π XI Dragoon's Commentary | We Happy Few | PC Walkthrough - PART 6
Story Mode is a gameplay mode in We Happy Few. It follows the arc of each of the three playable characters - Arthur Hastings, Sally Boyle, and Ollie Starkey.
The story is split into three Acts, with Arthur's being the longest and Ollie's being the shortest. Each Act focuses on the different paths and viewpoints of each character, the timeline between the Acts does not line up with each other and is made to be disjointed on purpose. The major differences can be found when Arthur and Sally meet.
The first Act focuses on Arthur Hastings, the typically unremarkable everyman who discovers an article at work regarding him and his long-lost brother, Percival Hastings. This distraught Arthur and causes him to refuse to take Joy, becoming a Downer, the name of the outcasts of this strange land.
He gets chased out to the Garden District by law enforcement and, from there, has to work his way back to the Parade District in order to finally escape Wellington Wells to find Percy.
The player has to complete the tutorial section, Barrow Holm, before being able to enter Eel Pie Holm and roam around freely. The player will learn about combat, distraction, sneaking, conformity, health, food, water, and food poisoning in Barrow Holm.
As Arthur makes his way around the districts, he, along with the player, can explore the land and learn what has happened over the years. The further Arthur goes, the more he will remember what actually happened between him and Percy.
While he believes at first that the constables and Germans had his birth date mixed up, he realizes while talking to Ollie that he had actually lied his way off the train. Later, he hears the inspector he lied to all those years ago call him by his brother's name instead of his own, raising further suspicion on what had really happened.
The Act ends with Arthur remembering exactly what had happened to Percy, which leaves him visibly distressed and regretful, admitting that he will never be able to be forgiven for what had happened. The inspector assures Arthur that he should take remember as a gift and that moving forward is mercy. The two continue down Britannia Bridge afterward.
Arthur is regarded as the easiest to play compared to the other characters, Arthur is capable of using both mechanical and chemical sets without needing outside sources. He is equally focused on stealth as on combat, which lets the player experiment with the world whichever way they please.
Arthur has little to no downsides to his skills compared to the others, though the player may need to finish a lot of quests in order to max all of the available skills.
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