1. | Rise to Ruins (Part 25) | 3 | | Rise to Ruins
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2. | Rise to Ruins (Part 21), a new, new attempt | 2 | | Rise to Ruins
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3. | Guardians of Holme, a Part 3 on Hard Difficulty | 2 | | Guardians of Holme
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4. | Rise to Ruins (Part 30), maybe migrating | 2 | | Rise to Ruins
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5. | Warhammer 40000 Mechanicus - Part 24 - Moving into Melee | 2 | | Warhammer 40,000: Mechanicus
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6. | Warhammer 40000 Mechanicus - Part 18 - Ending Ekropis | 1 | | Warhammer 40,000: Mechanicus
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7. | Playing a bit of The Wind and Wilting Blossom | 1 | | The Wind and Wilting Blossom
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8. | Playing Core Keeper with Yushlan - Part 1 - Trying it out | 1 | | Core Keeper
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9. | Rise to Ruins (Part 47), again trying again | 1 | | Rise to Ruins
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10. | Warhammer 40000 Mechanicus - Part 26 - Attempt at Axing number 3 | 1 | | Warhammer 40,000: Mechanicus
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11. | Rise to Ruins (Part 39) | 1 | | Rise to Ruins
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12. | Noita - Part 42 | 1 | | Noita
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13. | On the way to Improvement, Curse of the dead Gods XXXIII | 1 | | Curse of the Dead Gods
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14. | Noita - Part 8 | 1 | | Noita
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15. | Dredge - Part 4, through the trees | 1 | | DREDGE
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16. | A bit of Spyparty | 1 | | SpyParty
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17. | Rise to Ruins (Part 42), back to 0 again. | 1 | | Rise to Ruins
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18. | Astrea, Part 16 | 1 | |
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19. | Trying Guardians of Holme again | 1 | | Guardians of Holme
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20. | Core Keeper with Yushlan - Part 3 - Probably to the Bird Boss | 1 | | Core Keeper
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21. | Trying Rise to Ruins again (Part 2) | 1 | | Rise to Ruins
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22. | Guardians of Holme, Part 4, still on Hard Difficulty | 1 | | Guardians of Holme
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23. | Rise to Ruins (Part 51) | 1 | | Rise to Ruins
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24. | Rise to Ruins (Part 9) | 1 | | Rise to Ruins
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25. | Warhammer 40k Mechanicus - Part 2 - Starting the Campaign | 1 | | Warhammer 40,000: Mechanicus
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26. | Monster Train - Number 19 | 1 | | Monster Train
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27. | Rise to Ruins (Part 8) | 1 | | Rise to Ruins
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28. | Rise to Ruins (Part 55), start, again | 2 | | Rise to Ruins
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29. | Rise to Ruins (Part 29), and now Faith | 1 | | Rise to Ruins
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30. | Rise to Ruins (Part 52), back to the walls | 1 | | Rise to Ruins
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31. | Rise to Ruins (Part 71), watching, realistically, not a lot happening | 1 | | Rise to Ruins
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32. | Rise to Ruins (Part 43), back to Wall again. | 1 | | Rise to Ruins
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33. | Rise to Ruins (Part 67), more wall | 2 | | Rise to Ruins
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34. | Rise to Ruins (Part 22) | 1 | | Rise to Ruins
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35. | Warhammer 40000 Mechanicus - Part 22 - Looking for Locks | 1 | | Warhammer 40,000: Mechanicus
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36. | Source of Madness - Part 11 - Starting Act 3 | 1 | | Source of Madness
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37. | Monster Train - Try Number 2 | 0 | | Monster Train
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38. | A bit more of Creeper World 4 | 0 | | Creeper World 4
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39. | The last Spell (Day 19), Attempt 10 at Elderlicht | 0 | | The Last Spell
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40. | Rise to Ruins (Part 45), trying the pushback again. | 0 | | Rise to Ruins
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41. | Rise to Ruins (Part 62), bigger wall and maybe preparing migration | 1 | | Rise to Ruins
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42. | The last Spell (Day 18), Attempt 9 at Elderlicht | 0 | | The Last Spell
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43. | The last Spell (Day 5 of playing it), continuing the second try at lakeburg | 0 | | The Last Spell
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44. | Monster Train - Number 21 | 0 | | Monster Train
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45. | Dredge - Part 2, trying to dodge a snake | 0 | | DREDGE
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46. | Noita - Part 10 - Trying this again | 0 | | Noita
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47. | Monster Train - Number 7 | 0 | | Monster Train
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48. | Monster Train - Number 25 | 0 | | Monster Train
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49. | Noita - 24 | 0 | | Noita
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50. | Just the snake temple, Curse of the Dead Gods X | 0 | | Curse of the Dead Gods
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51. | Monster Train - Number 16 | 0 | | Monster Train
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52. | Deep Rock Galactic with Yushlan again (Nr 2) | 0 | | Deep Rock Galactic
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53. | Kingdom Eighties - A part 2 | 0 | | Kingdom Eighties
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54. | Noita - Part 32 | 0 | | Noita
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55. | Rise to Ruins (Part 15) | 0 | | Rise to Ruins
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56. | Rise to Ruins (Part 78), Trying again | 0 | | Rise to Ruins
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57. | Warhammer 40000: Mechanicus - Part 11 - Do it again on Hard | 0 | | Warhammer 40,000: Mechanicus
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58. | Noita - 13 | 0 | | Noita
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59. | Hubris, Curse of the dead Gods XI | 0 | | Curse of the Dead Gods
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60. | A few games of Legion TD2 | 0 | | Legion TD 2 - Multiplayer Tower Defense
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61. | Replaying Creeper World 4 - Part 3 | 0 | | Creeper World 4
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62. | Curse of the dead Gods XXXII | 0 | | Curse of the Dead Gods
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63. | Trying Taiji | 0 | | Taiji
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64. | Farlanders - Part 5 or Mission 6 attempt 2 | 0 | | Farlanders
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65. | Warhammer 40k Mechanicus - I | 0 | | Warhammer 40,000: Mechanicus
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66. | Dredge - Part 5, going again. | 0 | | DREDGE
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67. | Curse of the dead Gods XXVI | 0 | | Curse of the Dead Gods
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68. | Farlanders - Part 7, or trying Mission 7 again | 0 | | Farlanders
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69. | The House of Da Vinci 3 - Starting the third game | 0 | | The House of Da Vinci 3
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70. | Monster Train - Trying to beat 25 with all faction combinations, Attempt 2 | 0 | | Monster Train
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71. | Warhammer 40000 Mechanicus - Part 12 - Acquiring Tech | 0 | | Warhammer 40,000: Mechanicus
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72. | Rise to Ruins (Part 12) | 0 | | Rise to Ruins
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73. | Monster Train - Number 28 | 0 | | Monster Train
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74. | Replaying Creeper World 3 - Part 2 | 0 | | Creeper World 3: Arc Eternal
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75. | Warhammer 40000 Mechanicus - Part 17 - Cleaning Ship | 0 | | Warhammer 40,000: Mechanicus
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76. | The last Spell (Day 27), Attempt 19 | 0 | | The Last Spell
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77. | The last Spell (Day 24), Part 2 of attempt 16 | 0 | | The Last Spell
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78. | Rise to Ruins (Part 38) | 0 | | Rise to Ruins
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79. | Deep Rock Galactic, Nr 8, now with bigger guns | 0 | | Deep Rock Galactic
|
80. | Creeper World 4 - Part 5.2 - The rest of the final mission | 0 | | Creeper World 4
|
81. | Trying Noita | 0 | | Noita
|
82. | Noita - Part 9 | 0 | | Noita
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83. | Warhammer 40000 Mechanicus - Part 23 - Navigating through Neftusk | 0 | | Warhammer 40,000: Mechanicus
|
84. | The last Spell (Day 28), continuing the easy attempt | 0 | | The Last Spell
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85. | Phasmophobia III | 0 | | Phasmophobia
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86. | Monster Train - Number 17 | 0 | | Monster Train
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87. | Again a bit of Shipbreaker (Nr. 4 I think) | 0 | | Hardspace: Shipbreaker
|
88. | Wildfrost - Part 3, trying to get through Act 3 in a run. | 0 | | Wildfrost
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89. | Curse of the dead Gods XXXVII | 0 | | Curse of the Dead Gods
|
90. | Rise to Ruins (Part 18) | 0 | | Rise to Ruins
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91. | Just playing a bit of One Step from Eden | 0 | | One Step From Eden
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92. | Monster Train, again - Try Number 4 | 0 | | Monster Train
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93. | Rise to Ruins (Part 28), and Siege Engines (on towers) | 0 | | Rise to Ruins
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94. | Playing Curse of the Dead Gods from the beginning | 0 | | Curse of the Dead Gods
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95. | Rise to Ruins (Part 63) | 1 | | Rise to Ruins
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96. | Trying Farlanders | 0 | | Farlanders
|
97. | Trying Thronefall, again | 0 | | Thronefall
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98. | The last Spell (Day 8 of playing it), Third attempt at Glenwald | 0 | | The Last Spell
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99. | Astrea, Part 9, just going with Cellarius a bit | 0 | |
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100. | The last Spell (Day 4 of playing it), Starting Lakeburg, again | 0 | | The Last Spell
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