101. | HTC Vive 1 year anniversary: SteamHammer VR | 94 | | STEAM HAMMER
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102. | DAWT at GDX 2016 | 92 | |
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103. | Playing the Sprint demo by @MJSLevelOne #IndieDev | 92 | |
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104. | Making a Gyroid lens in Blender / Lens Studio! | 92 | |
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105. | One hour #AR game in #Unity3D | 90 | |
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106. | Game Glitch: Oh, hello puppy! | 87 | |
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107. | Awesome riding and shooting at "Into the Wild Pink Yonder" | 87 | |
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108. | Working on #LaserFish30XX for the Oculus Go / Gear VR. #gamedev | 86 | |
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109. | PS4: Guilty Gear Xrd -SIGN- :: First time playing! | 85 | | Guilty Gear Xrd
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110. | How to make pretty decent seaweed in your Construct 2 game | 82 | |
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111. | How can I concentrate? | 80 | |
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112. | LensStudio Timelapse - Emoji Screen | 80 | |
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113. | Using AI for icons | 79 | |
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114. | Gridshock | 78 | |
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115. | DAWT - added a better background | 73 | |
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116. | Christmas in Palm Springs 2015 - a visit from Paul the Hummingbird | 72 | |
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117. | VR development | Alice in Wonderland | 72 | |
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118. | #HashTrakr Overview | 70 | |
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119. | How to play Knaves Online | 69 | Guide |
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120. | How to beat the end boss in Peglin with an egg! | 68 | |
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121. | Interoperable assets in the metaverse and AI art. | 66 | |
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122. | Fatal Parsec Beacons | 65 | |
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123. | Telling the #Blender AI Render to look less and less like the 3D scene. #aiart | 65 | |
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124. | Blender AI Render plugin #3Dart #blender #aiart | 63 | |
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125. | NALUG - Northern Alberta Lego User Group at #EdmontonExpo 2016 | 62 | |
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126. | DAWT at Codename Goa | 61 | |
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127. | 5 minutes for $5 - Let's Play Crazy Belts | 60 | | Crazy Belts
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128. | One-ish hour #AR game in #Unity3D (now on hour 4!) | 57 | |
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129. | HTC Vive 1yr Anniversary: Mindshow | 57 | Show |
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130. | Promote your project on Fiverr: City Daytime 360° | 56 | |
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131. | Movember: Day 1 | 53 | |
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132. | One Game a Month Progress Report: Jan. 11, 2013 | 52 | |
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133. | I try to create the #ExtraLife logo in #TiltBrush | 51 | Vlog | Tilt Brush
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134. | Pattern Pop! | 50 | |
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135. | DAWT Alpha multiplayer engine test | 49 | |
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136. | Spreading positive vibes to other creators #effects | 49 | |
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137. | Ink on the Floor | 48 | |
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138. | CharTomb Part 1: Lighting Test | 48 | | Team Fortress 2
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139. | OMG - the DAWTs are sooo cute! #GameDev | 46 | |
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140. | Our corner flooded... #yeg | 45 | |
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141. | "Pinecone" steals our webbing | 45 | |
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142. | Glitch Lives! | 45 | |
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143. | One-ish hour #AR game in #Unity3D (now on hour 4!) | 45 | |
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144. | Rent a Nerd for Extra Life 2014 | 45 | |
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145. | 5 minutes for $5 - Let's Play Wizardous | 44 | |
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146. | GDX 2016 preview | 39 | |
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147. | Screencast by @EgoAnt from Screenr.com | 38 | |
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148. | Ransack: Card types | 37 | |
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149. | Starship Laser Math - early prototype | 36 | |
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150. | GDC prep #gamedev #arcore | 36 | |
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151. | CharTomb Animation Test: Source Filmmaker | 35 | |
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152. | Time Trial Flash Game for Alberta Insurance Rating Board | 35 | |
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153. | Big Bike fundraiser in #yeg | 34 | |
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154. | DAWT Update: Seeing red and being watched | 33 | |
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155. | It isn't stop-motion - it's HOPS motion! | 33 | |
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156. | CRYPTO ARBYTRAGE ON EXCHANGE | BNB CRYPTO STRATEGY | NEW P2P PROFIT 2024 | 33 | Guide |
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157. | DAWT - Bombs and multi-level playfield | 32 | |
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158. | 5 minutes for $5 - Let's Play Bubble Unblock on Android | 29 | | Bubble Shooter
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159. | Next gen phone AD showdown! #iphone14 #s23ultra #advertising | 29 | |
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160. | Weekly #GameDev Goals for DAWT | 29 | |
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161. | Working on #LaserFish30XX for the Oculus Go / Gear VR. #gamedev | 28 | |
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162. | I ask an NPC what they think about people pretending to be NPCs. #npc #live | 28 | |
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163. | Super easy texture creation with Poly. #gamedev #3dart | 27 | |
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164. | The Weird Game Guy - From Atari Pong to GDC 2014 | 27 | |
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165. | Mixer, towel day, and an announcement | 26 | |
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166. | Word Chase on the Nexus One | 26 | |
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167. | Surrey Wilderness Game | 26 | |
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168. | I teeter past my record in Daddy Long Legs. | 25 | |
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169. | Hexagon-based holodeck for Fiverr client | 24 | |
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170. | Robo Recall - best Oculus game yet! | 22 | |
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171. | Tech Halo concept Time Lapse | 22 | |
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172. | CharTomb Intro - Part 1 | 21 | |
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173. | I finally get the player lives working for @dawtgame #GameDev | 21 | |
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174. | DAWT #GameDev Diary - level builder | 20 | |
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175. | Friday is random prototype day! #gamedev | 20 | |
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176. | One hour #AR game in #Unity3D | 19 | |
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177. | Binding of Isaac - Immortality?! | 19 | | The Binding of Isaac
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178. | Let's build VR! | 19 | |
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179. | Friday creative time! Making random stuff in #GoogleBlocks. #madewithblocks | 18 | |
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180. | DAWT character animation test: Chomp chomp chomp! | 18 | |
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181. | Micro #gamedev challenge - let's make a little dice game! | 18 | |
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182. | Yolo Goat | 17 | | Super Mario Bros.
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183. | Apocalyptionary: Camera & Movement Test | 17 | |
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184. | Polishing up our AR game for kids | 16 | |
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185. | Episode 4: Click I Accept (made with Spreaker) | 16 | Show |
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186. | Oculus: Playing EVE: Valkyrie for the first time | 16 | | Eve: Valkyrie
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187. | City Hall Talent Hub - Coming Soon | 16 | |
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188. | Episode 3: I ♥ Printing ♥s | 15 | Show |
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189. | Jazz hands in the wind | 14 | |
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190. | Aaron Clifford Live Stream | 14 | | Starbound
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191. | Just a quick test to see if Beam is working again. | 13 | | Overwatch 2
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192. | Explore City Hall | 13 | |
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193. | Groknull game development tutorial test | 13 | Tutorial |
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194. | That time I used an empty Spiderman head to hold my #OculusRift | 12 | |
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195. | Countdown to GDC #gamedev #chillstream | 12 | |
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196. | VR #gamedev - testing out my force pull! | 12 | |
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197. | Overwatch: RAW JUNKRAT | 11 | |
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198. | Countdown to GDC #gamedev #chillstream | 11 | |
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199. | Time to rip off the band-aid and get back to it! | 11 | |
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200. | #30DayDev: A story about crotches | 11 | |
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