1. | Q&A: Do you like the way Lets Game It Out plays your game? | 6,000 | | Satisfactory
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2. | Q&A: How do you guys still making money out of Satisfactory, when is the point you run out of money? | 919 | | Satisfactory
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3. | Q&A: The way to dispose Nuclear Waste that Josh used, was it intended? | 527 | | Satisfactory
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4. | Q&A: Is there going to be a remedy for Mk.3 Miners being bottlenecked? | 432 | | Satisfactory
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5. | Intro / State of Dev / Announcement | 431 | | Satisfactory
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6. | Q&A: Can we please get rid of the stone that is blocking the way to the underground in the crater? | 354 | | Satisfactory
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7. | Q&A: What's the most humorous broken thing in Update 8 right now? | 349 | | Satisfactory
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8. | Q&A: Add body slots so we can use Blade Runners and Jetpacks at the same time? | 320 | | Satisfactory
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9. | Q&A: What's the Object Limit? | 300 | | Satisfactory
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10. | Q&A: When is Update 7 coming out? | 292 | | Satisfactory
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11. | Q&A: What was the Update 3 Pipes reveal, I wasn't around for that? | 287 | | Satisfactory
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12. | Q&A: Will Update 4 include Map Updates? | 286 | | Satisfactory
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13. | Q&A: When the full game's out, will you consider releasing for Console? | 285 | | Satisfactory
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14. | Q&A: Is it not pronounced "borz-ite" ? | 268 | | Satisfactory
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15. | Snutt Talk: Double output for Mk.3 Miner | 265 | | Satisfactory
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16. | Community FYI: Tim leaked stuff & left the company the same day | 260 | | Satisfactory
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17. | Q&A: Blueprints, when? | 249 | | Satisfactory
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18. | Q&A: Wind Power, when? | 244 | | Satisfactory
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19. | Q&A: Update 8 Release date? | 229 | | Satisfactory
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20. | Q&A: Was S.A.M. Ore shown to have been used in the Teaser? | 318 | Show | Satisfactory
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21. | Q&A: Mk.6 Belts? | 199 | | Satisfactory
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22. | Snutt & Jace Talk: z-fighting with Cosmetics | 195 | | Satisfactory
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23. | Community FYI: Mk.3 Miners need a few more output belts | 188 | | Satisfactory
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24. | Q&A: Will Trains have dynamic re-routing? | 171 | | Satisfactory
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25. | Q&A: Update 6, still at November 31? | 170 | | Satisfactory
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26. | Q&A: Will the Story elements trigger while idling? | 237 | | Satisfactory
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27. | Q&A: Usually I make it to Tier 5 and my brain starts to malfunction. Any suggestions? | 164 | | Satisfactory
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28. | Q&A: Mk.2 Rifle? | 160 | | Satisfactory
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29. | Q&A: Any word on reducing the Refinery spam further? | 159 | | Satisfactory
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30. | State of Dev: New features in patch | 156 | | Satisfactory
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31. | Q&A: Will we ever use S.A.M. Ore? | 155 | | Satisfactory
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32. | Snutt & Mark Talk: Bauxite Refinement | 152 | | Satisfactory
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33. | Q&A: Coolest thing on the map? | 152 | | Satisfactory
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34. | Q&A: What are your plans after the 1.0 release? | 149 | | Satisfactory
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35. | Snutt Talk: Mods | 148 | | Satisfactory
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36. | Q&A: On a scale from 1-10 how much do you guys like 1.0? | 145 | | Satisfactory
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37. | Q&A: How about diagonal walls? | 144 | | Satisfactory
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38. | Q&A: What is the percentage of players that have finished the game? | 141 | | Satisfactory
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39. | State of Dev: Where's Update 6? | 141 | Vlog | Satisfactory
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40. | Q&A: When Let's Game It Out does a Satisfactory video, what are your thoughts? | 139 | | Satisfactory
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41. | Q&A: Why do Tiers unlock in pairs? | 137 | | Satisfactory
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42. | Q&A: Would you ever add a way to produce Power Shards? | 137 | | Satisfactory
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43. | Q&A: What's the purpose of S.A.M. Ore? | 135 | | Satisfactory
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44. | State of Dev: Hologram change | 134 | | Satisfactory
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45. | Q&A: Any new parts confirmed for Update 8? | 133 | | Satisfactory
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46. | Q&A: Any idea how many Tiers we'd be looking at towards the end of development? | 133 | | Satisfactory
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47. | Q&A: How do we get rid of toxic waste? | 133 | | Satisfactory
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48. | Q&A: Do you think we'll rework Radar Towers? | 130 | | Satisfactory
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49. | Snutt & Mark Talk: Hover Pack rebalance | 130 | | Satisfactory
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50. | Q&A: Why do 1m Walls cost the same as 4m Walls? | 129 | | Satisfactory
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51. | Q&A: Is there going to be a Mk.6 Belt for Mk.3 Miner at 250% clock speed? | 129 | | Satisfactory
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52. | Q&A: Satisfactory Roadmap? | 128 | | Satisfactory
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53. | State of Dev: Removal of power self-regulation & issues with pipes | 128 | | Satisfactory
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54. | Q&A: Could you explain the technical issues behind the flow rate in Mk.2 Pipes? | 125 | | Satisfactory
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55. | Q&A: Are we going to get a cosmetic Dedicated Server in the game? | 124 | | Satisfactory
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56. | Q&A: How many tiers will you need to reveal what Project Assembly is? | 123 | | Satisfactory
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57. | Q&A: Who is the voice for ADA? | 122 | | Satisfactory
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58. | Q&A: Are you guys going to increase the build limit now that we can place more items? | 121 | | Satisfactory
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59. | Q&A: From how well Satisfactory sold, is it hard to know when to stop, because it digs into profits? | 120 | | Satisfactory
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60. | Q&A: Will Overclocking Mk.3 Miners be addressed? | 120 | | Satisfactory
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61. | Q&A: What's Snutt's favourite thing in Update 4? | 119 | | Satisfactory
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62. | Q&A: Plans to add Solar? | 116 | | Satisfactory
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63. | Q&A: Are Hyper Tube Cannons a desired game design? | 116 | | Satisfactory
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64. | Q&A: Status Update on the UE5 Hypertube Cannon? | 115 | Vlog | Satisfactory
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65. | Q&A: When is Update 3? | 113 | Vlog | Satisfactory
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66. | Snutt & Jace Talk: The approach for building stuff for the Update 5 Patch Notes Video | 112 | | Satisfactory
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67. | Q&A: If I spam lights will my factory die? | 110 | | Satisfactory
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68. | Q&A: Tier 9, any plan? | 109 | | Satisfactory
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69. | Q&A: Switch to Unreal Engine 5? | 108 | | Satisfactory
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70. | Snutt & Jace Talk: Satisfactory Update 5 Patch Notes vid commentary (Part 29) | 108 | Vlog | Satisfactory
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71. | Q&A: Would adding the ability to add a cover on Belts help performance? | 108 | | Satisfactory
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72. | Q&A: Any more aesthetic pieces in the works like plants or something? | 106 | | Satisfactory
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73. | Q&A: Are you aware of the Pipe issue in Update 4? | 105 | | Satisfactory
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74. | State of Dev: Update 5 | 104 | | Satisfactory
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75. | Q&A: Sinking Fluids? | 103 | | Satisfactory
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76. | Snutt & Mark Talk: Day/Night cycle changes | 102 | | Satisfactory
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77. | Q&A: The flow rate issue in Pipes, is intended or will it be fixed? | 102 | | Satisfactory
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78. | Q&A: Any plans to change the Train pathing from static to dynamic? | 101 | | Satisfactory
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79. | Q&A: Would you recommend Satisfactory? because I want it but I don't know if it would suit me | 96 | | Satisfactory
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80. | Snutt Talk: Cheatcrete | 96 | | Satisfactory
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81. | Q&A: What's so hard with implementing Train hit box? | 95 | | Satisfactory
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82. | Community Highlights: Jace gets featured in Community Highlights | 94 | | Satisfactory
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83. | Intro & Unreal Engine topics | 94 | | Satisfactory
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84. | Q&A: Will performance increase in Unreal Engine 5 for big saves? | 94 | | Satisfactory
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85. | Q&A: Can we pay money for Update 4? | 93 | | Satisfactory
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86. | Q&A: When will Update 5 come out on Early Access? | 93 | | Satisfactory
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87. | Q&A: Procedural Map? | 93 | | Satisfactory
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88. | Snutt & Jace Talk: Northern Forest will be impacted by the World Update, blame Hannah | 93 | | Satisfactory
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89. | Snutt Talk: Replacing pre-holed walls with placeable wall holes | 90 | | Satisfactory
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90. | Snutt & Jace Talk: New Feature, Horizontal Conveyor Lifts | 89 | | Satisfactory
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91. | Q&A: Do Lights actually cost Power? | 87 | | Satisfactory
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92. | Q&A: Will it run on the Steam Deck? | 87 | | Satisfactory
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93. | Q&A: How many lines of code is Satisfactory? | 87 | | Satisfactory
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94. | Q&A: Ratio Splitters? | 87 | | Satisfactory
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95. | Q&A: Can we get a reaction video from the two of you to Josh's Lets Game It Out video? | 87 | | Satisfactory
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96. | Q&A: Are there plans to add consequences for abusing this pretty little planet? | 85 | | Satisfactory
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97. | State of Dave | 84 | | Satisfactory
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98. | Q&A: Any info on the issue of Mk.5 Belts not being able to handle max throughput? | 84 | | Satisfactory
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99. | Q&A: What do you call the animals in Satisfactory? | 83 | | Satisfactory
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100. | Q&A: Aquatic Update? | 83 | | Satisfactory
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