ZOMBIE ARMY 4 DEAD WAR Walkthrough Part 1|DEAD AHEAD ; REPORTING IN| #BullsEyeWinner #pcgaming

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Zombie Army 4 Dead War Walkthrough Gameplay Part 1 includes a Review, Intro and Campaign Mission 1 of the Zombie Army 4 Dead War Single Player Story Campaign for PS4 Pro, Xbox One X and PC.

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SYSTEM:-
ACER NITRO RYZEN 5 5600H RTX 3050
16GB RAM DDR4
Grap1:- AMD RADEON(TM)
Grap2:- NVIDIA GEFORCE RTX 3050 GPU

Zombie Army 4: Dead War is a third person shooter. It is a sequel to Zombie Army Trilogy.
Abominable occult enemies, epic weapons and a harrowing new campaign for 1-4 players await in 1940s Europe, as you fight to save humankind from undead Armageddon!

1 Plot
2 Mission 1: DEAD AHEAD
2.1 Chapter 1: REPORTING IN
2.2 Chapter 2: LOCOMOTIVE LOCKDOWN
2.3 Chapter 3: OFF THE RAILS
3 Mission 2: DEATH CANAL
3.1 Chapter 1: CARNIVOROUS CANAL CRUISE
3.2 Chapter 2: GHOSTS AND GONDOLAS
3.3 Chapter 3: THE SHADOWS OF VENICE
3.4 Chapter 4: GATES OF HELL
4 Mission 3: MEAT LOCKER
4.1 Chapter 1: THE HUNT FOR DR SCHWEIGER
4.2 Chapter 2: INTO DARKNESS
4.3 Chapter 3: SUPERNATURAL SUPERWEAPON
4.4 Chapter 4: SCHWEIGER'S REVENGE
5 Mission 4: ZOMBIE ZOO
5.1 Chapter 1: TROUBLE AT THE ZOO
5.2 Chapter 2: WELCOME TO THE JUNGLE
5.3 Chapter 3: DON'T TAP THE GLASS
5.4 Chapter 4: PLANETARIUM ASSAULT
6 Mission 5: ROTTEN COAST
6.1 Chapter 1: COMPOUND RESISTANCE
6.2 Chapter 2: VILLAGE OF DARKNESS
6.3 Chapter 3: TROUBLE IN THE STYX
6.4 Chapter 4: THE BEST LAID PLANS
7 Mission 6: MOLTEN NIGHTMARE
7.1 Chapter 1: COME HELL OR HIGH LAVA
7.2 Chapter 2: HOT ON THE TRAIL
7.3 Chapter 3: NIGHT ON THE TOWER
7.4 Chapter 4: THE FINAL HELL TOWER
8 Mission 7: ALL ROADS LEAD TO HELL
8.1 Chapter 1: REACHING THE WAR ROOM
8.2 Chapter 2: WHAT LURKS BENEATH
8.3 Chapter 3: CITY OF THE DEAD
8.4 Chapter 4: HITLER'S WELCOME PARTY
9 Mission 8: HELL BASE
9.1 Chapter 1: NOT IN KANSAS ANYMORE
9.2 Chapter 2: WAR MACHINES
9.3 Chapter 3: LET'S GET OUT OF HERE
9.4 Chapter 4: STEAL THE RELIC
10 Mission 9: HELL MACHINE
10.1 Chapter 1: OBLITERATE HITLER'S ARMY
11 Mission 10 (DLC): TERROR LAB
11.1 Chapter 1: GROUND ZERO
11.2 Chapter 2: FOR WHOM THE BELL TOLLS
11.3 Chapter 3: CITY OF SECRETS
11.4 Chapter 4: CULTISTS OF CHAOS
12 Mission 11 (DLC): BLOOD COUNT
12.1 Chapter 1: CREATURES OF THE NIGHT
12.2 Chapter 2: KEEP OF DEATH
12.3 Chapter 3: PROJECT AGARTHA
12.4 Chapter 4: GOING DOWN
13 Mission 12 (DLC): DEEPER THAN HELL
13.1 Chapter 1: 100,000 FEET UNDER
13.2 Chapter 2: NAZIS AT THE CENTER OF THE EARTH
13.3 Chapter 3: THE DARK BENEATH
13.4 Chapter 4: MAUSOLEUM OF MADNESS
14 Mission 13 (DLC): DAMNATION VALLEY
14.1 Chapter 1: DAM IT TO HELL
14.2 Chapter 2: THE GREAT ESCAPE
14.3 Chapter 3: WILL IT BLEND?
14.4 Chapter 4: DAM BUSTED
15 Mission 14 (DLC): ALPINE BLITZ
15.1 Chapter 1: LUMBERJACKED
15.2 Chapter 2: GHOST TOWN
15.3 Chapter 3: UNEXPECTED GUESTS
15.4 Chapter 4: NO FLY ZONE
16 Mission 15 (DLC): DEAD ZEPPELIN
16.1 Chapter 1: FROSTY RECEPTION
16.2 Chapter 2: LONG WAY DOWN
16.3 Chapter 3: FACTORY 9
16.4 Chapter 4: MEAT BAG
17 Mission 16 (DLC): TERMINAL ERROR
17.1 Chapter 1: GHOST OF VENGEANCE
18 Mission 17 (DLC): ABADDON ASYLUM
18.1 Chapter 1: THE ANGEL
18.2 Chapter 2: THE BARON
19 Mission 18 (DLC): RETURN TO HELL
19.1 Chapter 1: HELL IS JUST A FRAME OF MIND

Zombie Army Trilogy utilises similar mechanics to Sniper Elite V2 in that the player is encouraged to tackle enemies from afar with their sniper rifle as opposed to attacking them head-on, however this game adopts a more linear level design, with a reduced focus on stealth in favor of an action-oriented approach. Again like V2, the player can utilize various types of explosives, including standard grenades, tripwire mines and dynamite. Another mechanic returning from V2 is that, when using the sniper rifle, certain elements such as wind direction and strength and bullet drop can affect the path of the bullet when it is fired. Bullets can ricochet off surfaces or targets and strike others.

The "X-Ray Kill Cam" feature from V2 also makes a return, in which when a successful and skilled shot is made, the camera will track the bullet from the sniper rifle to the target in slow motion, and upon impact will show an anatomically correct x-ray style reveal of the body part being hit and the damage the bullet causes to the organs and bones. Some items can also trigger an explosion when shot, which can be used to the player's advantage against the hordes of zombies. The game will also measure notable shots by briefly displaying distance and other factors like whether it was a head shot or moving target.

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ZOMBIE ARMY 4 DEAD WAR Walkthrough
ZOMBIE ARMY 4 DEAD WAR Walkthrough Gameplay
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