1. | So I Started Concreting... | Prison Architect #2 | 0 | | Prison Architect
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2. | Introducing: Apartmentcells? (... I Don't Know Anymore!) | Prison Architect #11 | 0 | | Prison Architect
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3. | Making the Mayor's Office & Administration | Prison Architect #3 | 0 | | Prison Architect
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4. | Rat Infestation & Insulation Install | Prison Architect #8 | 0 | | Prison Architect
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5. | Crooked Guards! | Prison Architect - Gangs #14 | 0 | | Prison Architect
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6. | The Future is Now! (Completion) | Prison Architect - Future Tech #13 | 0 | | Prison Architect
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7. | Our First Intake | Prison Architect #5 | 0 | | Prison Architect
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8. | Perfect Storm DLC & The Tower Update | Prison Architect - Perfect Storm | 0 | | Prison Architect
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9. | Fine Dining in the Lockdown Town Restaurant | Prison Architect #5 | 0 | | Prison Architect
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10. | When Inmates TAKE ADVANTAGE of Subsidence! | Prison Architect #9 | 0 | | Prison Architect
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11. | Bridges & Cells Blocks | Prison Architect #4 | 0 | | Prison Architect
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12. | Totally Under Control... Honest! | Prison Architect #38 | 0 | | Prison Architect
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13. | Finally! Gang Segregation! | Prison Architect - Gangs #17 | 0 | | Prison Architect
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14. | Female Prisoner Penitentiary Planning | Prison Architect #1 | 0 | | Prison Architect
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15. | Finalizing Expansion & Food Tray Pileup | Prison Architect #10 | 0 | | Prison Architect
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16. | Steady Improvements | Prison Architect - Gangs #15 | 0 | | Prison Architect
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17. | ZERO Plan, ALL Quick Build! | Prison Architect #1 | 0 | | Prison Architect
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18. | Electricity, Water & Flooring | Prison Architect #3 | 0 | | Prison Architect
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19. | INTAKE! The First... Inmatitizens? | Prison Architect #6 | 0 | | Prison Architect
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20. | Making Town-Wide Improvements | Prison Architect #10 | 0 | | Prison Architect
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21. | Canteen Keeps Getting Worse! | Prison Architect - Gangs #18 | 0 | | Prison Architect
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22. | This Neighbourhood is Full of Criminals! | Prison Architect #7 | 0 | | Prison Architect
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23. | Perfect Storm Implementation (WARNING: Event Overload!) | Prison Architect #11 | 0 | | Prison Architect
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24. | Fire & Tunnels! | Prison Architect #9 | 0 | | Prison Architect
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25. | Completing the Megaprison! | Prison Architect #40 | 0 | | Prison Architect
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26. | 10 Years for Handling Stolen Goods... | Prison Architect #8 | 0 | | Prison Architect
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27. | Welcome to the Housell Neighbourhood | Prison Architect #4 | 0 | | Prison Architect
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28. | OK... Quick Build Has Limitations! | Prison Architect #3 | 0 | | Prison Architect
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29. | Extreme Testing Initiative | Prison Architect - Future Tech #14 | 0 | | Prison Architect
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30. | Shutting Down Power = EASIEST Escapes! | Prison Architect - Future Tech #15 | 0 | | Prison Architect
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31. | We Have a Building Problem... | Prison Architect - Gangs #16 | 0 | | Prison Architect
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32. | Megaprison Save File & 3D Performance Test | Prison Architect #41 | 0 | | Prison Architect
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33. | Generic Credits Expended! | Prison Architect #6 | 0 | | Prison Architect
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34. | Making a TOWN INSPIRED PRISON with INDIVIDUAL HOUSES! | Prison Architect #1 | 0 | | Prison Architect
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35. | Using HELIPADS For LOGISTICAL OVERHAUL! | Prison Architect #39 | 0 | | Prison Architect
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36. | Purposeful Precise Placement Produces Prompt Product Progress | Prison Architect #2 | 0 | | Prison Architect
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37. | Operation: Increase Capacity | Prison Architect #7 | 0 | | Prison Architect
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38. | The New LUXURY Inmate Internment Solution System! | Prison Architect #2 | 0 | | Prison Architect
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39. | They Said It Couldn't Be Done! | Prison Architect #19 | 118 | | Prison Architect
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40. | MORE INMATES: New Houses for Sale / Rent | Prison Architect #38 | 123 | | Prison Architect
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41. | Construction + Prison Architect + High Risk #15 = Bricks Are Chockingly Good | 36 | Let's Play | Prison Architect
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42. | DOUBLING the Town Size! | Prison Architect #23 | 162 | | Prison Architect
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43. | Construction + Prison Architect + Low Risk #20 = Back on Track... Maybe? | 45 | Let's Play | Prison Architect
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44. | Construction + Prison Architect + Low Risk #18 = WTF is Still Happening?!? | 45 | Let's Play | Prison Architect
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45. | Hot Water Chip = Construction + Prison Architect [Fallout Vault Mod] #7 | 46 | | Prison Architect
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46. | Construction + Prison Architect + Low Risk #15 = Progress | 49 | Let's Play | Prison Architect
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47. | Construction + Prison Architect + High Risk #14 = Inability to Clone | 51 | Let's Play | Prison Architect
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48. | Construction + Prison Architect + Low Risk #19 = Sentient Knives | 52 | Let's Play | Prison Architect
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49. | Construction + Prison Architect + Low Risk #14 = Workmen On Double Time | 52 | Let's Play | Prison Architect
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50. | Construction + Prison Architect + Low Risk #17 = WTF Happened?!? | 53 | Let's Play | Prison Architect
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51. | Construction + Prison Architect + High Risk #13 = Cell Block B | 55 | Let's Play | Prison Architect
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52. | Construction + Prison Architect + High Risk #12 = Half-A-Job Guards | 59 | Let's Play | Prison Architect
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53. | Can You Taser Teleport Through Multiple Wall Layers? | Prison Architect - Escapes | 150 | | Prison Architect
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54. | Construction + Prison Architect + Low Risk #11 = Still Got Man Flu :( | 60 | Let's Play | Prison Architect
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55. | Construction + Prison Architect + Low Risk #13 = Charging Morris | 61 | Let's Play | Prison Architect
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56. | Construction + Prison Architect + Low Risk #21 = The Impassible Door | 61 | Let's Play | Prison Architect
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57. | Construction + Prison Architect + High Risk #11 = Short & Lag | 62 | Let's Play | Prison Architect
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58. | Construction + Prison Architect #29 = Low Funds | 62 | Let's Play | Prison Architect
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59. | Dweller Arrival = Construction + Prison Architect [Fallout Vault Mod] #5 | 64 | | Prison Architect
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60. | I Almost Didn't Upload This... | Prison Architect - Escapes | 333 | | Prison Architect
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61. | Construction + Prison Architect + Low Risk #12 = Bad Bad Morris! | 66 | Let's Play | Prison Architect
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62. | Construction + Prison Architect + High Risk #10 = Rapid Building | 67 | Let's Play | Prison Architect
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63. | Construction + Prison Architect + Low Risk #9 = Pointless Library | 68 | Let's Play | Prison Architect
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64. | Survival Assessment = Construction + Prison Architect [Fallout Vault Mod] #6 | 69 | | Prison Architect
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65. | Construction + Prison Architect + High Risk #9 = Magical Serving Hatch | 71 | Let's Play | Prison Architect
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66. | Construction + Prison Architect #28 = TARDIS Bin | 71 | Let's Play | Prison Architect
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67. | Construction + Prison Architect + Alpha 13 #9 = Top Expansion | 71 | Let's Play | Prison Architect
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68. | Generic Gaming Summary 2016 | 71 | | Prison Architect
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69. | Construction + Prison Architect #27 = Lies! | 71 | Let's Play | Prison Architect
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70. | Construction + Prison Architect #26 = Calm... | 72 | Let's Play | Prison Architect
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71. | Construction + Prison Architect + Low Risk #10 = Cell Block C | 72 | Let's Play | Prison Architect
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72. | FERRY TERMINAL Grand Opening! | Prison Architect #27 | 134 | | Prison Architect
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73. | 3D Tour = Extra + Prison Architect [V 2.0] | 73 | | Prison Architect
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74. | Putting the PRISON in PRISON! | Prison Architect #17 | 151 | | Prison Architect
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75. | Construction + Prison Architect + Low Risk #16 = Retrofit Begins | 74 | Let's Play | Prison Architect
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76. | Construction + Prison Architect + Alpha 11 #14 = Almost There... | 75 | Let's Play | Prison Architect
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77. | Construction + Prison Architect + Low Risk #7 = Off Topic | 76 | Let's Play | Prison Architect
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78. | Finishing Touches = Construction + Prison Architect [V 2.0] #11 | 76 | | Prison Architect
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79. | Guns'R'Us = Violence + Prison Architect [V 2.0] | 76 | | Prison Architect
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80. | Last Minute Changes! | Prison Architect #18 | 87 | | Prison Architect
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81. | Construction + Prison Architect + High Risk #5 = Pathfinding... NOPE! | 76 | Let's Play | Prison Architect
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82. | Construction + Prison Architect + Low Risk #8 = Famous Inmates | 77 | Let's Play | Prison Architect
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83. | Construction + Prison Architect + Alpha 11 #13 = Getting Close | 77 | Let's Play | Prison Architect
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84. | Construction + Prison Architect + High Risk #16 = Jonathan's Story | 78 | Let's Play | Prison Architect
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85. | Construction + Prison Architect + High Risk #6 = Fired Staff | 78 | Let's Play | Prison Architect
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86. | Scum and Villainy = Construction + Prison Architect Alpha 24 #8 | 78 | Let's Play | Prison Architect
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87. | The Vigilante = Escape + Prison Architect [Version 1.0] | 78 | | Prison Architect
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88. | Northern Expansion Completed! | Prison Architect #15 | 115 | | Prison Architect
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89. | Construction + Prison Architect + High Risk #8 = +Alpha8 | 80 | Let's Play | Prison Architect
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90. | When Things go HORRABLY Wrong! | Prison Architect #40 | 119 | | Prison Architect
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91. | Construction + Prison Architect + Alpha 13 #8 = Mirroring | 82 | Let's Play | Prison Architect
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92. | Construction + Prison Architect + High Risk #4 = Steady Progress | 82 | Let's Play | Prison Architect
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93. | Just Give Me A Break PA! | Prison Architect #17 | 100 | | Prison Architect
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94. | Construction + Prison Architect + High Risk #7 = Orange Guys | 83 | Let's Play | Prison Architect
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95. | Extreme Testing Initiative | Prison Architect #44 | 95 | | Prison Architect
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96. | Construction + Prison Architect #24 = Extension | 86 | Let's Play | Prison Architect
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97. | Questionable Teaching Material = Construction + Prison Architect [V 2.0] #10 | 87 | | Prison Architect
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98. | Aggressive Arsonist = Escape + Prison Architect [Version 1.0] | 88 | | Prison Architect
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99. | Construction + Prison Architect + Alpha 12 #8 = Just In Time! | 88 | Let's Play | Prison Architect
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100. | Construction + Prison Architect + Alpha 11 #12 = Workbench | 88 | Let's Play | Prison Architect
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