1. | Problem with gradients on CS:GO... Do you have those lines too? | 5 | | Counter-Strike 2
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2. | Training - Inferno SiteA | 7 | | Counter-Strike 2
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3. | Double Action - Muzzle-Flashes Reworked | 8 | | Counter-Strike 2
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4. | [CSGO] Testing a class based gamemode: ammo depending of class/team | 8 | | Counter-Strike 2
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5. | [CS:GO] Training Center - Upcoming Arena map | 12 | | Counter-Strike 2
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6. | [CS:GO] Training Center - Update 1.4 | 13 | | Counter-Strike 2
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7. | [CSGO] FFA Deathmatch Project - NotYetAlpha Preview | 14 | Let's Play | Counter-Strike 2
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8. | [CSGO] Over Saturated Water Texture | 14 | | Counter-Strike 2
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9. | [CSGO] HL / CS1.6 like MedKits - Mapping Ressource | 17 | | Counter-Strike 2
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10. | [CSGO] Disgusting shadows when looking at something really bright... | 17 | | Counter-Strike 2
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11. | [CSGO] Training - Spaceport | Retro Update | 17 | | Counter-Strike 2
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12. | [CSGO] Training Arcade [BETA] | 17 | | Counter-Strike 2
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13. | CSGO - Assome Frage Klip - Tazer OMG Jumped | 17 | | Counter-Strike 2
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14. | [CSGO] Hologram screen with team selector. | 18 | | Counter-Strike 2
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15. | [CSGO] F4ST Castle - Bunny hopping | 21 | | Counter-Strike 2
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16. | [CSGO] Testing Holograms textures | 22 | | Counter-Strike 2
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17. | [CSGO] Training - Blank | 23 | | Counter-Strike 2
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18. | [CSGO] Minigame - Showdown | 24 | | Counter-Strike 2
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19. | [CSGO] Saving states between sessions - Stuff for my next training map | 25 | | Counter-Strike 2
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20. | [CSGO] Random Target - Inferno | 25 | | Counter-Strike 2
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21. | [CSGO] Random Weapons - Bridge | 26 | | Counter-Strike 2
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22. | [CSGO] BomberMan - Testing (With dem botz, itz boring lel) | 26 | | Counter-Strike 2
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23. | Counter-Strike: Descent on Mann Co - Hidden Australium Arsenal | 27 | | Counter-Strike 2
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24. | [CS:GO] Random Target - New Gamemode | 28 | | Counter-Strike 2
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25. | [CSGO] Skipping Inaccuracy - Most noticeable with the Deagle | 28 | | Counter-Strike 2
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26. | [CSGO] My first model port | Hyperion's Ammo Locker | 28 | | Counter-Strike 2
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27. | Training - Dust2 SiteB | 29 | | Counter-Strike 2
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28. | Training - KQLY (Aka Training - Jump shots) [ALPHA 0.0069] | 29 | | Counter-Strike 2
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29. | [CSGO] Bot Train V5D - Next update | 30 | | Counter-Strike 2
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30. | Training - Bot Aim V4b | 30 | | Counter-Strike 2
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31. | [CSGO] Training - Blank (Updated Trailer) | 30 | | Counter-Strike 2
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32. | [CSGO] Lava Texture 2.0 | 31 | | Counter-Strike 2
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33. | [CSGO] Borderlands Themed 3DSkybox | 32 | | Counter-Strike 2
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34. | [CSGO] Guardian Scenario Mission - Loader | 32 | | Counter-Strike 2
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35. | [CSGO] Showdown GeT_R8 Edition | 34 | | Counter-Strike 2
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36. | [CSGO] Hologram screen v2 + Weapon selection. | 36 | | Counter-Strike 2
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37. | [CSGO] F4ST Castle - Color correction, Armor model and Mega Health. | 38 | | Counter-Strike 2
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38. | [WIP] - CS:GO - Resupply Locker | 39 | | Counter-Strike 2
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39. | [CSGO] Hyperion's lootables progress. | 39 | | Counter-Strike 2
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40. | [CSGO] Training - Situation ---- How it'll work. [EXTREMELY PRE-ALPHA -69] | 39 | | Counter-Strike 2
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41. | Counter-Strike: Descent on Mann Co - Gameplay on Dust2 | 40 | | Counter-Strike 2
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42. | [CSGO-MOD] Weapons From The Planet Vulcan | 41 | | Counter-Strike 2
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43. | [CSGO] Post-Process screen overlay / Testing design stuff. | 45 | | Counter-Strike 2
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44. | [CSGO][Tutorial] HEXing playermodels (Intended for mappers) | 48 | Tutorial | Counter-Strike 2
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45. | [CSGO] Training - NotNamedYet [PROTOTYPE] | 50 | | Counter-Strike 2
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46. | [CSGO] Training - Spaceport | Trailer | 53 | | Counter-Strike 2
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47. | Training - Dust2 SiteA | 54 | | Counter-Strike 2
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48. | [CS:GO] Training Center - Training map [BETA] | 59 | | Counter-Strike 2
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49. | [CSGO] Testing a basic gamemode... | 60 | | Counter-Strike 2
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50. | [CSGO] Colorable Shirt - The Fashion Update... jk | 62 | | Counter-Strike 2
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51. | [CSGO] Dust2's A Site | Planting on the right crate | 62 | | Counter-Strike 2
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52. | [CSGO] Invisible wall only blocking bullets technique | 63 | | Counter-Strike 2
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53. | [CSGO] Post-Process Overlays on a 80s style futuristic map. | 63 | | Counter-Strike 2
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54. | [CSGO] Overwatch Health Pickups | 64 | | Counter-Strike 2
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55. | [CSGO] In-Game Post-Processing...ish effects... kinda... | 68 | | Counter-Strike 2
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56. | [CS:GO] Training Center - 1.5 Update | 75 | | Counter-Strike 2
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57. | [CS:GO] Unused arm texture - Fixing and testing | 77 | | Counter-Strike 2
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58. | [CSGO] F4ST Castle - Trailer | 78 | | Counter-Strike 2
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59. | [CSGO] Randomized Hyperion's lootables. | 79 | | Counter-Strike 2
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60. | [CSGO] Prototype Map - Fully black with outlines | 81 | | Counter-Strike 2
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61. | [CSGO] Hyperspace effect | 82 | | Counter-Strike 2
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62. | Valve's new sound update (Smoke, Mag7, M249, Last Bullets) | 82 | | Counter-Strike 2
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63. | [CSGO] Training - Cake (Prototype) | 83 | | Counter-Strike 2
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64. | [CSGO-MOD] CS1.6 Particle Effects | 85 | | Counter-Strike 2
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65. | [CSGO] My idea to rebalance the M249 | 87 | | Counter-Strike 2
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66. | Valve plz fix? | 89 | | Counter-Strike 2
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67. | [CSGO-MOD] Training - Lightning Awp [ALPHA] | 91 | | Counter-Strike 2
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68. | [WIP] CSGO - Men Vs Terrorist Gamemode | 93 | | Counter-Strike 2
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69. | [CSGO] Coop Phoenix's voices on Normal Phoenix | 100 | | Counter-Strike 2
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70. | [CSGO] F4ST Castle - Gamemode Progress + 10mins Gameplay | 107 | | Counter-Strike 2
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71. | [CSGO-MOD] Training - Lightning Awp [BETA 1.3] | 110 | | Counter-Strike 2
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72. | [CSGO] New Valve's ear raping sounds (UMP45 / MAC10 / PP-BIZON) | 116 | | Counter-Strike 2
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73. | Co-op Strike (Official) | Phoenix Compound - [Mission 1 Gameplay] | 117 | | Counter-Strike 2
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74. | [CSGO] Fun With NPCs | 122 | | Counter-Strike 2
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75. | [Counter-Strike: Classic Offensive] Adding new bones, animating them. | 126 | | Counter-Strike 2
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76. | [CSGO-MOD] M4A1 - Inventory / Fast Silencer - WIP | 129 | | Counter-Strike 2
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77. | [Counter-Strike: Classic Offensive] Dust2 (16/09/16) | 152 | | Counter-Strike 2
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78. | [CSGO] Training - Situation | Trailer | 165 | | Counter-Strike 2
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79. | [CSGO] AAAAAAAAAH Yourself! | 168 | | Counter-Strike 2
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80. | [CSGO] Summer Playermodels? Would be cool... | 174 | | Counter-Strike 2
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81. | [CSGO] Borderlands prototype map (06/05/2016) | 180 | | Counter-Strike 2
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82. | The deal with CS:GO's new footsteps | 189 | | Counter-Strike 2
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83. | [CSGO] Black Mesa's health charger inside CS:GO | 191 | | Counter-Strike 2
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84. | MIGI - How to make addons for MIGI | 214 | Tutorial | Counter-Strike 2
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85. | Brutal CS:GO - "Secondary Weapons" Trailer | 246 | | Counter-Strike 2
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86. | [CSGO] Paused other projects to work on this... or not | 263 | | Counter-Strike 2
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87. | [Counter-Strike: Classic Offensive] Removed ears Ringing and blurry flashes | 297 | | Counter-Strike 2
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88. | Introducing MIGI (Multiple Items_Game Includer) | 307 | | Counter-Strike 2
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89. | [CSGO-MOD] G36c and Dual Deagle testing - Brutal CSGO | 322 | | Counter-Strike 2
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90. | [Counter-Strike: Classic Offensive] Magnum Sniper Rifle | Animation and Model rework | 323 | | Counter-Strike 2
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91. | [CSGO] That's not a knife! | 375 | | Counter-Strike 2
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92. | [CSGO] That sound... pretty sure I heard it before... oh wait. | 387 | | Counter-Strike 2
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93. | Valve's P90 / Bizon new sounds found in the files | 430 | | Counter-Strike 2
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94. | [CSGO] viewmodel_fov beyond 68 and cl_use_new_headbob 0 | 479 | | Counter-Strike 2
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95. | [CSGO] Unused Bomb defusing music layer (2012 Pre-Release) | 571 | | Counter-Strike 2
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96. | [CSGO-MOD] We CoD now boys! | 606 | | Counter-Strike 2
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97. | Training - Bot Aim Redux - Trailer | 609 | | Counter-Strike 2
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98. | [Classic Offensive] Allowing HRTF | 649 | | Counter-Strike 2
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99. | Training - Strafeway | 655 | | Counter-Strike 2
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100. | [CS:GO] TF|2 Wallrunning addon release + MIGI 3.0 quick installation tutorial | 734 | Tutorial | Counter-Strike 2
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