| 1. | π΄ LIVE - Re-balancing monsters on E1M1 | 5 | |
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| 2. | Road to Blackmarsh demo #1: Influences #gaming #retro #gameboy #homebrew #pixelart | 48 | |
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| 3. | π΄ LIVE - Final touches on E1M1's geometry | 18 | |
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| 4. | π΄ LIVE - More work on Annie's E1M1 | 22 | |
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| 5. | π΄ LIVE - Maps & Models: Redesigning E1M1 #leveldesign #lowpoly | 19 | |
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| 6. | π΄ LIVE: Implementing 3d models into my Doom maps | 54 | |
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| 7. | π΄ LIVE: Converting a sector train into a 3D model in Ultimate Doombuilder (part 1) | 27 | |
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| 8. | π΄ LIVE: Remastering Doom II: Annie - Episode 1 | 31 | |
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| 9. | π΄ LIVE: Doom II: Annie - Mapping Time! | 44 | | Doom II: Hell on Earth
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| 10. | π΄ LIVE: Level Design - Doom II: Annie - Tweaking E1M2 | 29 | |
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| 11. | π΄ LIVE: Level Design - Doom II: Annie - Final area of E1M1 | 24 | |
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| 12. | π΄ LIVE: Level Design - Doom II: Annie | 27 | |
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| 13. | π΄ LIVE: Level Design - Doom II: Annie | 7 | |
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| 14. | Annie - E1M1: Ammophobia | 87 | | Doom II: Hell on Earth
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| 15. | π΄ LIVE: Level Design - Doom II: Annie | 31 | |
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| 16. | π΄ LIVE: Level Design - Working on Doom II: Annie E1M1 | 51 | |
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| 17. | π΄ LIVE: Doom II: Annie Level Design - E1M1 Remastered | 47 | |
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| 18. | π΄ LIVE: Retro Gamedev: Creating a Game Boy game | 85 | |
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| 19. | π΄ LIVE: Annie: E1M1 Level Design +The last episode of the Deathless MEGAWAD | 44 | |
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| 20. | Annie: E1M1 Level Design - Improved a new area of E1M1 today. #leveldesign #retrogaming #gamedev | 404 | |
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| 21. | π΄ LIVE: Annie: E1M1 Level Design + Playthroug of the Deathless MEGAwad | 30 | |
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| 22. | Level Design: Reworking Annie E1M1 #leveldesign #doom2 | 1,181 | | Doom II: Hell on Earth
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| 23. | π΄ LIVE: The Ultimate Doom: Deathless megawad + Annie Episode 1 Level Design | 36 | | Doom
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| 24. | Doom: Deathless Episode 1 + Annie E1 Level Design #gamedev #leveldesign #doom #retrogaming | 30 | | Doom
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| 25. | π΄ LIVE: The Cacowards 2025 (part 12) + Annie Level Design | 89 | |
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| 26. | π΄ LIVE: Level design in 2026: Annie: Episode 1 | 24 | |
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| 27. | Blackmarsh video: Out for Revenge #gamedev #gameboy #homebrew | 594 | |
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| 28. | π΄ LIVE: Doom: The Cacowards 2025 part 11 - Dragon Sector Remake + Gamedev | 37 | |
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| 29. | A little bit of level design, a little bit of playtime. #leveldesign #cacowards2025 #retrogaming | 1,171 | |
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| 30. | Doom II: Annie - Choose Your Hell | 248 | |
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| 31. | π΄ LIVE: Gamedev + Doom: The Cacowards 2025 part 10 - Dragon Sector Remake | 53 | |
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| 32. | π΄ LIVE: Gamedev + Doom: The Cacowards 2025 part 9 - Dragon Sector Remake | 81 | |
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| 33. | π΄ LIVE: Gamedev + Doom: The Cacowards 2025 (part 8) | 70 | |
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| 34. | π΄ LIVE: The Cacowards 2025 (part 7) + level design | 81 | |
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| 35. | π΄ LIVE: The Cacowards 2025 (part 6) + level design | 33 | |
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| 36. | π΄ LIVE: The Cacowards 2025 (part 5) + level design | 39 | |
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| 37. | π΄ LIVE: The best Doom/Doom 2 maps of 2025 from the Cacowards (part 4) | 36 | |
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| 38. | π΄ LIVE: Doom 2: Annie Level Design + The Cacowards 2025 (part 3) | 38 | | Doom II: Hell on Earth
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| 39. | π΄ LIVE: The Cacowards 2025 (part 2) + Doom 2: Annie Level Design | 42 | | Doom II: Hell on Earth
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| 40. | π΄ LIVE: Playing Doom maps from the Cacowards 2025 (part 1) + Doom 2: Annie Level Design | 41 | |
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| 41. | Making levels for my Doom II: Annie mod - final phase before release of E2 | 23 | |
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| 42. | Doom II: Annie - Level Design | 22 | |
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| 43. | Gamedev | Annie: Episode 2 - Level Design | 35 | |
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| 44. | GAMEDEV | Doom II: Annie - Level Design: Wrapping up episode 2 | 18 | |
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| 45. | GAMEDEV | Doom II: Annie - Level Design: Wrapping up episode 2 | 17 | |
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| 46. | GAMEDEV | Doom II: Annie - Level Design: Wrapping up episode 2 | 18 | |
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| 47. | GAMEDEV | Working on Blackmarsh, my homebrew project for Game Boy | 34 | |
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| 48. | GAMEDEV | Level Design - Doom II: Annie | 18 | |
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| 49. | GAMEDEV | Level Design - Doom II: Annie | 18 | |
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| 50. | GAMEDEV | Level Design - Doom II: Annie | 15 | |
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| 51. | GAMEDEV | Level Design - Doom II: Annie | 26 | |
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| 52. | GAMEDEV | Level Design - Doom II: Annie | 60 | |
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| 53. | GAMEDEV | Level Design - Doom II: Annie | 29 | |
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| 54. | GAMEDEV | Level Design - Doom II: Annie | 103 | |
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| 55. | GAMEDEV | Level Design - Doom II: Annie | 47 | |
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| 56. | GAMEDEV | Level Design - Doom II: Annie | 82 | |
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| 57. | GAMEDEV | Level Design - Doom II: Annie | 29 | |
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| 58. | GAMEDEV | Level Design - Doom II: Annie | 68 | |
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| 59. | GAMEDEV | Level Design - Doom II: Annie | 154 | |
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| 60. | GAMEDEV | Level Design - Doom II: Annie | 20 | |
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| 61. | GAMEDEV | Level Design - Doom II: Annie | 43 | |
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| 62. | GAMEDEV | Level Design - Doom II: Annie | 13 | |
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| 63. | GAMEDEV | Level Design - Doom II: Annie | 19 | |
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| 64. | GAMEDEV | Level Design - Doom II: Annie | 18 | |
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| 65. | GAMEDEV | Level Design - Doom II: Annie | 26 | |
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| 66. | GAMEDEV | Level Design - Doom II: Annie & Heretic: Demonic Uprising | 80 | |
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| 67. | GAMEDEV | Level Design - Heretic: Demonic Uprising | 18 | |
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| 68. | GAMEDEV | A very MYSTERIOUS ladder appeared... (DOOM II: ANNIE) | 42 | |
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| 69. | GAMEDEV | FINALLY got my ZDOOM submarine style door to work! | 80 | |
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| 70. | GAMING | Trying to make it out alive in RIPOUT | 20 | | RIPOUT
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| 71. | GAMEDEV | Level Design: Doom II: Annie + Heretic: Demonic Uprising | 96 | |
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| 72. | GAMEDEV | Worked on my Doom II skybox and found some awesome gravity trick in my Heretic map. | 117 | | Heretic
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| 73. | GAMEDEV | Level Design: Doom II + Heretic | 125 | |
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| 74. | GAMEDEV | Level Design: Doom II + Heretic | 60 | |
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| 75. | GAMEDEV | Level Design: Doom II + Heretic | 31 | |
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| 76. | GAMEDEV | Level Design: Doom II + Heretic | 31 | |
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| 77. | GAMEDEV | Level Design: Doom II + Heretic | 59 | |
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| 78. | GAMEDEV | Level Design: Doom II + Heretic | 52 | |
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| 79. | GAMEDEV | Level Design: Doom II | 42 | |
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| 80. | GAMEDEV | Level Design: Doom II & Heretic (copy) | 40 | |
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| 81. | GAMEDEV | Level Design: Doom II & Heretic (copy) | 26 | |
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| 82. | Doom II & Heretic Level Design | 39 | |
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| 83. | Happy 2025! Doom II: Annie Level Design | 60 | |
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| 84. | Annie OST Teaser | 68 | |
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| 85. | Back to streaming with some Doom II: Annie level design | 0 | | Doom II: Hell on Earth
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| 86. | Back to streaming with some Doom II: Annie level design | 2 | | Doom II: Hell on Earth
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| 87. | Quake II: Call of the Machine Blind Playthrough (Continued) | 24 | | Quake II
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| 88. | Quake II: Call of the Machine Blind Playthrough | 28 | | Quake II
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| 89. | Quake II: Call of the Machine Blind Playthrough | 53 | | Quake II
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| 90. | Doom II: Annie level design + Quake II: Call of the Machine | 31 | | Quake II
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| 91. | Doom II: Annie level design | 18 | | Doom II: Hell on Earth
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| 92. | Little bit of level design, little bit of gaming | 28 | | Doom II: Hell on Earth
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| 93. | Doom II: Annie level design & Hrot playthrough | 40 | Let's Play | Doom II: Hell on Earth
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| 94. | Doom II: Annie Level Design and working on my Steam backlog | 60 | | Dread Templar
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| 95. | Heretic: Demonic Uprising Level Design | 52 | | Heretic
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| 96. | Back to streaming with some Doom II: Annie level design | 0 | | Doom II: Hell on Earth
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| 97. | Fun & Gamedev | 29 | | Doom II: Hell on Earth
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| 98. | Doom 2: Annie Level Design | 26 | | Doom II: Hell on Earth
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| 99. | Doom 2: Annie Level Design | 33 | | Doom II: Hell on Earth
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| 100. | Doom 2: Annie Level Design | 22 | | Doom II: Hell on Earth
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