Satisfactory Clips Archive

Satisfactory Clips Archive

Views:
6,086,552
Subscribers:
8,050
Videos:
10,141
Duration:
7:17:39:48
United Kingdom
United Kingdom

Satisfactory Clips Archive is a British YouTube content creator with approximately 8.05 thousand subscribers. He published approximately 10.14 thousand videos which altogether total over 6.09 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJamaIaFLyef0HjZ2LBEz1A





Top 100 Most Viewed Videos by Satisfactory Clips Archive


Video TitleViewsCategoryGame
1.Q&A: Do you like the way Lets Game It Out plays your game?197,433Satisfactory
2.Q&A: Can Coffee Stain get the Fandom wiki taken down?29,867Satisfactory
3.Q&A: How do you guys still making money out of Satisfactory, when is the point you run out of money?28,463Satisfactory
4.Q&A: How long did it take to build the factory for the Toilet Flush video?26,349Satisfactory
5.Q&A: When will Mk.6 Belts be fixed?24,804
6.Q&A: Why are there two beds in the HUB?21,704Satisfactory
7.Q&A: Were there any features that were almost finished for 1.0 that'll be in a future Update?20,051Satisfactory
8.Q&A: Can we please get rid of the stone that is blocking the way to the underground in the crater?19,921Satisfactory
9.Q&A: Do you know how many people finished the game while starting a new save?19,809
10.Q&A: Is the Pipe Mk.2 bug still a thing?19,197Satisfactory
11.Q&A: Is there going to be a remedy for Mk.3 Miners being bottlenecked?18,784Satisfactory
12.Intro / State of Dev / Announcement18,685Satisfactory
13.Q&A: Vertical Splitters & Mergers?17,754
14.Q&A: When the full game's out, will you consider releasing for Console?16,946Satisfactory
15.Q&A: The way to dispose Nuclear Waste that Josh used, was it intended?16,677Satisfactory
16.Q&A: Is the game considered finished by the studio?16,342
17.Q&A: What were the other problems with Pipes that you mentioned last Week?15,916Satisfactory
18.Q&A: What's the most humorous broken thing in Update 8 right now?14,844Satisfactory
19.Q&A: Update 8 Release date?14,331Satisfactory
20.Q&A: What's the periodic whoosh & whoom sound I keep hearing?13,550
21.Q&A: Add body slots so we can use Blade Runners and Jetpacks at the same time?13,499Satisfactory
22.Q&A: Is 1.0 be the Update that changed the game the most (compared to say, Update 5)?13,446Satisfactory
23.Snutt Talk: Double output for Mk.3 Miner13,335Satisfactory
24.Q&A: Was S.A.M. Ore shown to have been used in the Teaser?13,302ShowSatisfactory
25.Q&A: What is the solution to get around the max belt speed issue, did the Engine upgrade help?13,044
26.Q&A: Are you aware that the Rubik's Cube in the HUB is coloured incorrectly?12,439Satisfactory
27.Snutt & Mikael Talk: Preparing for 1.012,177Satisfactory
28.Q&A: If Foundations are 4m tall, does that mean the Pioneer is 15 feet tall?12,065Satisfactory
29.Snutt & Jace Talk: z-fighting with Cosmetics12,020Satisfactory
30.Q&A: Is it not pronounced "borz-ite" ?11,824Satisfactory
31.Q&A: How will the first week after 1.0 release look like for you and the rest of the team?11,739
32.Q&A: The spinning items on Belts bug is hilarious, can we keep it?11,544
33.Q&A: How to prepare our factories for Update 8?11,351Satisfactory
34.Q&A: Factorio Space Age is launching soon, say something nice?11,242Factorio
35.Q&A: Will Update 4 include Map Updates?11,140Satisfactory
36.Q&A: Will the Story elements trigger while idling?11,134Satisfactory
37.Q&A: What are your plans for DLC?11,048
38.Q&A: Will any work be done on Trains?10,986Satisfactory
39.Q&A: When is Update 7 coming out?10,967Satisfactory
40.Q&A: Will we ever use S.A.M. Ore?10,784Satisfactory
41.Q&A: Any word on reducing the Refinery spam further?10,545Satisfactory
42.Q&A: Why are there Biomass Burners in the teaser video?10,545Satisfactory
43.Community FYI: Tim leaked stuff & left the company the same day10,512Satisfactory
44.Q&A: Blueprints, when?9,926Satisfactory
45.Q&A: Straight mode for Cables?9,802
46.Q&A: Do you have metrics on the average game completion time?9,634
47.Q&A: Why was the bar for Phase 5 so low?9,141
48.Q&A: Coolest thing on the map?9,076Satisfactory
49.Q&A: Where did Building boundary indicators go?9,061
50.Q&A: Wind Power, when?8,990Satisfactory
51.State of Dev8,980
52.Q&A: Mk.6 Belts?8,953Satisfactory
53.Q&A: What's the Object Limit?8,926Satisfactory
54.Q&A: Was anything that was found in the Teaser you were surprised was noticed?8,890Satisfactory
55.Community FYI: Mk.3 Miners need a few more output belts8,556Satisfactory
56.Q&A: Update 6, still at November 31?8,476Satisfactory
57.Q&A: Mk.2 Rifle?8,473Satisfactory
58.Q&A: With the issues with Mk.6 Belts, would it have been better for Mk.3 Miners have two outputs?8,453Satisfactory
59.Snutt Talk: Epiphane Speedrun8,439
60.Q&A: Has Snutt been playing in 1.0?8,401Satisfactory
61.Q&A: Why do the giant spiders exist?8,240
62.Q&A: The Current map is not really helpful, could we add a grid overlay?8,212Satisfactory
63.Q&A: Any plans for a statistics panel?8,149
64.Q&A: How much will 1.0 be Story-focussed?7,996Satisfactory
65.Q&A: Would you ever add a way to produce Power Shards?7,917Satisfactory
66.Q&A: What's the purpose of S.A.M. Ore?7,852Satisfactory
67.Q&A: Will the Coffee machine in the HUB ever dispense Coffee?7,588Satisfactory
68.Q&A: How much work does the Console port require?7,421
69.Q&A: Any new parts confirmed for Update 8?7,400Satisfactory
70.Q&A: Any plans to improve the in-game Map along the lines of what SCIM does?7,334
71.Q&A: Could post-endgame content include daily milestones?7,302
72.Q&A: Will Trains have dynamic re-routing?7,249Satisfactory
73.Q&A: How many lines of code is Satisfactory?7,053Satisfactory
74.Q&A: Why do Tiers unlock in pairs?6,928Satisfactory
75.Q&A: Any tips about optimising factories to not burn CPU?6,869Satisfactory
76.Q&A: Is the Farming feature considered but abandoned for 1.0 being reconsidered for future updates?6,830Satisfactory
77.Q&A: Will there be Map changes in Update 8?6,807
78.Q&A: Was it planned that the acronym for 1.0 is #STFU (Satisfactory: Toilet Flush Update)?6,778Satisfactory
79.Q&A: Are you aware of the Pipe issue in Update 4?6,706Satisfactory
80.Q&A: What was the Update 3 Pipes reveal, I wasn't around for that?6,637Satisfactory
81.Q&A: You changed the name of the Coal Generator?6,636Satisfactory
82.Q&A: What is the percentage of players that have finished the game?6,549Satisfactory
83.Q&A: Can you give more detail about the CPU/GPU loads in 1.0?6,526Satisfactory
84.State of Dev: Removal of power self-regulation & issues with pipes6,437Satisfactory
85.Q&A: What was the traffics lights thing teased at the end of a video a year ago?6,167Satisfactory
86.Snutt & Mark Talk: Bauxite Refinement6,165Satisfactory
87.Q&A: Would new stuff for 1.1 be added in a new Tier or mixed within existing Tiers?6,119
88.Snutt & Mikael Talk: Post 1.0 at Coffee Stain Studios6,069Satisfactory
89.Q&A: How do we get rid of toxic waste?6,060Satisfactory
90.Q&A: Are you guys going to increase the build limit now that we can place more items?6,000Satisfactory
91.Q&A: Will we be able to build bigger Blueprints in 1.0?5,993Satisfactory
92.Q&A: Will there be Updates after 1.0?5,960Satisfactory
93.Q&A: Update 8, when?5,959Satisfactory
94.Q&A: Will the Toilet have problems with fluid dynamics like the Mk.2 Pipe does?5,956Satisfactory
95.Q&A: When will we release Update 6?5,883Satisfactory
96.Q&A: What do you think about having more detailed content for interior design?5,851
97.Q&A: Any idea how many Tiers we'd be looking at towards the end of development?5,823Satisfactory
98.Q&A: Can you skip Tier 0 without missing Story?5,800Satisfactory
99.Q&A: What are your plans after the 1.0 release?5,794Satisfactory
100.Q&A: Do you think we'll rework Radar Towers?5,792Satisfactory