301. | Standardized Community Callouts are Here! | 95 | |
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302. | "Overwhelmed" is a Choice | 95 | |
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303. | My philosophy on balance changes | 94 | |
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304. | When to Push Objective | 94 | |
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305. | Splatoon 3 Findings from Twitter #shorts | 94 | | Splatoon
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306. | SendouQ Is Here to Save Us From Solo Queue | 94 | |
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307. | A Very Christmassy Wall Movement Tutorial | 93 | |
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308. | PAY YOUR TAXES! | 93 | |
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309. | Tenta Brella Basics | 93 | |
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310. | Tips for a Map That, Technically, Is Better Now | 93 | |
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311. | How to Win More Fights with Bombs | 93 | |
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312. | Common Mistakes in High Watermark Modes | 93 | |
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313. | Hit Confirming | 93 | |
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314. | What if the Tower Control Tower were more Towering? | 92 | |
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315. | Can Rapid Pro Deco Succeed in Spite of Angle Shooter? | 92 | | Splatoon 2
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316. | Handling Skill Gaps Between Teammates | 91 | |
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317. | Painting Defensively | 91 | |
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318. | Splattercolor Screen First Impressions | 91 | |
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319. | How to Enter the Competitive Community #splatoon3 #competitive #community | 91 | |
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320. | How "Hyper-Comming" Could Help Break Bad Habits in Voice Chat | 90 | |
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321. | Backline Positioning Basics in Splatoon 3 | 89 | |
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322. | Burst Painting | 89 | |
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323. | Dread Wringer D First Impressions | 88 | First Impressions |
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324. | "Meta Doesn't Exist Right Now" #splatoon3 #meta #weapons | 88 | |
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325. | How to Not Waste Time Painting | 88 | |
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326. | Weapon Compositions | 87 | |
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327. | Audience Poll Part 2: Plans for Future Videos | 87 | |
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328. | Spawn Armor Explained | 87 | |
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329. | Minor Accident | 86 | |
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330. | Making Bombs Explode Instantly | 86 | |
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331. | Is the solution you're suggesting workable? | 86 | | Splatoon 2
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332. | Why "I just need to hit my shots" Doesn't Fix Anything | 86 | |
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333. | Predictions for the Viability of the Fresh Season Kits | 86 | |
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334. | Ranking Each Map for Splat Zones | 85 | |
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335. | Theoretically Unwinnable Situations and How to Respond to Them | 85 | |
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336. | Shooting During Super Jumps | 85 | |
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337. | "A dynamo never misses" | 85 | |
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338. | Leagues Under the Ink Explainer Video | 85 | |
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339. | Knowing Where to Retreat | 84 | |
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340. | How to Use Your Camera to Not Get Shot | 84 | |
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341. | Breaking Tunnel Vision | 84 | |
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342. | Light Tetras Are Going to be INSANELY Cool (and maybe somewhat viable?) | 84 | |
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343. | I've been using Crab Tank wrong. | 83 | | Splatoon 2
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344. | 8.0.0 Patch Notes Reaction...so much to think about | 83 | |
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345. | When you should bomb the Rainmaker shield #splatoon3 #rainmaker #bomb | 82 | |
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346. | Minimizing the Impact of Enemy Tenta Missiles | 82 | | Splatoon 2
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347. | Clam Blitz Cheese with Crab Tank | 82 | |
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348. | Should We Be Playing the Bad Maps Competitively? | 82 | | Splatoon 2
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349. | Ink Storm's Buff Explained Version 6.1.0 | 82 | |
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350. | Psychoanalyzing Bad Super Jumps | 81 | |
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351. | Weapon Select Part 14: One-Shot Blasters | 80 | |
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352. | Community | 80 | |
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353. | Practicing in Single Player Modes | 80 | |
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354. | Gem Learns Clash Blaster from Bkeha! | 80 | | Blaster
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355. | The Wringer isn't Dreadful, but I'm also not Dreading the Wringer. | 80 | |
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356. | Douser Dualies: The Expert Consensus | 79 | |
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357. | SBLAST '91 is Free Money | 79 | |
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358. | Weapon Select Part 18: Mid Range Splatlings | 79 | |
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359. | Why it's Squid SCHOOL, not a University | 79 | |
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360. | Gem's Advice as a Sleep Doctor | 78 | |
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361. | Weapon Weight Classes | 78 | |
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362. | Splatoon's One and Only Win Condition | 78 | | Splatoon
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363. | 1v1s Are Underrated As Training Drills | 78 | |
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364. | A Job Application, A Tournament Trailer, and a Eulogy for an Esports Production Company | 77 | Preview |
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365. | Qualities in Teammates to Look For | 77 | |
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366. | Undoing Menu Mistakes in Private Battles | 77 | |
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367. | Mode-Specific Considerations - Competitive Splatoon Map Design Part 5 | 76 | |
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368. | Top 500 Players Comment on Ninja Squid in Splatoon 2 - Bravous Mini-Splat Strat | 76 | | Splatoon 2
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369. | Post-Nerf "Kraken Cheese" Clam Blitz Jump Strats | 75 | |
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370. | Learning Tenta Brella from Shadowind, the top Western Tent player! | 75 | |
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371. | Custom Hydra Splatling First Impressions | 75 | First Impressions |
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372. | .52 Gal Splash Wall Resets | 75 | |
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373. | Big Swig Express First Impressions | 74 | |
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374. | Just hear me out on this one | 74 | |
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375. | Road Safety PSA: Staying Out of Your Teammate's Lane | 74 | |
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376. | A Partial Defense of Feeding | 74 | | Splatoon 2
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377. | Rainmaker Carrying Mistakes #1 - Getting Past Your Frontline | 74 | |
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378. | Fights You Should Take as a Frontliner | 73 | |
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379. | Big House 10 Preview | 73 | |
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380. | Verticality - Competitive Splatoon Map Design Part 3 | 73 | |
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381. | Some brief corrections to today's previous video | 72 | | Splatoon 2
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382. | A Crucial Splatoon Tip for Boxing Day! | 72 | |
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383. | Pinging Before a Super Jump | 72 | |
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384. | Your Special Refills Your Ink Tank! | 72 | |
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385. | "Any questions, class?" | 72 | |
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386. | Side Order Overview Trailer reaction | 71 | |
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387. | Deploying Infantry-Portable Anti-Tank Systems in Woomy Game | 71 | |
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388. | Map Size - Competitive Splatoon Map Design Part 4 | 71 | |
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389. | Your Win/Loss Ratio Doesn't Mean Anything #splatoon3 #competitive #winrate | 71 | |
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390. | I Played Tableturf Before & After Coaching from Competitive Players | 71 | |
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391. | Interviews with Salmon Run World Record Holders | 71 | |
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392. | What we learned about weapon comps from 20XX | 71 | |
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393. | How to Retreat Without Surrendering feat. ProChara | 70 | |
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394. | Top Brella Player Gives Splat Brella Tips! | 70 | |
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395. | Super Chump Thoughts | 70 | |
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396. | Brilliant Challenge Design | 70 | |
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397. | Why Nintendo World Championships Got Postponed | 70 | |
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398. | Learning How to Be In Their Walls on Sploosh-o-Matic with Dio! | 70 | |
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399. | Hitbox Geometry | 70 | | HitBox
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400. | So Many Players Miss This Sign of Danger on their Screens! | 69 | |
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