Design and Deploy

Design and Deploy

Views:
7,684,672
Subscribers:
33,800
Videos:
765
Duration:
8:08:40:12
United States
United States

Design and Deploy is an American YouTube channel which has approximately 33.8 thousand subscribers, publishing 765 videos which altogether total around 7.68 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCly65VLuV5IXet1DoszHgvA





All Videos by Design and Deploy



PublishedVideo TitleDurationViewsCategoryGame
2015-12-30Unity C# -Enemy Line of Sight10:332,532
2015-12-27Unity- C#- Continous Damage - Poison Cloud Particle System10:285,159
2015-12-16Unity C# - Trigger A Particle System with a Collision8:3789,980
2015-12-10Unity C# - Trigger Event Based on Animation Frame8:276,258
2015-12-10Unity C# - Change Character Animation with Mouse Click8:0430,653
2015-12-04Unity C# - Sidescrolling Shooter - Part 7 - Boss Battle - Part B13:51515
2015-12-04Unity C# - Sidescrolling Shooter - Part 6 - Boss Battle - Part A14:292,262
2015-12-04Unity C# - Sidescrolling Shooter - Part 514:14488
2015-12-03Unity C# - Sidescrolling Shooter - Part 413:37367
2015-12-01Unity C# - Sidescrolling Shooter - Part 3 - Enemy Spawning12:581,321
2015-12-01Unity C# - Sidescrolling Shooter - Part 214:52978
2015-11-30Unity C# - Sidescrolling Shooter - Part One - Player movement and Attack14:564,265
2015-11-29Unity C# - Creating an Inventory System - Part 3 - Final14:37700
2015-11-29Unity C# - Creating an Inventory System - Part 214:47443
2015-11-28Unity C# - Creating an Inventory System - Part 114:451,744
2015-11-28Unity - Color Blending Items, Enemies and effects.12:401,304
2015-11-26Unity C# - How to Make a Titlescreen and Load Levels - Part 2 - Final14:41216
2015-11-26Unity C# - How to Make a Title Screen and Load Levels - Part 114:46770
2015-11-16Unity C# - Overhead Action Game - Part 813:50103Counter-Strike: Source
2015-11-15Unity C# - Overhead Action Game - Part 7- Enemies14:12306Counter-Strike: Source
2015-11-15Unity C# - Overhead Action Game - Part 5- Player Skills - Part B14:5792Counter-Strike: Source
2015-11-15Unity C# - Overhead Action Game - Part 4- Player Skills - Part A13:18110Counter-Strike: Source
2015-11-15Unity C# - Overhead Action Game - Part 6- Player Skills - Part C14:4474Counter-Strike: Source
2015-11-14Unity C# - Camera Zoom in a 2D game8:3024,185
2015-11-14Unity C# - Overhead Action game - Part 3 - Camera and Player Movement Part B12:42106Counter-Strike: Source
2015-11-13Unity C# - Overhead Action Game - Part 2 - Player and Camera Movement14:22390Counter-Strike: Source
2015-11-12Unity C# - Overhead Action Game- Part 1 - Creating the World Using Tiles14:42840Tiles
2015-11-11Unity C# - RPG Turn Based Combat - Bug Fixes - Final9:153,434
2015-11-11Unity C# - RPG Turn Based Combat - Part 23 - Sound effects9:021,207
2015-11-11Unity C# - RPG Turn Based Combat - Part 22 - Player Defeat - Game Over Message11:33433
2015-11-10Unity C# - RPG Turn Based Combat - Part 21- Use Inventory Item14:41849
2015-11-09Unity C# - RPG Turn Based Combat - Part 20- Inventory - Part C14:47385
2015-11-09Unity C# - RPG Turn Based Combat - Part 19- Inventory - Part B14:27322
2015-11-08Unity C# - RPG Turn Based Combat - Part 18 - Inventory System - Part A14:37740
2015-11-08Unity C# - RPG Turn Based Combat - Part 17 - Leveling Up14:45644
2015-11-08Unity C# - RPG Turn Based Combat - Part 16 - End of Battle Messages - Part B12:33489
2015-11-07Unity C# - RPG Turn Based Combat - Part 15 - End of Battle Messages - Part A14:34438
2015-11-07Unity C# - RPG Turn Based Combat - Part 14 - Transitions - Part C12:24417
2015-11-07Unity C# - RPG Turn Based Combat - Part 13 - Transitions Part B14:27508
2015-11-07Unity C# - RPG Turn Based Combat - Part 12 Transitions Part A13:441,363
2015-11-03Unity C# - RPG Turn Based Combat - Part 11 - Enter Combat14:111,372
2015-11-03Unity C# - RPG turn Based Combat - Part 10 - Making an Overworld14:061,494
2015-11-01Unity C# - RPG Turn Based Combat - Part 9 - Player Animation12:22748
2015-11-01Unity C# RPG Turn Based Combat - Part 8 - Random Enemy Spawn14:323,621
2015-10-31Unity C# - RPG Turn Based Combat - Part 7 - Particle Systems12:26809
2015-10-30Unity C# - RPG Turn Based Combat - Part 6- Animation13:051,338
2015-10-30Unity C# - RPG Turn Based Combat - Part 5 - Attack Animations11:552,783
2015-10-29Anime Studio Pro - Change Color Over Time1:33931
2015-10-25Unity C#- RPG Turn Based Combat - Part 413:561,643
2015-10-25Unity C#- RPG Turn Based Combat - Part 310:511,855
2015-10-25Unity C# - RPG Turn Based Combat - Part 214:444,592
2015-10-23Anime Studio Pro - Opacity and Radius Blur - Discoloration Example1:32388
2015-10-23Anime Studio Pro -Switch Layer - Using Switch Layer to Emulate 3D Objects6:57536
2015-10-17Anime Studio Pro - Changing Opacity over Time - Example 1 - Ghost2:283,429
2015-10-12Anime Studio Pro - Bouncing and Distortion - Ex 1-Translate Point Tool2:12204
2015-09-13Unity C# - GetComponent Tutorial Example 15:111,321
2015-08-25Unity C# - Prefabs and Instantiation - Example 2 Projectiles10:32250
2015-08-25Unity C# - Creating and Instantiating Prefabs - Example 1 Tiling3:393,410
2015-08-22Unity C# - Collision detection and destroying objects6:4815,294
2015-08-21Unity C# - Mouse Over Text / Clickable text4:2910,750
2015-08-19Unity C# - Full Screen Fade4:162,887
2015-08-18Unity C# How to add a Delay / Timer3:0037,340
2015-08-16Unity C# Change Object Transparency3:3446,002
2015-08-16Unity C# How to rotate an object using key press4:1043,400
2015-08-16Unity C# Move an Object with a Key press4:5014,469