1. | Cavalries targetting tower instead of ballista tower | 0 | | DomiNations
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2. | Cavalry displaying ranged attack bug (0.75x speed) | 0 | | DomiNations
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3. | Cavalries surrounding ballista tower instead of attacking from the closest side | 0 | | DomiNations
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4. | Crossbowmen ignoring nearby defenders and continuing their attack on the town center | 0 | | DomiNations
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5. | Multiple instances of melee units moving away from opponent to launch ranged attack | 0 | | DomiNations
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6. | Cavalries and elephant moving between buildings | 0 | | DomiNations
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7. | Cavalries duking it out with ranged attacks | 0 | | DomiNations
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8. | Dominations bug: Cavalries attacking gate and wall even though compartment has been breached | 0 | | DomiNations
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9. | Infantry moving to the far side of the Colosseum before attacking | 0 | | DomiNations
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10. | Dominations bug: General ignoring nearest enemy | 0 | | DomiNations
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11. | A cavalry using ranged attack and two cavalries using melee attack | 0 | | DomiNations
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12. | Dominations bug: Units attacking wall even after their target behind the wall is destroyed | 0 | | DomiNations
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13. | Cavalries moving around house instead of between houses | 0 | | DomiNations
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14. | Dominations bug: Cavalries destroying 2 walls even though they are not in the way | 0 | | DomiNations
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15. | Dominations bug: Cavalry moving through wall | 0 | | DomiNations
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16. | Attacking over wall, melee unit's ranged attack, and unnecessary movement | 0 | | DomiNations
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17. | Dominations bug: Cavalries taking a longer path around the houses instead of moving between them | 0 | | DomiNations
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18. | Cavalry moving to the location of rally targeted building after it was destroyed | 0 | | DomiNations
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19. | Ranged attack bug and unit movement against defender bug | 0 | | DomiNations
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20. | Cavalries derailed by defenders | 0 | | DomiNations
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21. | Dominations bug: Cavalry not attacking defender from the closest position | 0 | | DomiNations
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22. | Cavalry defenders taking inefficient route to reach attackers | 0 | | DomiNations
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23. | Odd targeting and odd movement | 0 | | DomiNations
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24. | Crossbowmen not switching target when cavalry defenders come into range | 0 | | DomiNations
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25. | Cavalry taking an odd route when approaching defender | 0 | | DomiNations
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26. | Most of the crossbowmen ignoring nearby defenders | 0 | | DomiNations
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27. | Elephant taking the shorter route, cavalries taking a much longer route | 0 | | DomiNations
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28. | Cavalry skips the nearest end of barracks and attacks the far end instead | 0 | | DomiNations
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29. | Cavalries surrounding the Colosseum | 0 | | DomiNations
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30. | Elephant and first 2 cavalries ignoring the defender who is attacking their fellow troop | 0 | | DomiNations
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31. | Units ignoring opening and continue to attack walls even when the target behind wall is gone | 0 | | DomiNations
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32. | Cavalries moving away from the wall past the defenders to attack them (0.5x speed) | 0 | | DomiNations
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33. | Melee units doing ranged attack and attacking over walls | 0 | | DomiNations
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34. | DomiNations Catapult zero-damage bug | 0 | | DomiNations
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35. | Dominations Bug: Pikeman's ranged attack | 0 | | DomiNations
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36. | Dominations bug: Hun Warrior and cavalry attacking walls unnecessarily | 0 | | DomiNations
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37. | Dominations bug: Cavalries taking a very inefficient route | 0 | | DomiNations
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38. | Cavalry moving past defender before turning around to attack (0.5x speed) | 0 | | DomiNations
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39. | Cavalries moving past defender before attacking him (0.5x) | 0 | | DomiNations
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40. | Dominations: Ranged infantry not switching target when enemy gets in range | 0 | | DomiNations
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41. | Cavalries taking a long way to attack a tower | 0 | | DomiNations
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42. | Cavalries destroying two walls that are next to each other before attacking ballista tower | 0 | | DomiNations
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43. | Units attacking wall instead of moving through an opening | 0 | | DomiNations
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44. | Cavalry kills the first two defenders but ignores the third one that is attacking him | 0 | | DomiNations
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45. | Dominations bug? Heavy cavalry unable to move between buildings | 0 | | DomiNations
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46. | Dominations bug: Supply Cart moving through wall | 0 | | DomiNations
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47. | Cavalries spreading out before attacking town center | 0 | | DomiNations
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48. | General moving around for no reason | 0 | | DomiNations
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49. | Dominations bug: Cavalries taking detour around house and piles of gold | 0 | | DomiNations
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50. | Pathfinding and wall attacking bug | 0 | | DomiNations
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51. | Units attack another wall instead of using a nearby opening | 0 | | DomiNations
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52. | Two cavalries moving back to attack defenders at a distance | 0 | | DomiNations
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53. | Cavalries not attacking defender from the closest side (0.5x speed) | 0 | | DomiNations
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54. | Two cavalries dueling at a distance and a cavalry backing away from an infantry (0.5x speed) | 0 | | DomiNations
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55. | General ignoring enemy and attacking building instead | 0 | | DomiNations
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56. | Troops spreading out before attacking town center | 0 | | DomiNations
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57. | Two infantry defenders attacking and killing a cavalry at a distance of 3 units | 0 | | DomiNations
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58. | Units attacking wall right next to an opening | 0 | | DomiNations
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59. | Dominations bug: Pikemen attacking walls right next to an opening | 1 | | DomiNations
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60. | Dominations bug: Units ignoring enemy defenders | 1 | | DomiNations
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61. | Pikemen hiding from the cavalries | 1 | | DomiNations
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62. | DomiNations bug: Heavy Cavalry attacking walls unnecessarily | 2 | | DomiNations
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