301. | Some movement code debugging, followed by Oculus Rift S unboxing and game time. (2) | 0 | |
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302. | Game programming 'til late | 0 | |
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303. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (6) | 0 | |
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304. | Late Night Compiler Fixin' | 0 | |
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305. | Big Compiler Refactor | 0 | |
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306. | Opusing – Jon Blow plays Opus Magnum (6) | 0 | |
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307. | Morning Compiler Work Syntax Tree Location In File Improvement | 0 | |
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308. | Chill debugging | 0 | |
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309. | Compiler programming: Splitting the Atom Table to remove contention. | 0 | |
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310. | Compiler Bug Fixprovement | 0 | |
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311. | Casual, not too intense gameplay programming. | 0 | |
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312. | SITREP: Fragging out. – Call of Duty: Black Ops 4 (15) | 0 | | Call of Duty: Black Ops 4
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313. | Gam Programmin' (1) | 0 | |
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314. | Compiler: Attacc the Bacc End (4) | 0 | |
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315. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (4) | 0 | |
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316. | Bugsnax from the Mailbag | 0 | |
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317. | Game Programming testing 4k 30fps stream (4) | 0 | |
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318. | Game Development To Do List: Infinity Minus One War (2) | 0 | |
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319. | Compiler Programming: Is this going to be a stand up fight, sir, or another bug hunt. | 0 | |
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320. | I was a worm in the night. And cold as a stone, I was. | 0 | |
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321. | Thanksevening Game Programming: Movement Stuff - Starring New Chai Juice Machine. | 0 | |
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322. | Game Programming: Movement Code Stuff | 0 | |
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323. | Gaming: Apex Legends (4) | 0 | |
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324. | Compiler Debugging and Simplification (4) | 1 | |
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325. | Jon Blow & Casey Muratori play Hadean Lands (4) | 1 | |
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326. | Compiler Programming, Naanwich and Chill | 1 | |
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327. | Compiler: Let's Do Annoying Restructuring That I Wish I Did Not Have To Do | 1 | |
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328. | Game Pro Gramming. | 1 | |
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329. | Makin' Levels | 1 | |
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330. | Night-Time Compiler Bug Fix | 1 | |
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331. | Compiler Pro Gramming: Various Operator Stuff (1) | 1 | |
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332. | Metaprogramming: SOA Stuff. | 1 | |
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333. | Compiler Perf. (sorry for fake news, marathon is Sunday, not today). | 1 | |
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334. | Makin' Games til Late | 1 | |
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335. | Gaming: Gorilla Imminent?? (5) | 1 | |
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336. | Weekend Project: Color Animation Editor (part 3) | 1 | |
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337. | Compiler Programming: Reducing Instructions Generated | 1 | |
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338. | Programming: Slideshow software, from scratch #programming (3) | 1 | |
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339. | Jon Blow & Casey Muratori play Thaumistry: In Charm's Way (2) | 1 | |
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340. | Making Levels til late | 1 | |
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341. | Below: Starting Again (2) | 1 | |
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342. | Compiler: Attacc the Bacc End (3) | 1 | |
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343. | Delivering Value to The People | 1 | |
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344. | Jon Blow plays Playerunknown's Battlegrounds (27) | 1 | | PLAYERUNKNOWN'S Battlegrounds
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345. | Chill game engine programming. | 1 | |
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346. | SITREP: Fragging out. – Call of Duty: Black Ops 4 (17) | 1 | | Call of Duty: Black Ops 4
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347. | Late Night Pro Gramming | 1 | |
|
348. | SITREP: Seeing if we can win some more today! | 1 | |
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349. | Rescuing Sidney Coleman from Purgatory (2) | 1 | |
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350. | Pizza and Game Pro Gramming. | 1 | |
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351. | Programming: Let's try doing stuff over hotel wifi. (2) | 1 | |
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352. | Assassin's Creed: Grand Tourismo (1) | 1 | |
|
353. | Sokoban Game Work (3) | 1 | |
|
354. | Jon Blow plays Counter-Strike: Global Offensive (7) & Playerunknown's Battlegrounds (24) | 1 | | Counter-Strike 2
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355. | Compiler Debugging and Simplification (2) | 1 | |
|
356. | Jon Blow plays Playerunknown's Battlegrounds (4) | 1 | | PLAYERUNKNOWN'S Battlegrounds
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357. | Compiler Programming over hotel wifi... we'll see how it goes. | 1 | |
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358. | Metaprogram Stuff | 1 | |
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359. | 144Hz Gammin' – Jon Blow plays Playerunknown's Battlegrounds (28) | 1 | | PLAYERUNKNOWN'S Battlegrounds
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360. | SITREP: Seeing if we can win some more tonight. | 1 | |
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361. | Gaming: Savage Planet etc (2) | 1 | |
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362. | Game Pro Gramming | 1 | |
|
363. | Discussion: Puzzle Game Water Rendering (1) | 1 | Discussion |
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364. | Programming: Player Turning and the Transaction System (2) | 1 | |
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365. | Compiler Debugging and Simplification (8) | 1 | |
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366. | Pro Gramming: Beating the puzzle game into shape. | 1 | |
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367. | Compiler Pro Gramming: Important Safety Features | 1 | |
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368. | The Re-Gains of the Day | 1 | |
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369. | Gaming: R2 | 1 | |
|
370. | mic test -- no actual good content until after dinner. | 1 | |
|
371. | SITREP: Q&A with Super Garlic Pizza, then maybe I try to play Blackout or something. (Super rusty!!) | 1 | |
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372. | Compiler Bug Fix Time. | 1 | |
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373. | Gaming: Shooting Ugly Alienmonsters to make Numbers Flying Everywhere | 1 | |
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374. | Finest Worksong, Exhuming McCarthy, Strange, The One I Love, Lightnin' Hopkins... (2) | 1 | |
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375. | Late Night Compiler Programming | 1 | |
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376. | Late Night Game Making | 1 | |
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377. | Compiler programming: Reducing dependencies. | 1 | |
|
378. | Game Development To Do List: Infinity War (2) | 1 | |
|
379. | Jon Blow plays Counter-Strike: Global Offensive (4) and Playerunknown's Battlegrounds (21) | 1 | | Counter-Strike 2
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380. | Owning at Battlegrounds – Jon Blow plays Totally Accurate Battlegrounds (2) | 1 | | Totally Accurate Battlegrounds
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381. | Sunday Night Game Play Programming Festivus (2) | 1 | |
|
382. | Gammin' from Tarkov – Jon Blow plays Escape From Tarkov | 1 | |
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383. | Compiler Programming: Polymorphism Cleanup #programming #gamedev (2) | 1 | |
|
384. | Game Development To Do List: Infinity War (7) | 1 | |
|
385. | Treemap Viewer, part 3 | 1 | |
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386. | Game Engine Programming: Audio Stuff (6) | 1 | |
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387. | Programming: Compiler module code + documenting, to finish the next beta. | 1 | |
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388. | Gaming: Apex Legends (5) | 1 | |
|
389. | Weekend Project: Color Animation Editor | 1 | |
|
390. | Jon Blow plays Playerunknown's Battlegrounds (13) | 1 | | PLAYERUNKNOWN'S Battlegrounds
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391. | I have a spare camera but not enough USB ports!!! | 1 | |
|
392. | Compiler: Attacc the Bacc End (3) | 1 | |
|
393. | Jon Blow plays Absolver (3) | 1 | |
|
394. | Programming: Slideshow software, from scratch #programming #gamedev (7) | 1 | |
|
395. | Compiler refactor optimization Scope Representation | 1 | |
|
396. | Compiler: Let's Fixing Bugs found by Beta Users! (2) | 1 | |
|
397. | Gaming: Shooting Ugly Alienmonsters to make Numbers Flying Everywhere | 1 | |
|
398. | Compiler Bug Fixin', maybe String Surgery if we get that far. | 1 | |
|
399. | Gaming: Command and Conquer: Red, White, and Blue Alert | 1 | |
|
400. | Relaxed late-night game programming plus FROTHY PEPPERMINT HOT CHOCOLATE CAM | 1 | |
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