1. | Full Interview with Intel about Arc GPUs: Performance, Pricing, XeSS, ReBAR, DirectStorage, Drivers | 35:46 | |
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2. | Grafikkarten-Benchmarks 2022: Rasterizing | 4K Gameplay | Radeon RX 6950 XT LC | 20 Games tested | 25:46 | | Assassin's Creed: Valhalla
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3. | F1 2021: Raytracing Shadows & Reflections in Action | DLSS 2.2.9 | RTX 3090 ULV | 17:47 | |
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4. | Far Cry 6 (PC): Radeon RX Vega 56 goes 24 GiByte - HBCC saves the day! HD Textures with 8 GB VRAM | 15:13 | | Far Cry 6
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5. | Doom Eternal RTX: Raytracing-Vergleich und DLSS-Test | RTX 2060 | 14:13 | | Doom Eternal
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6. | Grafikkarten-Benchmarks 2022: Raytracing | 4K Gameplay | Radeon RX 6950 XT LC | | FSR | 10 Games | 13:26 | | Lego Builder's Journey
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7. | ARK Survival Ascended | Unreal Engine 5 | 4K-UHD Gameplay | Epic, TSR 70 % | Scorched Earth | 11:32 | | Ark: Survival Evolved
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8. | Radeon RX 6900 XT Liquid Cooling | 6900 XT LC | Idle & Load Power Test | 4:28 | |
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9. | Metro Exodus Enhanced Edition auf alter Grafikkarte | Metro Exodus EE on Titan Xp (Pascal) | 3:52 | | Metro: Exodus
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10. | Deathloop – Benchmarkszene 'Colt Night' | GPU Test Sequence | Radeon RX 6900 XT LC Benchmark | 3:24 | | Deathloop
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11. | Dying Light 2 - PCGH-CPU-Benchmark | 3:24 | |
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12. | Total War Warhammer 3 - PCGH-CPU-Benchmark | 2:58 | | Total War: Warhammer III
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13. | Watch Dogs Legion – Raytracing Benchmark "Westminster" | Radeon RX 6900 XTX | 2:48 | | Watch Dogs: Legion
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14. | Dying Light 2 PC | Benchmark Test | 4K Gameplay @ MAX Raytracing Settings | Radeon RX 6900 XT LC OC | 2:43 | | Dying Light 2
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15. | Stromkostenbeispiel LED Beleuchtung | 2:37 | |
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16. | AMD FidelityFX Super Resolution 2.0 (FSR 2.0.1) Sample Demo | FSR 2.0 vs. 1.0 | RCAS | RTX 3090 Ti | 2:32 | |
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17. | Crysis 3 Remastered PC | Benchmark Test | 4K Gameplay @ MAX RT Settings | Radeon RX 6900 XT LC OC | 2:31 | | Crysis 3
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18. | Cyberpunk 2077 – Raytracing Benchmark "Red Light Alley" | Radeon RX 6900 XTX | 2:28 | | Cyberpunk 2077
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19. | But can it run Crysis? Intel Arc A380 Benchmark Test (Deutsche Version) | 2:25 | |
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20. | Elden Ring - PCGH CPU Benchmark | 2:25 | |
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21. | Elden Ring: PCGH GPU Benchmark & Fps Unlocker | 2:22 | | Elden Ring
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22. | Crysis 2 Remastered PC | Benchmark Test | 4K Gameplay @ MAX RT Settings | Radeon RX 6900 XT LC OC | 2:18 | | Crysis 2
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23. | Deathloop – CPU Test Sequence | Deathloop (PC) Processor Benchmark | 2:18 | | Deathloop
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24. | Farming Simulator 22 | Benchmark Sequence | 4K Gameplay @ MAX Settings | Geforce RTX 3090 Ti @ 2 GHz | 2:14 | | Farming Simulator 22
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25. | Far Cry 6 – PCGH CPU Benchmark | 2:04 | | Far Cry 6
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26. | AMD Software Adrenalin 22.3.1: VSR 8K aktivieren | Virtual Super Resolution | VSR Setup | 2:01 | |
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27. | Grid Legends (PC) | Benchmark Test | 5K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC | VSR | 2:01 | | Grid Legends
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28. | Ghostwire Tokyo PC | Raytracing + FSR 1.0 | 4K Gameplay | Radeon RX 6900 XT LC OC | 1:58 | | GhostWire: Tokyo
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29. | Total War Warhammer 3 | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC | 1:50 | | Total War: Warhammer III
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30. | F1 22 – PCGH-CPU-BENCHMARK | 1:46 | | F1 22
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31. | Stray - PCGH-CPU-Benchmark | 1:42 | |
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32. | Call of Duty Black Ops Cold War – Raytracing Benchmark "Crack the Sky" | Radeon RX 6900 XTX | 1:42 | | Call of Duty: Black Ops Cold War
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33. | Ghostwire Tokyo | Benchmark Test | 4K Gameplay @ MAX Raytracing Settings | Radeon RX 6900 XT LC OC | 1:42 | | GhostWire: Tokyo
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34. | Spider-Man Remastered PC v1.817.1.0 | Raytracing Denoising vs. Upsampling | TAA, DLAA, FSR, DLSS | 1:40 | |
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35. | Stray PC | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6950 XT LC | 1:33 | | Stray
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36. | Dirt 5 – Raytracing Benchmark "Day Dragon" | Radeon RX 6900 XTX | 1:31 | |
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37. | God of War PC | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC | 1:30 | |
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38. | Elex 2 - PCGH CPU Benchmark | 1:29 | |
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39. | PCGH CPU-Benchmark: Metro Exodus Enhanced Edition | 1:28 | | Metro: Exodus
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40. | F1 2021 – Benchmarkszene 'Azerbaijan' | GPU/Raytracing Benchmark | 1:26 | |
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41. | Guardians of the Galaxy | Benchmark Test | 4K Gameplay @ MAX RT Settings | Radeon RX 6900 XT LC OC | 1:26 | | Marvel's Guardians of the Galaxy
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42. | A Total War Saga: TROY: Mythos-DLC, PCGH-CPU-Benchmark | 1:26 | | Total War Saga: Troy
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43. | F1 2021 PCGH CPU Benchmark and Settings | 1:25 | |
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44. | WoW Shadowlands – Raytracing Benchmark "Darkmaul Plains" | Radeon RX 6900 XTX | 1:24 | |
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45. | Marvel's Spider-Man Remastered PC – PCGH-CPU-Benchmark | 1:24 | | Marvel's Spider-Man
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46. | F1 22 (PC) | MAX Raytracing vs. Rasterizing | Splitscreen Comparison | 1:24 | | F1 22
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47. | The Medium – Raytracing Benchmark "Dual Worlds" | Radeon RX 6900 XTX | 1:22 | |
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48. | Sniper Elite 5 (PC) | Benchmark Test Sequence GPU | 4K Gameplay | Radeon RX 6950 XT LC | 1:21 | | Sniper Elite 5
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49. | The Ascent – Benchmarkszene 'The Warrens' | CPU/GPU/Raytracing Benchmark | 1:21 | |
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50. | F1 22 (PC) | GPU Benchmark | Gameplay @ MAX Raytracing Settings | Geforce RTX 3090 Ti @ 2 GHz | 1:21 | | F1 22
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51. | Metro Exodus EE Benchmark: Raytracing-Worstcase (bounced light deluxe) | 1:19 | |
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52. | Far Cry 6 (PC) | Benchmark Sequence | Gameplay @ MAX Raytracing Settings | Radeon RX 6800 XT | 1:18 | | Far Cry 6
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53. | Dying Light 2 Stay Human Indoor Lighting Fail (RT on/off comparison) | 1:17 | | Dying Light 2
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54. | Kena Bridge of Spirits (PC) | Benchmark Sequence | 4K Gameplay maxed out | Radeon RX 6900 XT LC | 1:15 | | Kena: Bridge of Spirits
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55. | Alan Wake Remastered (PC) | Benchmark Sequence | 4K Gameplay MAX Settings | Radeon RX 6800 | 1:15 | |
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56. | Sniper Elite 5 (PC) | Benchmark Test Sequence CPU | Core i9-12900K OC | Radeon RX 6950 XT LC | 1:14 | | Sniper Elite 5
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57. | Godfall – Raytracing Benchmark "Twilight" | Radeon RX 6900 XTX | 1:14 | |
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58. | Psychonauts 2 – Benchmarkszene 'Waterside' | GPU Benchmark | Radeon RX 6900 XT LC | 1:13 | | Psychonauts 2
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59. | Biomutant – Benchmarkszene 'Heat Wave' | Biomutant Grafikkarten Vergleich | 1:12 | | Biomutant
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60. | Ghostwire Tokyo - PCGH-CPU-Benchmark | 1:12 | | GhostWire: Tokyo
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61. | God of War FSR 2.0 vs. DLSS | 4K Upsampling FSR/DLSS Balanced | Depth of Field & Specular Shimmering | 1:12 | |
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62. | Resident Evil 8 Village – Benchmark Sequence 'Village' | 1:11 | | Resident Evil Village
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63. | Days Gone PC: ALLE Grafikoptionen der PC-Version gezeigt | 1:10 | | Days Gone
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64. | Elex 2 | Benchmark Test | 4K Gameplay @ MAX Settings | Radeon RX 6900 XT LC OC | 1:10 | |
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65. | PCGH Worstcase Benchmark: Metro Exodus Enhanced Edition | 1:08 | | Metro: Exodus
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66. | Days Gone PC – Benchmarkszene | Days Gone Benchmark Vergleich | 1:06 | | Days Gone
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67. | New World – PCGH CPU-Benchmark | 1:06 | |
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68. | Dying Light 2 - Some problems with blurry jittering (TAA, DLSS and raytracing comparions, RTX 3050) | 1:00 | |
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69. | God of War FSR 2.0 vs. DLSS | Splitscreen Comparison | 4K Upsampling Native vs. FSR/DLSS Balanced | 0:56 | |
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70. | Nvidia DLAA in Action | DLSS Ultra Quality | TESO | The Elder Scrolls Online | 4K VERSION | 0:55 | | The Elder Scrolls Online
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71. | Sniper Elite 5 | 4K Ultra HD | Supersampling off vs. Supersampling on | Splitscreen | 0:53 | | Sniper Elite 5
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72. | Nvidia DLAA in Action | DLSS Ultra Quality | TESO | The Elder Scrolls Online | Geforce RTX | 0:51 | | The Elder Scrolls Online
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73. | Cyberpunk 2077 1.5 Raytracing - RTX 3070 - Temporal Accumulation | 0:51 | | Cyberpunk 2077
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74. | Spider-Man Remastered PC | Upscaling Comparison | TAA vs FSR 2.0 Q vs FSR 2.0 UP | 4K UHD | 0:50 | |
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75. | Marvel's Spider-Man Remastered PC: PCGH GPU-Benchmark | 0:50 | | Marvel's Spider-Man
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76. | New World | GPU Benchmark Sequence | Radeon RX 6600 XT Gameplay 1440p60 maxed | 0:50 | |
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77. | Doom Ray Traced | PrBoom RT | 4K Gameplay Benchmark Test | Geforce RTX 3090 Ti | Raytracing + DLSS | 0:49 | |
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78. | Spider-Man Remastered PC | Upscaling & Anti-Aliasing Comparison | TAA vs DLSS 2.4 Q | 4K UHD | 0:48 | |
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79. | Icarus: TAA vs. FSR UQ vs. DLSS Q | 0:43 | |
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80. | Cyberpunk 2077: TAA vs. DLSS Q vs. DLSS P | 0:42 | |
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81. | New World Closed Beta with Ryzen 5 1400 (disabled SMT, 4C/4T) - minimum requirements | 0:42 | | New World
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82. | Guardians of the Galaxy (Motion): TAA vs. DLSS Q vs. DLSS UP | 0:39 | |
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83. | Spider-Man Remastered PC | Raytracing Upscaling Comparison | TAA vs DLSS 2.4 UP vs IGTI UP | 0:39 | |
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84. | Resident Evil 8 Village – RT Benchmark Sequence 'Dimitrescu' | 0:38 | | Resident Evil Village
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85. | Landwirtschafts Simulator 22: 1x AA vs. TAA vs. DLAA | 0:34 | | Farming Simulator 22
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86. | Spider-Man Remastered PC | Upscaling Comparison | DLSS 2.4 UP vs IGTI UP vs FSR 2.0 UP | 4K UHD | 0:32 | |
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87. | Landwirtschafts Simulator 22: TAA vs. FSR UQ vs. DLSS Q vs. FSR P | 0:32 | | Farming Simulator 22
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88. | Temporal Upsampling - Splitscreen Comparison #4 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality | 0:29 | |
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89. | Splitscreen Comparison #4: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q | 0:29 | |
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90. | Battlefield 2042: TAA vs. DLSS Q vs. DLSS P | 0:29 | |
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91. | Splitscreen Comparison #2: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q | 0:28 | |
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92. | Spider-Man Remastered PC | Upscaling Comparison | DLSS 2.4 Q vs IGTI Q vs FSR 2.0 Q | 4K UHD | 0:28 | |
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93. | Spider-Man Remastered PC | Raytracing Reflections | On-off Comparison | 4K Gameplay | RTX 3090 Ti | 0:26 | |
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94. | 👉NEW CHANNEL! (This one's gonna be closed) // NEUER KANAL (Der hier wird dicht gemacht) | 0:23 | |
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95. | Days Gone - Screen-Space Distance Shadows | 0:23 | |
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96. | Temporal Upsampling - Splitscreen Comparison #5 in Deathloop: FSR 2.0 Quality vs. DLSS 2.3 Quality | 0:23 | |
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97. | Tiny Tina's Wonderlands August Update | FSR 2.0 Re-Test | Smearing and ghosting artifacts FIXED | 0:22 | | Tiny Tina's Wonderlands
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98. | Splitscreen Comparison #3: FSR 1.0 UQ vs. FSR 2.0 Q vs. DLSS 2.3 Q | 0:22 | |
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99. | Guardians of the Galaxy (Still): DLSS P vs. Upscaling (both 720p internal) | 0:21 | |
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100. | Guardians of the Galaxy (Still): TAA vs. DLSS Q vs. DLSS UP | 0:21 | |
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