Zelda MMR #29 ("Nearly No Logic 2.0" #1) - Nearly Headless! [1/23/22 Stream]
Watch me Live!: https://www.twitch.tv/Joshua8600
"Nearly No Logic" is back! Once 1.15 came out in beta, I started to update NNL to be able to be used with it. There were some hiccups along the way, but I pushed through and got it updated.
As always, the logic will be a work in progress, but I'm very glad to have this back in a playable state. NNL is a hyper-glitched logic that also has a huge no logic luck-draw to it. It is the kind of truly random, but most likely beatable, randomization option.
And my first run back with it went pretty well! I'm excited to continue playing my custom logic! :D
(If you want to try my custom logic, you can get it in the MMR server, in the #logic-editing channel.)
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