1. | DomiNations Catapult zero-damage bug | 352 | | DomiNations
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2. | Cavalries surrounding ballista tower instead of attacking from the closest side | 191 | | DomiNations
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3. | Dominations bug: General ignoring nearest enemy | 151 | | DomiNations
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4. | Dominations Bug: Pikeman's ranged attack | 147 | | DomiNations
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5. | DomiNations bug: Heavy Cavalry attacking walls unnecessarily | 135 | | DomiNations
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6. | Dominations bug: Pikemen attacking walls right next to an opening | 118 | | DomiNations
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7. | Dominations bug: Hun Warrior and cavalry attacking walls unnecessarily | 112 | | DomiNations
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8. | Dominations bug: Units ignoring enemy defenders | 103 | | DomiNations
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9. | Infantry moving to the far side of the Colosseum before attacking | 84 | | DomiNations
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10. | Dominations bug? Heavy cavalry unable to move between buildings | 73 | | DomiNations
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11. | Dominations: Ranged infantry not switching target when enemy gets in range | 72 | | DomiNations
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12. | Dominations bug: Cavalries taking a very inefficient route | 66 | | DomiNations
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13. | Dominations bug: Cavalries taking detour around house and piles of gold | 63 | | DomiNations
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14. | Dominations bug: Cavalries attacking gate and wall even though compartment has been breached | 63 | | DomiNations
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15. | Cavalries targetting tower instead of ballista tower | 57 | | DomiNations
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16. | Pikemen hiding from the cavalries | 54 | | DomiNations
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17. | Cavalries surrounding the Colosseum | 51 | | DomiNations
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18. | Dominations bug: Units attacking wall even after their target behind the wall is destroyed | 43 | | DomiNations
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19. | Cavalries destroying two walls that are next to each other before attacking ballista tower | 36 | | DomiNations
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20. | Cavalry displaying ranged attack bug (0.75x speed) | 35 | | DomiNations
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21. | Dominations bug: Cavalry moving through wall | 29 | | DomiNations
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22. | Dominations bug: Cavalries destroying 2 walls even though they are not in the way | 26 | | DomiNations
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23. | Dominations bug: Supply Cart moving through wall | 20 | | DomiNations
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24. | Dominations bug: Cavalry not attacking defender from the closest position | 16 | | DomiNations
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25. | Cavalries derailed by defenders | 15 | | DomiNations
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26. | Pathfinding and wall attacking bug | 14 | | DomiNations
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27. | General moving around for no reason | 14 | | DomiNations
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28. | Ranged attack bug and unit movement against defender bug | 13 | | DomiNations
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29. | Attacking over wall, melee unit's ranged attack, and unnecessary movement | 12 | | DomiNations
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30. | Cavalry moving to the location of rally targeted building after it was destroyed | 11 | | DomiNations
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31. | Cavalry skips the nearest end of barracks and attacks the far end instead | 11 | | DomiNations
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32. | Cavalry kills the first two defenders but ignores the third one that is attacking him | 10 | | DomiNations
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33. | Troops spreading out before attacking town center | 10 | | DomiNations
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34. | Melee units doing ranged attack and attacking over walls | 9 | | DomiNations
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35. | Multiple instances of melee units moving away from opponent to launch ranged attack | 9 | | DomiNations
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36. | Two infantry defenders attacking and killing a cavalry at a distance of 3 units | 8 | | DomiNations
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37. | Elephant and first 2 cavalries ignoring the defender who is attacking their fellow troop | 8 | | DomiNations
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38. | Crossbowmen ignoring nearby defenders and continuing their attack on the town center | 8 | | DomiNations
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39. | Cavalries taking a long way to attack a tower | 8 | | DomiNations
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40. | Units attack another wall instead of using a nearby opening | 8 | | DomiNations
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41. | A cavalry using ranged attack and two cavalries using melee attack | 8 | | DomiNations
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42. | Dominations bug: Cavalries taking a longer path around the houses instead of moving between them | 8 | | DomiNations
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43. | Cavalries spreading out before attacking town center | 7 | | DomiNations
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44. | Cavalries and elephant moving between buildings | 7 | | DomiNations
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45. | Crossbowmen not switching target when cavalry defenders come into range | 7 | | DomiNations
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46. | Two cavalries moving back to attack defenders at a distance | 7 | | DomiNations
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47. | Elephant taking the shorter route, cavalries taking a much longer route | 6 | | DomiNations
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48. | Cavalry defenders taking inefficient route to reach attackers | 6 | | DomiNations
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49. | Odd targeting and odd movement | 6 | | DomiNations
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50. | Units attacking wall right next to an opening | 6 | | DomiNations
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51. | Cavalry taking an odd route when approaching defender | 6 | | DomiNations
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52. | Most of the crossbowmen ignoring nearby defenders | 6 | | DomiNations
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53. | General ignoring enemy and attacking building instead | 6 | | DomiNations
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54. | Cavalries moving past defender before attacking him (0.5x) | 5 | | DomiNations
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55. | Two cavalries dueling at a distance and a cavalry backing away from an infantry (0.5x speed) | 4 | | DomiNations
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56. | Cavalries duking it out with ranged attacks | 4 | | DomiNations
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57. | Cavalries moving around house instead of between houses | 3 | | DomiNations
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58. | Units attacking wall instead of moving through an opening | 3 | | DomiNations
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59. | Units ignoring opening and continue to attack walls even when the target behind wall is gone | 2 | | DomiNations
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60. | Cavalry moving past defender before turning around to attack (0.5x speed) | 2 | | DomiNations
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61. | Cavalries moving away from the wall past the defenders to attack them (0.5x speed) | 2 | | DomiNations
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62. | Cavalries not attacking defender from the closest side (0.5x speed) | 1 | | DomiNations
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