1. | small direct 2(no micro) | 5:01:21 | |
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2. | Testing app 15(solo pruebas) | 3:28:38 | |
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3. | Testing app 12 | 3:12:21 | |
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4. | Testing app 5 BT3 Wii mod | 3:05:53 | | Dragon Ball Z: Budokai Tenkaichi 3
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5. | Budokai's #SPX test 4 modify(no micro) | 2:42:40 | |
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6. | Probando edicion de Roster 2 | 2:37:17 | |
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7. | Testing app 4 | 2:28:07 | |
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8. | Testing app 21 | 2:26:14 | |
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9. | Test 31 small information about of app | 2:25:29 | |
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10. | Testing model FBX export for BT3p and BT3w, and other things | 2:23:38 | |
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11. | Testing app 11 | 2:21:05 | |
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12. | Testing app 3 | 2:20:38 | |
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13. | Miselanius 2 | 2:20:10 | |
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14. | Probando edicion de Roster | 2:06:49 | |
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15. | Test 27 BT3w, BT3p y TTT | 2:05:28 | |
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16. | Testing app 19 | 1:58:42 | |
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17. | Testing app 7.2 | 1:58:33 | |
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18. | Testing app 8 | 1:58:09 | |
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19. | Testing app 24 | 1:57:06 | |
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20. | Test 29 Release Candidate 1 | 1:56:27 | |
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21. | Test 39 Latest try for port map to TTT | 1:53:51 | |
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22. | Testing app 16(solo pruebas) | 1:53:25 | |
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23. | Test 41 Small advance for TTT | 1:52:42 | |
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24. | Test APP 83- BK1 on editor and FOD BT3 | 1:52:10 | |
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25. | Testing app 13(sin micrófono) | 1:51:51 | |
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26. | Test 30 BT3 and TTT mod | 1:51:49 | |
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27. | AGS 2 hilights edit for TTT | 1:51:06 | |
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28. | Testing app 6 BT3 Wii 2 | 1:50:38 | | Dragon Ball Z: Budokai Tenkaichi 3
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29. | Test 28 | 1:50:23 | |
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30. | Testing app 14 | 1:46:33 | |
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31. | Test 46 small advances | 1:46:30 | |
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32. | Testing app 18 | 1:43:13 | |
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33. | Testing app 17.1(solo pruebas) | 1:42:19 | |
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34. | Test 25 BT3 wii model edition | 1:41:15 | | Dragon Ball Z: Budokai Tenkaichi 3
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35. | How to create karaoke in android | 1:38:46 | |
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36. | Testing code | 1:36:36 | |
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37. | Tratando de crear anim | 1:34:20 | |
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38. | Test 43 Small advances | 1:31:50 | |
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39. | Probando LWUIT-LIB con mínimos pasos(No micro) | 1:31:18 | |
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40. | small direct | 1:30:51 | |
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41. | implementing code for SPR3(no micro) | 1:25:43 | |
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42. | Budokai's #AME test 2 PSP game | 1:24:34 | |
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43. | Budokai's #SPX and XISO | 1:22:46 | |
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44. | Budokai's AMM test PS2 game | 1:20:35 | | Dragon Ball Z: Budokai
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45. | test external model UI sub app | 1:19:48 | |
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46. | Small advance on Budokai HD collectoion for X360 | 1:18:57 | |
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47. | Testing app 17(solo pruebas) | 1:18:51 | |
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48. | Small advance on Raging Blast 2 for X360 | 1:18:45 | |
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49. | Testing app 23 | 1:17:45 | |
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50. | Testing BVH edit on blender | 1:14:34 | |
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51. | AGS 2 edit for TTT(No micro) | 1:14:10 | |
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52. | Test MAP Editor 2 | 1:13:34 | |
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53. | Test APP 81 | 1:12:03 | |
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54. | Test App for BT2 FOD edition is available | 1:10:57 | |
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55. | BT3 como generar animaciones de cero con JSON | 1:10:51 | |
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56. | test app 70 + Budokai's tutorial port PS2/GC to PSP | 1:08:44 | | Dragon Ball Z: Budokai
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57. | Small advance on Raging Blast 2 for X360 and some fixes | 1:06:23 | |
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58. | Budokai's #BCM & #BSK test PSP game | 1:05:58 | |
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59. | Test 26 BT3 wii kze | 1:05:55 | | Dragon Ball Z: Budokai Tenkaichi 3
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60. | #GU testing decode BT1/BT2 maps | 1:05:31 | |
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61. | Testing 3dstools and jmdl edit | 1:04:01 | |
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62. | BT3 & BT2 FOD first test 3 | 1:03:37 | |
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63. | Test MAP Editor more data extract | 1:01:36 | |
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64. | about new features and updates #GU | 1:01:33 | |
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65. | Continue decoding(no micro) | 1:01:16 | |
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66. | Testing Budokai series animation | 1:01:06 | |
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67. | TTT/BT3 test external model | 1:00:21 | |
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68. | Testing External model Converter | 56:03 | |
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69. | How to convert external models for TTT | 54:12 | |
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70. | Test 36-1 demo prueba mapa port | 50:08 | |
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71. | PPHD edition for TTTno micro) | 49:55 | |
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72. | Test fix port BT3p FX/KZE full | 49:06 | |
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73. | BT3 & BT2 FOD first test 2 | 48:08 | |
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74. | Testing app 17.2(sin microfono) | 46:18 | |
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75. | How to edit Budokai's Models | 45:09 | |
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76. | How to add brights to BT3p model | 45:01 | |
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77. | BT3 & BT2 FOD first test | 44:32 | |
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78. | Budokai's AMM and ACM animations EDIT | 40:50 | |
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79. | FBX model intensities on Budokai's and BT3p | 39:57 | |
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80. | FBX model intensities | 38:32 | |
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81. | Budokai's edit model AnyWhere with File Browser | 38:22 | |
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82. | BT3 & BT2 FOD first test 2 | 36:52 | |
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83. | Testing code | 36:15 | |
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84. | how to import extenal model to BT3p (Edited) | 35:37 | |
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85. | Budokai's reverse port PSP to PS2(alpha test) | 35:04 | | Dragon Ball Z: Budokai
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86. | Tap Battle 1.4 Source code for PC | 35:04 | |
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87. | Test AMT encoding for Shin Budokai series Comming soon update | 34:47 | |
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88. | Testing castlevania curse of darkness model vertices(no micro) | 33:57 | | Castlevania: Curse of Darkness
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89. | Testing BTA1 animation and BTA2 comments | 32:32 | |
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90. | 3D View Test | 32:06 | |
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91. | Budokai's test external model | 32:05 | |
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92. | Small test for BT3 to Budokai port(no micro) | 30:47 | |
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93. | Budokai's last SPX json test(no micro) | 29:25 | |
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94. | Testing win 10 settings | 27:14 | |
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95. | Testing app 17.3(sin microfono) | 27:08 | |
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96. | Testing app 7.1 | 26:15 | |
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97. | DB TAPBATTLE UTILITY BETA | 25:23 | |
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98. | Budokai's #SPX test 3 alpha json format demo(no micro) | 25:09 | |
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99. | Testing Saint Seya Hades PS2 model and anims(no micro) | 25:07 | |
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100. | how to edit model vertices on GODZILLA ps2(Try english talking) | 24:46 | |
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