Your Art Project Roadmap: Create Something Big

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Check out my Free Brainstorming Workshop: https://mightyartisan.com/worldbuilding Learn to silence your inner critic. Ignite creative ideas. And watch a live demo of these techniques in action.

Let's talk about what it takes to complete your art projects! In this video I go over some simple ideas and frameworks to help manage and plan a larger artistic endeavour. I use a lot of examples from my comic books, but this could work for anything.

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DESCRIPTION:
In this video, I share the frameworks and techniques I've learned over 20+ years as a professional artist, particularly from my experience in the French comic book market, on how to take your creative ideas and turn them into finished projects. Whether you're creating a graphic novel, card game, or portfolio pieces, I break down the three essential components: ideation, project management, and production.

KEY TAKEAWAYS:

1. THE IDEA PHASE
Choose projects you're deeply passionate about
Leverage your unique experiences and expertise
Don't feel pressured to be 100% original; focus on your unique spin
Remember: ideas are worthless until executed, but better ideas lead to better results

1. PROJECT MANAGEMENT
Break down your final product into external deliverables (what you'll actually send to print/publish)
Create internal deliverables (the steps needed to create each component)
Use "skeletoning" - create blank templates of everything you'll need
The more you break down tasks, the more manageable they become

1. PRODUCTION TIPS
Create folder systems to track progress visually
Use different versions (01, 02, 03) to track stages of completion
Start with rough versions and increase fidelity over time
Keep technical/business considerations in mind from the start

REAL EXAMPLES SHOWN:

Mythic Arcana card game development process
Comic book production workflow
Graphic novel page progression from sketch to final

PRO TIP: The more you break down your tasks into smaller steps, the easier and more enjoyable the process becomes. What seems like extra work in planning actually makes the creative process more fluid and manageable.

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00:00 Intro
01:28 Welcome!
02:38 Breaking Projects Down
05:33 What Does a Good Idea Look Like???
06:35 The Importance of Personal Attachment
09:33 Which Ideas Are Unique To YOU?
11:02 Originality Be Damned!
13:02 Ideas Are Worthless... But You Still Need A Good One!
14:07 Productivity and Project Management (But for Artists)
28:16 Finished Projects Become Greater Than The Sum Of Their Parts
36:08 The Secret Trick of More Steps
38:55 Tracking Tasks In An Artist Friendly Way
46:20 Putting it All Together



Happy Drawing!

Tim Mcburnie

Learn Drawing and Illustration from me: www.thedrawingcodex.com

Portfolio: www.timmcburnie.com
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