1. | The design of the proximity sensor is awesome if I say so myself | 0 | | Super Space Slayer 2
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2. | Sometimes it's the little quality of life features that make all the difference | 0 | | Super Space Slayer 2
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3. | Items are now left behind just right | 0 | | Super Space Slayer 2
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4. | Pro tips #1: Deflector | 0 | | Super Space Slayer 2
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5. | Monster-noises always make a track better | 0 | | Super Space Slayer 2
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6. | Super Space Galaxy has a rock-steady framerate | 0 | | Super Space Slayer 2
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7. | Download the free playable demo of Super Space Galaxy! | 0 | | Super Space Slayer 2
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8. | Fixing the Blades' first attack | 0 | | Super Space Slayer 2
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9. | You can repair yourself anywhere with cheats | 0 | | Super Space Slayer 2
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10. | Destroying these crates feels great | 0 | | Super Space Slayer 2
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11. | Drunk battle! | 0 | | Super Space Slayer 2
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12. | Blades will need to be harder to dodge | 0 | | Super Space Slayer 2
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13. | I like my highlights nice and smooth | 0 | | Super Space Slayer 2
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14. | Sometimes you have to make the tools you need | 0 | | Super Space Slayer 2
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15. | Menu overhaul plans | 0 | | Super Space Slayer 2
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16. | Super Space Slayer 2 gameplay #6 | 0 | | Super Space Slayer 2
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17. | Chain lightning must be remade | 0 | | Super Space Slayer 2
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18. | Oops, weapon swapping is too good! | 0 | | Super Space Slayer 2
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19. | Now you can reach the old menus from the new one | 0 | | Super Space Slayer 2
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20. | Super Space Galaxy - City music variations | 0 | | Super Space Slayer 2
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21. | I wanted to keep some text in the menus | 0 | | Super Space Slayer 2
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22. | Super Space Galaxy must run at a smooth framerate | 0 | | Super Space Slayer 2
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23. | Super Space Slayer 2 - Admiral promo 4 | 0 | | Super Space Slayer 2
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24. | Super Space Galaxy mini trailer December 2023 | 0 | | Super Space Slayer 2
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25. | Slimes and limes! | 0 | | Super Space Slayer 2
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26. | Super Space Slayer 2 gameplay #3 | 0 | | Super Space Slayer 2
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27. | In space, you can't hear the suns burn | 0 | | Super Space Slayer 2
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28. | Rain on an Islands planet | 0 | | Super Space Slayer 2
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29. | Odallus #3 | 0 | | Super Space Slayer 2
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30. | Can you dodge two Blades at once? | 0 | | Super Space Slayer 2
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31. | A new way to show damage on your ship? | 0 | | Super Space Slayer 2
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32. | Buy! Sell! | 0 | | Super Space Slayer 2
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33. | Making the music overlap was totally worth it | 0 | | Super Space Slayer 2
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34. | Follow my cursor, blades! | 0 | | Super Space Slayer 2
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35. | Oops, I got snowflakes on the lava planets | 0 | | Super Space Slayer 2
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36. | Super Space Galaxy - Camera control | 0 | | Super Space Slayer 2
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37. | A tiny change for recoil on the main weapons | 0 | | Super Space Slayer 2
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38. | Can you handle two types of attack at once? | 0 | | Super Space Slayer 2
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39. | Just because it's only visible for one frame doesn't mean I won't fix it! | 0 | | Super Space Slayer 2
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40. | Listen to the great new city-music! | 0 | | Super Space Slayer 2
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41. | The chain lightning overhaul is going well | 0 | | Super Space Slayer 2
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42. | Blades two at once, baby, yeah! | 0 | | Super Space Slayer 2
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43. | The Blades' movement is really getting there | 0 | | Super Space Slayer 2
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44. | Will I make heat waves for the lava? (Yes, I will.) | 0 | | Super Space Slayer 2
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45. | Odallus #5 | 0 | | Super Space Slayer 2
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46. | Super Space Galaxy - Planets demo August 2020 | 0 | | Super Space Slayer 2
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47. | You've got to make it easy to test your game | 1 | | Super Space Slayer 2
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48. | Boss battle music 3 | 0 | | Super Space Slayer 2
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49. | Super Space Slayer 2 - Ace promo 2 | 0 | | Super Space Slayer 2
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50. | Better make those encounters less predictable | 0 | | Super Space Slayer 2
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51. | Odallus #15 | 0 | | Super Space Slayer 2
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52. | Endless shaking! | 0 | | Super Space Slayer 2
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53. | Serenity button fixes | 0 | | Super Space Slayer 2
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54. | Super Space Slayer 2 - Cultists promo 3 | 0 | | Super Space Slayer 2
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55. | There's a ton of different weapons in Super Space Galaxy! | 0 | | Super Space Slayer 2
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56. | Look forward to bosses in the new demo! | 0 | | Super Space Slayer 2
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57. | Drunk and hot | 0 | | Super Space Slayer 2
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58. | The Blades' movement will need a more sophisticated system | 0 | | Super Space Slayer 2
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59. | I made different ways your ship could handle | 0 | | Super Space Slayer 2
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60. | These lenses won't just loop themselves y'know | 0 | | Super Space Slayer 2
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61. | How the new movement has helped with enemy encounters | 0 | | Super Space Slayer 2
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62. | Hot cities bug | 0 | | Super Space Slayer 2
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63. | Tiled squigglies | 0 | | Super Space Slayer 2
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64. | Odallus #6 | 0 | | Super Space Slayer 2
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65. | Ken's Galaxy demo | 0 | | Super Space Slayer 2
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66. | If ya got snow, ya got fog! | 0 | | Super Space Slayer 2
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67. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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68. | Odallus #9 | 0 | | Super Space Slayer 2
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69. | Super Space Slayer 2 - Admiral promo 3 | 0 | | Super Space Slayer 2
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70. | This 'abandoned' tech demo lives on in Super Space Galaxy | 0 | | Super Space Slayer 2
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71. | Newer, better colour-flashing! | 0 | | Super Space Slayer 2
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72. | Now the drillers can be different colours | 0 | | Super Space Slayer 2
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73. | Boss battle music 2 | 0 | | Super Space Slayer 2
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74. | Super Space prototype #1 | 0 | | Super Space Slayer 2
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75. | Super Space Galaxy - Block smoothing | 0 | | Super Space Slayer 2
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76. | Planet scan text improvements | 0 | | Super Space Slayer 2
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77. | Whoa, whoooagh | 0 | | Super Space Slayer 2
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78. | I can use debug to kill myself (in the game) | 0 | | Super Space Slayer 2
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79. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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80. | Space-houses in your neighbourhood | 0 | | Super Space Slayer 2
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81. | Super Space Slayer 2 - Lava level | 0 | | Super Space Slayer 2
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82. | Super Space Galaxy - Number Eight penetration demo | 0 | | Super Space Slayer 2
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83. | Fix your bugs, no excuses | 0 | | Super Space Slayer 2
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84. | Squiggly shapes surrounded by blackness! | 0 | | Super Space Slayer 2
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85. | I heard you like blades... | 0 | | Super Space Slayer 2
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86. | Lone Starr is named after the character from Space Balls | 0 | | Super Space Slayer 2
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87. | Serenity now affects Blades, too | 0 | | Super Space Slayer 2
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88. | Things are going to get worse before they get better | 0 | | Super Space Slayer 2
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89. | Frame stepping is a neat little development feature | 0 | | Super Space Slayer 2
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90. | Trying out the lava-lens on actual lava in the game | 0 | | Super Space Slayer 2
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91. | Not just weapons, VIABLE weapons! | 0 | | Super Space Slayer 2
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92. | The beginnings of Malphas | 0 | | Super Space Slayer 2
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93. | The drunk effect gradually wears off | 0 | | Super Space Slayer 2
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94. | I had to investigate hexagons for a while | 0 | | Super Space Slayer 2
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95. | Enjoying the game | 0 | | Super Space Slayer 2
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96. | Boss battle music 5 | 0 | | Super Space Slayer 2
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97. | Super Space Slayer 2 gameplay #7 | 0 | | Super Space Slayer 2
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98. | Malphas death animation | 0 | | Super Space Slayer 2
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99. | Cooking with lava? | 0 | | Super Space Slayer 2
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100. | You can't land straight into an encounter | 0 | | Super Space Slayer 2
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