1. | Quick 45 minutes of programming before heading out for the day | 0 | |
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2. | Thermal Paste Testing Division | 0 | |
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3. | Game Engine Programming Debug System Improvements 2 | 0 | |
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4. | Compiler Debugging Time | 0 | |
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5. | Compiler bug fixin' | 0 | |
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6. | Programming: Compiler Improvementing. | 0 | |
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7. | EZ Sadge | 0 | |
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8. | SITREP: Seeing if we can win some more tonight. – Jon Blow plays Blackout | 0 | |
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9. | In Search of Syringe | 0 | |
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10. | Jon Blow plays Playerunknown's Battlegrounds (39) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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11. | Counter-Strike Watch Party | 0 | |
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12. | Game Development To Do List: Infinity Minus Two War (4) | 0 | |
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13. | The 4th of Compily Compiler Programming | 0 | |
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14. | Level Design then Compiler Back End Cleanup Detail | 0 | |
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15. | Some movement code debugging, followed by Oculus Rift S unboxing and game time. | 0 | |
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16. | Gaming: Pro Slipways streamer, #3 carry NA (1) | 0 | |
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17. | Fix Game + Improve Compiler Libraries | 0 | |
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18. | di**picks | 0 | |
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19. | Working On Video Gams | 0 | |
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20. | Game Pro Gramming: Fixing movement problems in the gameplay code. (1) | 0 | |
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21. | Making Gameplay Tests | 0 | |
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22. | Delivering Value to The People | 0 | |
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23. | Game making: If it is broke, do fix it. | 0 | |
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24. | Programming: Night-Time Compiler Debugging, Fixing | 0 | |
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25. | Game Engine Programming: Animation Control #programming #gamedev (5) | 0 | |
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26. | This time we will totally escape, for sure. | 0 | |
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27. | Compiler: Attacc the Bacc End (5) | 0 | |
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28. | Compiler Programming (4) | 0 | |
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29. | Game programming: Tying up loose ends. | 0 | |
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30. | Game Programming testing 4k 30fps stream (3) | 0 | |
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31. | Game Engine Programming Undo System Stuff, Audio Stuff | 0 | |
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32. | Gaming: Sensorium (2) | 0 | |
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33. | Gaming: Secret Hunting – Manifold Garden (3) | 0 | |
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34. | Sunday Night Game Play Programming Festivus | 0 | |
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35. | Programming, getting the compiler ready for the next beta. | 0 | |
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36. | Making GAINS. (2) | 0 | |
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37. | Spicy Drops – Jon Blow plays Playerunknown's Battlegrounds (35) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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38. | Have cake, will program Animation features, then particles | 0 | |
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39. | SITREP: A situation may occur. – Jon Blow plays Blackout | 0 | |
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40. | Saturday Night Value Delivery Party | 0 | |
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41. | Call of Dootie Tang | 0 | |
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42. | Programming: Oceananigans (5) | 0 | |
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43. | Late Night Compiler Programming, Chill Style | 0 | |
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44. | Late Night Compiler Fixin' | 0 | |
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45. | Channeling FPS Doug | 0 | |
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46. | Makin' Levels. Maybe programming. | 0 | |
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47. | Gameplay code revisions. (3) | 0 | |
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48. | Compiler Programming: Game Code Cleanup (no camera today) | 0 | |
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49. | Compiler Bug Divestment Program | 0 | |
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50. | Morning Compiler Work Syntax Tree Location In File Improvement | 0 | |
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51. | Compiler Restructuration | 0 | |
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52. | Compiler Programming: Program Print Library | 0 | |
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53. | Casual, not too intense gameplay programming | 0 | |
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54. | Gaming: #7 tree chopper NA (4) | 0 | |
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55. | Game Programming: Animation Related Stuff (2) | 0 | |
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56. | Compiler Bug Fixprovement | 0 | |
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57. | Sokogramming | 0 | |
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58. | Programming: Fix quirks with diagonal lily handling. | 0 | |
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59. | Animation programming | 0 | |
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60. | Game Pro Gramming | 0 | |
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61. | Compiler Work -- 'using' improvements. | 0 | |
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62. | Gam Programmin' (1) | 0 | |
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63. | Jon Blow plays Playerunknown's Battlegrounds (15) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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64. | Game Engine Programming small stuff | 0 | |
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65. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (6) | 0 | |
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66. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (4) | 0 | |
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67. | Game Programming: Animation Related Stuff (3) | 0 | |
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68. | SITREP: Hunting the wins. | 0 | |
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69. | Opusing – Jon Blow plays Opus Magnum (6) | 0 | |
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70. | Game Programming testing 4k 30fps stream (4) | 0 | |
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71. | Game Programming: New Movement Transaction System (2) | 0 | |
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72. | Super Stream Sunday, Abridged Edition: Gaming: Songbringer (2) | 0 | |
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73. | Game Programming: Animation Related Stuff (5) | 0 | |
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74. | Had to been done ur welcome | 0 | |
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75. | Compiler programming: Splitting the Atom Table to remove contention. | 0 | |
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76. | Compiler Programming: Is this going to be a stand up fight, sir, or another bug hunt. | 0 | |
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77. | Game Engine Programming Debug System Improvements | 0 | |
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78. | Game Programming: Movement Code Stuff | 0 | |
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79. | Opusing – Jon Blow plays Opus Magnum (7) | 0 | |
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80. | The 4th of Compily Compiler Programming | 0 | |
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81. | SITREP: Fragging out. – Call of Duty: Black Ops 4 (15) | 0 | | Call of Duty: Black Ops 4
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82. | Thanksevening Game Programming: Movement Stuff - Starring New Chai Juice Machine. | 0 | |
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83. | Super Jetlagged Compiler Programming: Intrinsic for compare and swap. | 0 | |
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84. | Compiler Cleanups and Restructurings | 0 | |
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85. | Programming: Oceananigans (3) | 0 | |
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86. | Working on that compiler stuff. (4) | 0 | |
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87. | Game Development To Do List: Infinity Minus Two War (2) | 0 | |
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88. | Compiler Programming (7) | 0 | |
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89. | Short pre workday livestream custom link command message | 0 | |
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90. | Game programming Finishing the gameplay testing system, maybe | 0 | |
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91. | Gameplay code revisions. (2) | 0 | |
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92. | Game Programming: Movement Code Stuff | 0 | |
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93. | Delivering Mini Cake Bites To The People | 0 | |
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94. | Morning Compiler Improvement | 0 | |
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95. | Spicy Drops – Jon Blow plays Playerunknown's Battlegrounds (32) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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96. | Breakfast Game Programming: Movement Code Stuff | 0 | |
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97. | Buttstock 2017 – Jon Blow plays Playerunknown's Battlegrounds (33) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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98. | Game programming: Tying up loose ends. (2) | 0 | |
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99. | Jon Blow plays Playerunknown's Battlegrounds (18) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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100. | Pizza and Cod | 0 | |
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