401. | Compiler: Attacc the Bacc End (5) | 0 | |
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402. | Is this the night we check in the new movement code?? | 0 | |
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403. | Blowing Off Steam By Working On Stupid Stuff. | 0 | |
|
404. | Some movement code debugging, followed by Oculus Rift S unboxing and game time. | 0 | |
|
405. | Working on that compiler stuff. (2) | 0 | |
|
406. | Opachki | 0 | |
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407. | Gaming: Secret Hunting – Manifold Garden (3) | 0 | |
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408. | Game Engine Programming Undo Optimization, Saving Undo Into Savegames | 0 | |
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409. | Opachki | 0 | |
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410. | Game Engine Programming Debug System Improvements 2 | 0 | |
|
411. | SITREP: Let's earn some chicken. – Jon Blow plays BO4 Blackout (11) | 0 | | Call of Duty: Black Ops 4
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412. | Escape from Not Waiting to Get Into a Raid | 0 | |
|
413. | Making Gameplay Tests | 0 | |
|
414. | Jon Blow plays Playerunknown's Battlegrounds (7) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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415. | Las Vegas Hotel Room Compiler Programming. (Let's wreck the main loop again!!) | 0 | |
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416. | SITREP: A situation may occur. – Jon Blow plays Blackout | 0 | |
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417. | Fighting through bummer compiler bugs LET'S GO! (*snacks* will help!) | 0 | |
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418. | Breakfast Game Programming: Movement Code Stuff | 0 | |
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419. | Compiler Bug Fixprovement | 0 | |
|
420. | A little bit more of scary card game. | 0 | |
|
421. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (8) | 0 | |
|
422. | Thanksevening Game Programming: Movement Stuff - Starring New Chai Juice Machine. | 0 | |
|
423. | Delivering Value to The People | 0 | |
|
424. | Debugging the Animation System's Scale Transforms | 0 | |
|
425. | Compiler Programming: Is this going to be a stand up fight, sir, or another bug hunt. | 0 | |
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426. | Delivering Value to the People | 0 | |
|
427. | I guess we are Making Gameplay Tests during Handmade Hero today. | 0 | |
|
428. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (4) | 0 | |
|
429. | Programming: Oceananigans (2) | 0 | |
|
430. | Battling Royaleing – Jon Blow plays Call of Duty Black Ops 4 Blackout (2) | 0 | | Call of Duty: Black Ops 4
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431. | Morning Compiler Work Syntax Tree Location In File Improvement | 0 | |
|
432. | Some Game Programming, then Index unboxing and VR game playing if it works | 0 | |
|
433. | Jon Blow plays Playerunknown's Battlegrounds (5) | 0 | | PLAYERUNKNOWN'S Battlegrounds
|
434. | Late Night Compiler Fixin' | 0 | |
|
435. | Compiler Cleanups and Restructurings | 0 | |
|
436. | Thermal Paste Testing Division | 0 | |
|
437. | Game Programming testing 4k 30fps stream (4) | 0 | |
|
438. | Gameplay Debugging—20181011 172149 321197141 Science & Technology | 0 | |
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439. | This time we will totally escape, for sure. | 0 | |
|
440. | Gam Programmin' (1) | 0 | |
|
441. | Big structural change again on the compiler ... uh oh!!! | 0 | |
|
442. | Gaming: Sensorium (2) | 0 | |
|
443. | Sadge Souls | 0 | |
|
444. | Trying to push the keys in the right order. | 0 | |
|
445. | Level Design then Compiler Back End Cleanup Detail | 0 | |
|
446. | Gamming | 0 | |
|
447. | EZ Sadge | 0 | |
|
448. | Game Pro Gramming: Fixing movement problems in the gameplay code. (1) | 0 | |
|
449. | Compiler Modules+Game: Making Profiling Happen Again | 0 | |
|
450. | Quest for Bloodset and Saline to Continue Great Victory (2) | 0 | |
|
451. | Game Programming: Animation Related Stuff (2) | 0 | |
|
452. | Game Programming: Changing Gameplay Rules / Fixing Stuff | 0 | |
|
453. | Compiler Fixins | 0 | |
|
454. | Compiler Bug Divestment Program | 0 | |
|
455. | Programming. (2) | 0 | |
|
456. | Discussion: Puzzle Game Water Rendering (2) | 0 | Discussion |
|
457. | Late Night Compiler Programming, Chill Style | 0 | |
|
458. | Sunday Night Error Message Improvement Stream | 0 | |
|
459. | Game Engine Programming Making Particles Cooler | 0 | |
|
460. | Have cake, will program Animation features, then particles | 0 | |
|
461. | Game Engine Programming til late | 0 | |
|
462. | Compiler Work -- 'using' improvements. | 0 | |
|
463. | SITREP: Seeing if we can win some more tonight. – Jon Blow plays Blackout | 0 | |
|
464. | Compiler Work -- 'using' improvements. | 0 | |
|
465. | Compiler refactor optimization Scope Representation | 0 | |
|
466. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (6) | 0 | |
|
467. | Gameplay code revisions. | 0 | |
|
468. | Thermal Paste Party | 0 | |
|
469. | Compiler programming: Splitting the Atom Table to remove contention. | 0 | |
|
470. | Compiler Programming: Better Procedure Calls (2) | 0 | |
|
471. | Compiler: Attacc the Bacc End (6) | 0 | |
|
472. | Compiler Work -- 'using' improvements. | 0 | |
|
473. | 144Hz Gammin' – Jon Blow plays Playerunknown's Battlegrounds (31) | 0 | | PLAYERUNKNOWN'S Battlegrounds
|
474. | Game Design: Makin' some levels before it's time to hit the road. | 0 | |
|
475. | SITREP: Fragging out. – Call of Duty: Black Ops 4 (15) | 0 | | Call of Duty: Black Ops 4
|
476. | Level Design Fun Times. Elven Ring later. | 0 | |
|
477. | Compiler: @Cleanup Patrol | 0 | |
|
478. | Opusing – Jon Blow plays Opus Magnum (6) | 0 | |
|
479. | Delivering Value to the People | 0 | |
|
480. | Game Programming: Movement Code Stuff | 0 | |
|
481. | Channeling FPS Doug | 0 | |
|
482. | There might be programming, etc happening. | 0 | |
|
483. | Game Engine Programming Animation Stuff | 0 | |
|
484. | Sokogramming | 0 | |
|
485. | Some movement code debugging, followed by Oculus Rift S unboxing and game time. (4) | 0 | |
|
486. | Game Engine Programming Undo system rewrite | 0 | |
|
487. | Game Programming: Animation Related Stuff (3) | 0 | |
|
488. | Short pre workday livestream custom link command message | 0 | |
|
489. | Compiler programming ANSI color codes | 0 | |
|
490. | Compiler Restructuration | 0 | |
|
491. | Compiler Programming: More polymorphism cleanup work. #programming #gamedev | 0 | |
|
492. | SITREP: Drops are hot. – Jon Blow plays BO4 Blackout (13) | 0 | | Call of Duty: Black Ops 4
|
493. | Jon Blow plays Playerunknown's Battlegrounds (15) | 0 | | PLAYERUNKNOWN'S Battlegrounds
|
494. | Opusing – Jon Blow plays Opus Magnum (8) | 0 | |
|
495. | Jon Blow plays SteamWorld Dig 2 (3) | 0 | | SteamWorld Dig 2
|
496. | di**picks | 0 | |
|
497. | Late Night Apollo Time | 0 | |
|
498. | Jon Blow plays Playerunknown's Battlegrounds (19) | 0 | | PLAYERUNKNOWN'S Battlegrounds
|
499. | Call of Dootie Tang | 0 | |
|
500. | Game Programming: Fixing Weird Movement Bugs (2) | 0 | |
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