| 1. | I Have Some News About My Indie Game "Twisted Tower" | 14,558 | |
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| 2. | 7 Tools Every Indie Game Developer Needs in 2026 (And ONE That Actually Matters Most) | 17,416 | |
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| 3. | Let's Review Your Games — Ep. 050 (Part 2) | 2,702 | |
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| 4. | Let's Review Your Games — Ep. 050 (Part 1) | 3,152 | |
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| 5. | Let's Review Your Games — Ep. 049 | 3,922 | |
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| 6. | How He Sold 100,000 Copies of His Games… Completely Alone (w/ Michael Cosio) — Ep 65 | 21,021 | |
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| 7. | Let's Review Your Games — Ep. 048 | 4,534 | |
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| 8. | Let's Review Your Games — Ep. 047 | 3,570 | |
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| 9. | Let's Review Your Games — Ep. 046 (Part 2) | 4,035 | |
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| 10. | Let's Review Your Games — Ep. 045 | 4,146 | |
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| 11. | Let's Review Your Games — Ep. 044 | 4,004 | |
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| 12. | We Need To Talk About My Game "Twisted Tower" (5 Years Later) | 27,787 | |
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| 13. | How He Sold 67,000 Copies Of His First Game (w/ Sebastian Drews) — Ep 64 | 22,602 | |
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| 14. | Why Do Games Take SO Long To Make? | 11,481 | |
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| 15. | Let's Review Your Games — Ep. 043 | 3,510 | |
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| 16. | The Secret Trick To Instantly Make Your Game FUN | 7,573 | |
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| 17. | 3 Steps To Gorgeous Game Art (With NO Modeling Skills) - Live Workshop | 4,850 | |
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| 18. | Want To Make Indie Games? Do THIS To Make Your Game 10X Better | 8,537 | |
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| 19. | Let's Review Your Games — Ep. 042 | 3,366 | |
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| 20. | How To Actually FINISH & SELL Your Indie Games (Webinar & Q&A) | 4,637 | |
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| 21. | I Tried To Remake Silksong In 10 Hours (Hint: It Was Brutal) | 7,219 | |
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| 22. | How To Make Your Game 10X Funner (Workshop Day 3) | 3,017 | |
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| 23. | How To Make Your Game 10X Funner (Workshop Day 2) | 3,034 | |
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| 24. | How To Make Your Game 10X Funner (Workshop Day 1) | 5,761 | |
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| 25. | How To Make A Hollow Knight Style Game (Live Workshop Day 2) | 5,603 | |
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| 26. | How To Make A Hollow Knight Style Game (Live Workshop Day 1) | 10,325 | |
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| 27. | Is The Merchant In My Game Too Annoying? | 6,736 | |
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| 28. | If You Want To Make Games, Listen To THIS First (Xalavier Nelson Jr.) — Full Time Game Dev Podcast | 22,270 | |
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| 29. | How He Sold 1.6 Million Copies Of His New Game (w/ Thomas Mahler) — FullTime GameDev Podcast Ep 62 | 51,228 | |
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| 30. | The Trick To Instantly Make Your Game FUN | 71,513 | |
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| 31. | If You're Making Games Alone, This New Tool Is A Game Changer | 21,618 | |
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| 32. | One HUGE Reason You're Quitting Your Games | 12,100 | |
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| 33. | How To Make Your Game 10 Times Better (Live Workshop) | 8,996 | |
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| 34. | Let's Review Your Games — Ep. 041 | 5,482 | |
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| 35. | How To Make A Zelda Environment (With No Modeling) | 17,680 | |
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| 36. | Let's Review Your Games — Ep. 040 | 6,598 | |
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| 37. | How To Make "Zelda: Breath Of The Wild" Workshop: Day 2 (Part 2) | 8,399 | | The Legend of Zelda: Breath of the Wild
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| 38. | How To Make "Zelda: Breath Of The Wild" Workshop: Day 1 | 13,775 | | The Legend of Zelda: Breath of the Wild
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| 39. | How To Make "Zelda (SEE LINK BELOW, THIS ONE CRASHED) | 1,857 | |
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| 40. | How To Make A Horror Game (Fast, No Modeling) | 20,994 | | FLOORS
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| 41. | I Interviewed 50 Famous Game Devs, And They All Do These 5 Things... | 21,047 | |
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| 42. | Make Your Game 10X Better In 2026 | 9,863 | |
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| 43. | Game Devs: Why Consistency Matters in 2026 #shorts | 16,149 | |
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| 44. | How To Make Games In 2026 (Workshop, Day 2) | 7,795 | |
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| 45. | Height Is Key to Jonathan Blow's Game #shorts | 12,963 | |
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| 46. | Jonathan Blow on Where Indies Should Focus #shorts | 4,581 | |
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| 47. | Want To Make 3D Games? It's Easier Than You Think! | 16,883 | |
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| 48. | How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061 | 67,885 | |
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| 49. | Making A 3D Game Is Way Easier Than You Think (Retro 3d Game) | 9,239 | | The Castle
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| 50. | Let's Review Your Games — Ep. 038 | 6,713 | |
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| 51. | Retro 3D Game Workshop (No Modeling Experience Required!) | 8,489 | |
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| 52. | Making A 3D Game Is Way Easier Than You Think | 37,958 | |
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| 53. | Let's Review Your Games — Ep. 037 (Part 2) | 4,021 | |
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| 54. | Let's Review Your Games — Ep. 037 | 3,020 | |
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| 55. | Let's Review Your Games — Ep. 036 | 4,530 | |
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| 56. | Game Dev: Money vs. Creative Freedom? #shorts | 12,639 | |
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| 57. | How To Make Games Full Time (in 2026), 8 Years On One Game, Slop vs. Polished Games (Adam Younis) | 19,480 | |
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| 58. | Madness Returns Attracts Chinese Game Developers #shorts | 12,111 | |
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| 59. | American McGee: From Trauma to Twisted Fairytales #shorts | 6,932 | |
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| 60. | Developer Responds To An Obnoxious Request From The Publisher | 4,237 | |
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| 61. | Protecting Alice from EA: The Unseen Battle #shorts | 10,715 | |
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| 62. | Should You Make Games In 2026? Alice 3 & The Truth About The Game Industry (American McGee) | 22,068 | |
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| 63. | Why (AND HOW) You Should Make Games ALONE In 2026 (Day 2 Webinar, Part 3) | 942 | |
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| 64. | Why (AND HOW) You Should Make Games ALONE In 2026 (Day 2 Webinar, Part 2) | 2,291 | |
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| 65. | Why (AND HOW) You Should Make Games ALONE In 2026 (Day 2 Webinar) | 5,014 | |
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| 66. | Why (AND HOW) You Should Make Games ALONE In 2026 (Day 1 Webinar) | 11,303 | |
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| 67. | Stop Making Your Game Look Realistic #shorts | 10,669 | |
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| 68. | Making Your Game 10X Better Is Easier Than You Think... | 13,795 | |
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| 69. | One Tiny Mistake Pros Will Notice #shorts | 15,982 | |
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| 70. | Workshop: How To Make A 3D Game (With No Experience) Day 2 | 4,454 | |
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| 71. | I Put Poop In My Games #shorts | 7,085 | |
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| 72. | Edmund McMillen: Inspiring Others Who Feel Lost #shorts | 3,773 | |
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| 73. | Simple Shadows Make Your Game Pop #shorts | 13,721 | |
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| 74. | Edmund McMillen And Tyler Have One Piece Of Advice For Indies... #shorts | 7,087 | |
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| 75. | How To Make Games In 2026, 6 Years On 1 Game, Debating "Friend Slop" (Edmund McMillen & TylerGlaiel) | 18,979 | | Mewgenics
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| 76. | Workshop: How To Make A 3D Game (With No Experience) | 5,907 | |
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| 77. | Friend Slop: Horror's Influence on Co-op Games #shorts | 72 | |
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| 78. | Small Games vs Big Games: Which is Better? #shorts | 1,875 | |
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| 79. | Is This the Golden Age of Indie Games? #shorts | 2,565 | |
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| 80. | If You Want To Make Games... It's Not Too Late. Not At All... | 3,653 | |
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| 81. | Let's Review Your Games — Ep. 033 | 2,738 | |
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| 82. | Boolean Geometry vs ProBuilder for Game Levels #shorts | 7,480 | |
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| 83. | Shadow Optimization Low Hanging Fruit in Unity #shorts | 5,321 | |
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| 84. | What Nobody Is Telling You About Making An FPS | 5,746 | | CULTIC
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| 85. | Moody Resident Evil Interiors in Unity #shorts | 7,541 | |
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| 86. | Let's Review Your Games — Ep. 032 | 4,156 | |
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| 87. | Why 90s Games Used So Much Fog #shorts | 18,867 | |
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| 88. | Visual Cohesion Differentiates Games From AI #shorts | 7,363 | |
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| 89. | Jason Smith: How He Sold 100,000 Copies Of His Game (w/ Overwhelmingly Positive Reviews) | Ep. #056 | 10,801 | | CULTIC
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| 90. | Quality Over Quantity: Fun Levels Rule #shorts | 7,849 | |
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| 91. | Making Games Alone? 2026 Might Be YOUR Year... | 19,905 | |
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| 92. | Why Game Development is Like IKEA Furniture #shorts | 11,524 | |
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| 93. | Why I Spend 14 Hours A Day Making My Indie Game | 13,351 | |
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| 94. | Game Devs: Listen to Your Playtesters #shorts | 71,892 | |
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| 95. | Million Dollar Burger: Price vs. Value Explained #shorts | 5,983 | |
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| 96. | If You Want To Make Games, Don't Make This Mistake | 16,512 | |
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| 97. | People Who Hate Horror Aren't Thinking Clearly... #shorts | 8,233 | |
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| 98. | Truth in Horror: A Director's Honest Job #shorts | 2,172 | |
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| 99. | Some Christians are wrong about horror movies and games | 4,203 | |
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| 100. | Christians Shouldn't Make Horror Games | 13,762 | |
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