Zombies Ate My Neighbors -- Level 3: Terror in Aisle Five

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Okay, so... a major meteorological event and a quick bout with a cold that blitzed on in while the power was still out later, and I think we've basically gotten all the week's challenges out of the way in one fell swoop, eh? Right? That's surely not tempting fate yet again, is it? (It's not, I swear! Get that fate away from me! I'm not superstitious or anything!)

As such, the woefully incomplete (and even a little factually inaccurate!) description from the previous upload (which would've been a pair of uploads, but this very video was still going up when the power went out... so... that's always fun) is now rectified and you can go enjoy that... though I warn you it's mostly technical details and other shenaniganeering... the gameplay there really does speak for itself very loudly, after all. (That's why it'd be GREAT if some weirdo would break it down and explain what's going on!)

But I digress, let's get back in action and save some neighbors from being eaten by some zombies! ...among other untimely fates!

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Level 3: Terror in Aisle Five

If any level thus far is liable to start setting the record straight and begin the slaughter of the hapless innocents, I'd put my money on this one. Last time, I noted that there's a tendency in Zombies Ate My Neighbors to build each stage around a labyrinthine sort of design school, look no further than the cramped aisles of the shopping mall. It gets especially troubling when you suddenly start seeing victims across an otherwise impassible barrier with no way for you to reach them as some threat has its sights set on ending them."NO!"

...er, not that this'll happen. Certainly not! Zeke and Julie are PROFESSIONAL... teenagers with ...squirt guns... and soda cans... and tomatoes... and bazookas?! (Don't even get me started on the "liberated" alien bubble technology or mysterious potions marked with a big ol' "?" on them...)

Shopping malls are actually some of the BEST places to go supply-seeking, though! Unless you get stuck in them and have to camp out hoping against hope for a rescue before the shambling mumblers that forced you there get any closer! ...thank goodness that's not THIS movie and/or game, huh? (Those guys should've just had magical "EXIT" doors that show up when they're done saving people and/or looting. Makes for a much better strategy!)

There are actually quite a number of really nice things to take here and hoard for the long haul... look at these fools, putting a super valuable first-aid kit under glass right next to bazookas dropped by hapless soldiers?! ...now if only that butterfingers in the hat didn't somehow accidentally quaff down a whole flask of suspicious red mutagen instead of patching up her scraped knee...

But let's not get too glib or overconfident here, 'cause that mistake not only wasted a super valuable item (see how we feel about that next stage!), it also nearly got a valuable life lost after it ran out, AND the lack of strategic versatility meant that victims were suddenly in very real... theoretical jeopardy. (And being an invincible wrecking machine makes you punch first and ask questions later.)

Well, at least until the doors appear and then we're wondering if we ought to spend a little more time looting...




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Tags:
Zombies
Ate
My
Neighbors
Konami
Lucas
Arts
Super
Nintendo
Julie
Zeke
Level
Level 3
Terror
in
Aisle
Five