1. | Inventory System Developing - Unreal Engine 4.27 | 2:39:50 | |
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2. | Inventory System Developing - Unreal Engine 4.27 | 2:39:01 | |
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3. | Godot daily record:optimize weapon change system | 1:38:03 | |
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4. | Blender - Unreal Build room for Dungeon Architect | 1:06:42 | |
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5. | Daily record,50 min to make a zombie in Godot | 50:29 | |
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6. | 40min to create snow scene in Blender | 44:58 | |
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7. | Godot Root Motion Tutorial and Blender Addon | 44:43 | |
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8. | Blender make Fury action - normal speed | 40:41 | |
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9. | blender create service desk and stair | 35:39 | |
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10. | Quest and Interact system Developing - Unreal Engine 4.27 | 32:04 | |
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11. | UE4 C++ Combat Dev - Make GreatSword and mixed light and heavy Combo Attack | 31:42 | | Unreal
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12. | Blender make a simple train - part3 | 30:36 | |
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13. | Blender make a simple train - part 1 | 29:07 | |
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14. | Godot droping effect,Diablo style | 27:22 | |
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15. | How to use Houdini and Godot together | 25:11 | |
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16. | TPS AARPG Dev - Godot Engine Game - Live #2 | 24:14 | |
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17. | Export root motion to Godot | 21:37 | |
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18. | TPS AARPG Dev - Godot Engine Game - Live #3 | 20:35 | |
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19. | Export UE4 complex animation To Blender | 17:54 | |
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20. | 永劫无间 捏脸界面和动作分享 | 16:37 | |
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21. | How to modify IK Rig's Mesh In UE5 and Make a Editor Plugin 如何更改IK Rig的Mesh并做成一个Editor插件 | 16:27 | |
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22. | TPS AARPG Dev - Godot Engine Game - Live #4 Blender Plugin | 14:41 | |
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23. | make trash box in Blender | 14:29 | |
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24. | 13min to apply Root Motion in Godot | 13:53 | |
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25. | blender make train -part2 | 13:04 | |
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26. | Blender 2.92 Geometry Nodes 介绍 | 12:47 | |
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27. | hunt:showdown highlights | 12:12 | |
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28. | 11min automatically Export all part of body from Daz to Unreal | 11:59 | |
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29. | TPS AARPG Dev - Godot Engine Game - Live #5 Set Character in Godot | 11:31 | |
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30. | Godot - manage content with Hard link | 8:54 | |
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31. | Blender Make a lowpoly chair | 7:10 | |
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32. | TPS AARPG Dev - Godot Engine Game - Live #1 | 7:09 | |
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33. | UE5 General Talent Skill Tree System | 6:50 | |
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34. | Godot devlog-female character new look | 6:32 | |
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35. | Inventory System - C++ Network Inventory Introduce | 6:13 | | Unreal
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36. | Clothing System - DAZ Export Body part to Unreal auomatic | 4:04 | |
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37. | Godot skill tree system - second show | 4:03 | |
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38. | Godot - skill tree system first show | 3:49 | |
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39. | godot 3d scene show | 3:46 | |
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40. | Blender Export particle to Godot MultiMeshInstance | 3:27 | |
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41. | Dungeon Architext Result, Only 4 or 5 unique rooms | 3:19 | |
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42. | Root motion features | 3:15 | |
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43. | Godot Coffin Dance Version 2.0 | 3:07 | |
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44. | UE4 Dynamic Targeting System | 2:46 | |
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45. | Bounce attack | 2:36 | |
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46. | Godot Skill tree system - add points,save,load,drag | 2:15 | |
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47. | Multify Addon - Blender instance To Godot | 2:15 | |
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48. | Godot 3D procedural scene | 2:14 | |
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49. | Godot 3d,sword man blocking attack and a shooter | 2:11 | |
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50. | Melee Combat with Micro-Rotate | 2:10 | |
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51. | hunt showdown - wonderful moment | 2:08 | |
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52. | New Feature - Fast Stash for Godot Animation Tool Addon | 2:02 | |
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53. | New Combo System | 2:01 | |
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54. | houdini procedural dungen | 1:59 | |
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55. | Godot 3d dev log,drop effect and backpack | 1:58 | |
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56. | UE4 Inventory System 1.01 - Weapon Change Animation - Coming feature | 1:56 | | Unreal
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57. | Modular High Heel System - UE4 Unreal | 1:52 | |
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58. | UE Inventory Dev Log - Vault and Simple Gun | 1:42 | |
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59. | Coffin Dance - Made with Godot | 1:34 | |
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60. | Simple samurai katana attack | 1:32 | |
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61. | SubItem Switch - UE C++ Inventory System DevLog | 1:29 | |
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62. | UE4 Cable and Fly | 1:26 | | Unreal
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63. | UE4 C++ Inventory 1.02 DEV - Weapon Change to swich abilities and change locomotion state | 1:25 | |
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64. | Detailed Equip Action (Completed) and Potion Ability | 1:23 | |
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65. | Godot Animation Tool - new Rootmotion , UI and method | 1:22 | |
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66. | Seperate Equip And Carry Attributes, and optimized customize equip/carry info | 1:15 | | Unreal
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67. | Furry Attack | 1:12 | |
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68. | Detailed Equip action 2 | 1:10 | |
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69. | UE5 Inventory System Quick Swap Feature | 1:09 | |
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70. | Unreal C++ Inventory System Bow | 1:08 | |
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71. | TwinSword State Transform - UE C++ Inventory System DevLog | 1:07 | |
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72. | big sword made with Blender | 1:03 | |
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73. | Godot 3D Terrain with tree and grass demo | 0:59 | |
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74. | UE4 Fantastic world, what will happen when use voxel plugin pro +ultra dynamic sky + brushify shader | 0:56 | | Unreal
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75. | Twin Sword Animation - UE4 To Blender | 0:53 | |
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76. | Detailed Equip Action | 0:51 | |
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77. | UE4 C++ Inventory 1.02 - Apply Item Atributes to GAS - Coming Feature | 0:44 | | Unreal
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78. | UE5 Weapon Customization Feature Show | 0:38 | |
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79. | UE4 C++ Inventory v1.02 DEV - HealthPotion Ability and Powerful Item Instruction | 0:37 | | Unreal
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80. | UE4 Attack Speed Controling | 0:36 | | Unreal
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81. | Advanced GrappleHook Component - Trailer 1 | 0:34 | | Unreal
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82. | UE4 State Machine with Network | 0:25 | | Unreal
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