The staff also included Xenoblade Chronicles director Koh Kojima and producer Shingo Kawabata, Xenoblade Chronicles scenario co-writer Yuichiro Takeda, and Xenosaga artists Kunihiko Tanaka and Kouichi Mugitani. The team set themselves the challenge of creating an expansive world for players to explore within a tight development budget. The implementation of online multiplayer both proved challenging due to the team's inexperience, and the game required a comprehensive story rewrite to recast the protagonist as a player-created avatar. The music was created by anime composer Hiroyuki Sawano.

The game was first announced in 2013 under the working title "X", set for a release date the following year, but was later delayed to 2015. The game's localization was handled by Nintendo Treehouse and 8-4, undergoing changes for its Western release. Upon release the game was a commercial success and received praise from critics. Its exploration, combat, visuals, and multi-player functions were generally praised. Criticism was levied on its narrative, mission structure and complicated gameplay. The basic game engine and foundation work of Xenoblade Chronicles X was used in the team's next Xeno game, Xenoblade Chronicles 2.

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Tags:
Xenoblade Chronicles X
Xenoblade
Chronicles
action role-playing
Monolith Soft
Nintendo
Wii U
Xeno
planet Mira
Elma
Tetsuya Takahashi
Koh Kojima
Shingo Kawabata
Yuichiro Takeda
Kunihiko Tanaka
Kouichi Mugitani
Hiroyuki Sawano
Refresh Games
No Commentary
More Than 15 Minutes
Gameplay
60 FPS
FUll HD
High Quality Video
TrevorDFox
30 Minutes



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