1. | Q&A: Do you like the way Lets Game It Out plays your game? | 197,433 | | Satisfactory
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2. | Q&A: Can Coffee Stain get the Fandom wiki taken down? | 29,867 | | Satisfactory
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3. | Q&A: How do you guys still making money out of Satisfactory, when is the point you run out of money? | 28,463 | | Satisfactory
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4. | Q&A: How long did it take to build the factory for the Toilet Flush video? | 26,349 | | Satisfactory
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5. | Q&A: When will Mk.6 Belts be fixed? | 24,804 | |
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6. | Q&A: Why are there two beds in the HUB? | 21,704 | | Satisfactory
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7. | Q&A: Were there any features that were almost finished for 1.0 that'll be in a future Update? | 20,051 | | Satisfactory
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8. | Q&A: Can we please get rid of the stone that is blocking the way to the underground in the crater? | 19,921 | | Satisfactory
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9. | Q&A: Do you know how many people finished the game while starting a new save? | 19,809 | |
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10. | Q&A: Is the Pipe Mk.2 bug still a thing? | 19,197 | | Satisfactory
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11. | Q&A: Is there going to be a remedy for Mk.3 Miners being bottlenecked? | 18,784 | | Satisfactory
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12. | Intro / State of Dev / Announcement | 18,685 | | Satisfactory
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13. | Q&A: Vertical Splitters & Mergers? | 17,754 | |
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14. | Q&A: When the full game's out, will you consider releasing for Console? | 16,946 | | Satisfactory
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15. | Q&A: The way to dispose Nuclear Waste that Josh used, was it intended? | 16,677 | | Satisfactory
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16. | Q&A: Is the game considered finished by the studio? | 16,342 | |
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17. | Q&A: What were the other problems with Pipes that you mentioned last Week? | 15,916 | | Satisfactory
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18. | Q&A: What's the most humorous broken thing in Update 8 right now? | 14,844 | | Satisfactory
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19. | Q&A: Update 8 Release date? | 14,331 | | Satisfactory
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20. | Q&A: What's the periodic whoosh & whoom sound I keep hearing? | 13,550 | |
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21. | Q&A: Add body slots so we can use Blade Runners and Jetpacks at the same time? | 13,499 | | Satisfactory
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22. | Q&A: Is 1.0 be the Update that changed the game the most (compared to say, Update 5)? | 13,446 | | Satisfactory
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23. | Snutt Talk: Double output for Mk.3 Miner | 13,335 | | Satisfactory
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24. | Q&A: Was S.A.M. Ore shown to have been used in the Teaser? | 13,302 | Show | Satisfactory
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25. | Q&A: What is the solution to get around the max belt speed issue, did the Engine upgrade help? | 13,044 | |
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26. | Q&A: Are you aware that the Rubik's Cube in the HUB is coloured incorrectly? | 12,439 | | Satisfactory
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27. | Snutt & Mikael Talk: Preparing for 1.0 | 12,177 | | Satisfactory
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28. | Q&A: If Foundations are 4m tall, does that mean the Pioneer is 15 feet tall? | 12,065 | | Satisfactory
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29. | Snutt & Jace Talk: z-fighting with Cosmetics | 12,020 | | Satisfactory
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30. | Q&A: Is it not pronounced "borz-ite" ? | 11,824 | | Satisfactory
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31. | Q&A: How will the first week after 1.0 release look like for you and the rest of the team? | 11,739 | |
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32. | Q&A: The spinning items on Belts bug is hilarious, can we keep it? | 11,544 | |
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33. | Q&A: How to prepare our factories for Update 8? | 11,351 | | Satisfactory
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34. | Q&A: Factorio Space Age is launching soon, say something nice? | 11,242 | | Factorio
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35. | Q&A: Will Update 4 include Map Updates? | 11,140 | | Satisfactory
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36. | Q&A: Will the Story elements trigger while idling? | 11,134 | | Satisfactory
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37. | Q&A: What are your plans for DLC? | 11,048 | |
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38. | Q&A: Will any work be done on Trains? | 10,986 | | Satisfactory
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39. | Q&A: When is Update 7 coming out? | 10,967 | | Satisfactory
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40. | Q&A: Will we ever use S.A.M. Ore? | 10,784 | | Satisfactory
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41. | Q&A: Any word on reducing the Refinery spam further? | 10,545 | | Satisfactory
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42. | Q&A: Why are there Biomass Burners in the teaser video? | 10,545 | | Satisfactory
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43. | Community FYI: Tim leaked stuff & left the company the same day | 10,512 | | Satisfactory
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44. | Q&A: Blueprints, when? | 9,926 | | Satisfactory
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45. | Q&A: Straight mode for Cables? | 9,802 | |
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46. | Q&A: Do you have metrics on the average game completion time? | 9,634 | |
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47. | Q&A: Why was the bar for Phase 5 so low? | 9,141 | |
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48. | Q&A: Coolest thing on the map? | 9,076 | | Satisfactory
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49. | Q&A: Where did Building boundary indicators go? | 9,061 | |
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50. | Q&A: Wind Power, when? | 8,990 | | Satisfactory
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51. | State of Dev | 8,980 | |
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52. | Q&A: Mk.6 Belts? | 8,953 | | Satisfactory
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53. | Q&A: What's the Object Limit? | 8,926 | | Satisfactory
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54. | Q&A: Was anything that was found in the Teaser you were surprised was noticed? | 8,890 | | Satisfactory
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55. | Community FYI: Mk.3 Miners need a few more output belts | 8,556 | | Satisfactory
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56. | Q&A: Update 6, still at November 31? | 8,476 | | Satisfactory
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57. | Q&A: Mk.2 Rifle? | 8,473 | | Satisfactory
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58. | Q&A: With the issues with Mk.6 Belts, would it have been better for Mk.3 Miners have two outputs? | 8,453 | | Satisfactory
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59. | Snutt Talk: Epiphane Speedrun | 8,439 | |
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60. | Q&A: Has Snutt been playing in 1.0? | 8,401 | | Satisfactory
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61. | Q&A: Why do the giant spiders exist? | 8,240 | |
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62. | Q&A: The Current map is not really helpful, could we add a grid overlay? | 8,212 | | Satisfactory
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63. | Q&A: Any plans for a statistics panel? | 8,149 | |
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64. | Q&A: How much will 1.0 be Story-focussed? | 7,996 | | Satisfactory
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65. | Q&A: Would you ever add a way to produce Power Shards? | 7,917 | | Satisfactory
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66. | Q&A: What's the purpose of S.A.M. Ore? | 7,852 | | Satisfactory
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67. | Q&A: Will the Coffee machine in the HUB ever dispense Coffee? | 7,588 | | Satisfactory
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68. | Q&A: How much work does the Console port require? | 7,421 | |
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69. | Q&A: Any new parts confirmed for Update 8? | 7,400 | | Satisfactory
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70. | Q&A: Any plans to improve the in-game Map along the lines of what SCIM does? | 7,334 | |
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71. | Q&A: Could post-endgame content include daily milestones? | 7,302 | |
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72. | Q&A: Will Trains have dynamic re-routing? | 7,249 | | Satisfactory
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73. | Q&A: How many lines of code is Satisfactory? | 7,053 | | Satisfactory
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74. | Q&A: Why do Tiers unlock in pairs? | 6,928 | | Satisfactory
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75. | Q&A: Any tips about optimising factories to not burn CPU? | 6,869 | | Satisfactory
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76. | Q&A: Is the Farming feature considered but abandoned for 1.0 being reconsidered for future updates? | 6,830 | | Satisfactory
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77. | Q&A: Will there be Map changes in Update 8? | 6,807 | |
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78. | Q&A: Was it planned that the acronym for 1.0 is #STFU (Satisfactory: Toilet Flush Update)? | 6,778 | | Satisfactory
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79. | Q&A: Are you aware of the Pipe issue in Update 4? | 6,706 | | Satisfactory
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80. | Q&A: What was the Update 3 Pipes reveal, I wasn't around for that? | 6,637 | | Satisfactory
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81. | Q&A: You changed the name of the Coal Generator? | 6,636 | | Satisfactory
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82. | Q&A: What is the percentage of players that have finished the game? | 6,549 | | Satisfactory
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83. | Q&A: Can you give more detail about the CPU/GPU loads in 1.0? | 6,526 | | Satisfactory
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84. | State of Dev: Removal of power self-regulation & issues with pipes | 6,437 | | Satisfactory
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85. | Q&A: What was the traffics lights thing teased at the end of a video a year ago? | 6,167 | | Satisfactory
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86. | Snutt & Mark Talk: Bauxite Refinement | 6,165 | | Satisfactory
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87. | Q&A: Would new stuff for 1.1 be added in a new Tier or mixed within existing Tiers? | 6,119 | |
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88. | Snutt & Mikael Talk: Post 1.0 at Coffee Stain Studios | 6,069 | | Satisfactory
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89. | Q&A: How do we get rid of toxic waste? | 6,060 | | Satisfactory
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90. | Q&A: Are you guys going to increase the build limit now that we can place more items? | 6,000 | | Satisfactory
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91. | Q&A: Will we be able to build bigger Blueprints in 1.0? | 5,993 | | Satisfactory
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92. | Q&A: Will there be Updates after 1.0? | 5,960 | | Satisfactory
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93. | Q&A: Update 8, when? | 5,959 | | Satisfactory
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94. | Q&A: Will the Toilet have problems with fluid dynamics like the Mk.2 Pipe does? | 5,956 | | Satisfactory
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95. | Q&A: When will we release Update 6? | 5,883 | | Satisfactory
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96. | Q&A: What do you think about having more detailed content for interior design? | 5,851 | |
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97. | Q&A: Any idea how many Tiers we'd be looking at towards the end of development? | 5,823 | | Satisfactory
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98. | Q&A: Can you skip Tier 0 without missing Story? | 5,800 | | Satisfactory
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99. | Q&A: What are your plans after the 1.0 release? | 5,794 | | Satisfactory
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100. | Q&A: Do you think we'll rework Radar Towers? | 5,792 | | Satisfactory
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