201. | Melee Myth #77: Electric Moves Induce More Hitlag | 7,889 | | Super Smash Bros. Melee
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202. | Melee Myth #64: Double Jump Armor Breaks from Knockback, Not From Percent | 7,880 | | Super Smash Bros. Melee
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203. | Melee Myth #72: You Can Fast Fall Twice | 7,863 | | Super Smash Bros. Melee
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204. | Melee Myth #133: High Damage Crashes Melee | 7,806 | | Super Smash Bros. Melee
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205. | Melee Myth #34: You Can Powershield Pikachu's Thunder | 7,794 | | Super Smash Bros. Melee
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206. | Melee Myth #25: Ledge Hang and Grapple Hang Last the Same Time | 7,791 | | Super Smash Bros. Melee
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207. | Melee Myth #68: Strong Projectiles Pierce Young Link's Deku Shield | 7,762 | | Super Smash Bros. Melee
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208. | What If Ness Had a Shine? (Modded TAS) | 7,728 | | Super Smash Bros. Melee
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209. | Yoshi's Armor vs. Jab | 7,724 | | Super Smash Bros. Melee
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210. | SSBM Fun Facts: Trapping Klaptraps | 7,680 | | Super Smash Bros. Melee
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211. | Melee Myth #39: You Can Catch Items While in Freefall | 7,670 | | Super Smash Bros. Melee
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212. | What if Bowser was Broken? (TAS) | 7,658 | | Super Smash Bros. Melee
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213. | Killing 2 Birds with 1 Stone (TAS) | 7,604 | | Super Smash Bros. Melee
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214. | Melee Myth #75: Reflected Projectiles Travel the Same Trajectory in Reverse | 7,602 | | Super Smash Bros. Melee
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215. | Melee Myth #81: Kirby Loses All Jumps After Up-Throw | 7,567 | | Super Smash Bros. Melee
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216. | Melee Myth #131: Jigglypuff Can Infinitely Stall With Pound | 7,552 | | Super Smash Bros. Melee
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217. | Melee Myth #33: You Can Powershield Yoshi's Down-B Stars | 7,546 | | Super Smash Bros. Melee
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218. | Melee Myth #99: Falco's Throws Stale His Lasers | 7,540 | | Super Smash Bros. Melee
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219. | Infinite Powershields (TAS) | 7,536 | | Super Smash Bros. Melee
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220. | Melee Myth #61: Extender’s Homing Range Has a Distance Limit | 7,532 | | Super Smash Bros. Melee
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221. | Melee Myth #93: Pikachu's Neutral Tech Has Less Vulnerability | 7,516 | | Super Smash Bros. Melee
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222. | Melee Myth #67: Nana Has Super Armor | 7,502 | | Super Smash Bros. Melee
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223. | Pokemon Black and White: Infinite Master Balls and Berries (Action Replay) | 7,501 | | Pokémon Black and White
|
224. | Who Can Jump the Highest? (SSBM) | 7,488 | | Super Smash Bros. Melee
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225. | What If Final Destination Were a Platform? (Modded TAS) | 7,470 | | Super Smash Bros. Melee
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226. | Approaching Ballerina Multi Pseudo Shines | 7,456 | | Super Smash Bros. Melee
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227. | Melee Myth #38: You Can Stale Peach's Down-B | 7,449 | | Super Smash Bros. Melee
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228. | Melee Myth #70: Double Jumping Changes Your Falling Animation | 7,383 | | Super Smash Bros. Melee
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229. | Yoshi's Weird Shield | 7,360 | | Super Smash Bros. Melee
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230. | Melee Myth #96: Ness's Yo-Yo Can't Be Charged Near a Ledge | 7,359 | | Super Smash Bros. Melee
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231. | Happy Sheik Day! 02/22/22 | 7,344 | | Super Smash Bros. Melee
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232. | Melee Myth #111: Jigglypuff's Strong Up-Smash Is Impossible To Hit | 7,322 | | Super Smash Bros. Melee
|
233. | Melee Myth #60: Sheik and Zelda Have Separate Staling Queues | 7,322 | | Super Smash Bros. Melee
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234. | Pikmin 3 - Mission Mode: Collect Treasure - The Rustyard | 5310 (Platinum) | 7,303 | | Pikmin 3
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235. | Heart Shielding: A Closer Look | 7,289 | | Super Smash Bros. Melee
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236. | What if Ness Was Broken? (TAS) | 7,237 | | Super Smash Bros. Melee
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237. | Melee Myth #42: Nana Has a Separate Staling Queue | 7,188 | | Super Smash Bros. Melee
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238. | Melee Myth #101: Magnified Damage Lasts Forever | 7,179 | | Super Smash Bros. Melee
|
239. | Melee Myth #128: Dr. Mario's Up-Smash Spikes | 7,158 | | Super Smash Bros. Melee
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240. | What If Ganondorf Could Stomp in Every Direction? (Modded TAS) | 7,140 | | Super Smash Bros. Melee
|
241. | Melee Myth #97: Link's Point-Blank Arrow Does 1% | 7,138 | | Super Smash Bros. Melee
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242. | Platform Cancels: A Closer Look | 7,131 | | Super Smash Bros. Melee
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243. | SSBM Volleyball: Wolf vs. Ganondorf (TAS) | 7,070 | | Super Smash Bros. Melee
|
244. | Melee Myth #78: The Combo Counter Caps at 999 | 7,066 | | Super Smash Bros. Melee
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245. | How to TAS Melee | 7,058 | Tutorial | Super Smash Bros. Melee
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246. | Melee Myth #134: Fox's Shine is Bigger Than Falco's | 7,030 | | Super Smash Bros. Melee
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247. | TAS Perfect Championship Series | Match 1: Ice Climbers vs. Fox | 6,982 | | Super Smash Bros. Melee
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248. | Melee Myth #76: Zelda's Ceiling Tech Gives No Intangibility | 6,976 | | Super Smash Bros. Melee
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249. | Melee's Combo Counter is WRONG | 6,961 | | Super Smash Bros. Melee
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250. | SSBM Fun Facts: Flying Carpet Glitch | 6,955 | | Super Smash Bros. Melee
|
251. | Goku vs. Vegeta [Turbo TAS] | 6,954 | | Super Smash Bros. Melee
|
252. | Who Can Go under Battlefield? (SSBM) | 6,924 | | Super Smash Bros. Melee
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253. | Melee Myth #121: Bowser Has The Fastest Intangible Airdodge | 6,923 | | Super Smash Bros. Melee
|
254. | Melee Myth #74: The Super Duper Wavedash Goes Farther With the Extender | 6,847 | | Super Smash Bros. Melee
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255. | Pikmin 3 - Mission Mode: Collect Treasure - Tropical Forest | 6550 (Platinum) | 6,833 | | Pikmin 3
|
256. | Melee Myth #56: Sheik Loses Her Needles When Hit Out of Side-B | 6,745 | | Super Smash Bros. Melee
|
257. | Melee Myth #109: The C-Stick Can Be Used to SDI | 6,716 | | Super Smash Bros. Melee
|
258. | Dicks Out for Harambe | 6,660 | | Super Smash Bros. Melee
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259. | Melee Myth #115: You Can Grab Items With an Airdodge | 6,635 | | Super Smash Bros. Melee
|
260. | SSBM Volleyball - Rest Only (Modded TAS) | 6,633 | | Super Smash Bros. Melee
|
261. | Diddy Kong Swings Into Action! (TAS) | 6,606 | | Super Smash Bros. Melee
|
262. | Melee Myth #108: Sheik's Walking Speed is Inconsistent | 6,589 | | Super Smash Bros. Melee
|
263. | Melee Myth #132: A Shine Mine Can Break | 6,589 | | Super Smash Bros. Melee
|
264. | Melee Myth #103: G&W's Aerial Oil Panic Always Does 1% | 6,585 | | Super Smash Bros. Melee
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265. | CasualXX (TAS) | 6,581 | | Super Smash Bros. Melee
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266. | Mario Party 5: Triple Jump - 161.31 feet (TAS) | 6,570 | | Mario Party 5
|
267. | Melee Myth #137: Shortened Illusions Grab Ledge Faster | 6,534 | | Super Smash Bros. Melee
|
268. | Melee Myth #110: Fox's Laser Can't Phantom | 6,523 | | Super Smash Bros. Melee
|
269. | Knockback Stacking: A Closer Look | 6,514 | | Super Smash Bros. Melee
|
270. | Infinite Hitboxes (TAS) | 6,507 | | Super Smash Bros. Melee
|
271. | 20XX vs. Charizard (TAS) | 6,507 | | Super Smash Bros. Melee
|
272. | SDI Race to the Finish (TAS) | 6,503 | | Super Smash Bros. Melee
|
273. | SSBM Fun Facts: Tiny Puff | 6,457 | | Super Smash Bros. Melee
|
274. | Melee Myth #102: You Can Manipulate Winning Animations | 6,377 | | Super Smash Bros. Melee
|
275. | Melee Myth #106: Cargo Throw Can Last Forever | 6,367 | | Super Smash Bros. Melee
|
276. | Melee Guessr | Stage 2: Guess That Move! | 6,366 | | Super Smash Bros. Melee
|
277. | Getup Attack Trickshot | 6,343 | | Super Smash Bros. Melee
|
278. | what are you doing, step-diddy | 6,336 | | Super Smash Bros. Melee
|
279. | When Your Opponent Won’t Let You Die (TAS) | 6,252 | | Super Smash Bros. Melee
|
280. | Gargantuan Melee (TAS) | 6,174 | | Super Smash Bros. Melee
|
281. | Melee Myth #35: Powershields Halve the Damage of Projectiles | 6,162 | | Super Smash Bros. Melee
|
282. | SSBM Adventure Mode [Very Hard] - Fox *SHINE ONLY* (TAS) | 6,152 | | Super Smash Bros. Melee
|
283. | Melee Myth #129: Fox's Illusion Can't Be Powershielded | 6,045 | | Super Smash Bros. Melee
|
284. | TAS Perfect Championship Series | Match 3: Marth vs. Peach | 6,036 | | Super Smash Bros. Melee
|
285. | Melee Myth #139: Firefox Travels Less Distance When Hitting Opponents | 6,008 | | Super Smash Bros. Melee
|
286. | Comparing Every Light Shield | 5,994 | | Super Smash Bros. Melee
|
287. | A Turbo Bowser Can Beat Any Fox (TAS) | 5,969 | | Super Smash Bros. Melee
|
288. | How Many Shells Does It Take to Combo a Fox? (TAS) | 5,962 | | Super Smash Bros. Melee
|
289. | Melee Myth #104: Stamina Mode Has No Results Screen | 5,939 | | Super Smash Bros. Melee
|
290. | Melee Myth #120: Jigglypuff Moves While Charging Rollout | 5,938 | | Super Smash Bros. Melee
|
291. | Lightning Fast Foxes (TAS) | 5,932 | | Super Smash Bros. Melee
|
292. | Melee Myth #141: Shine's Reflect Has a Blind Spot | 5,889 | | Super Smash Bros. Melee
|
293. | Melee Myth #130: Reflectors Can Break | 5,879 | | Super Smash Bros. Melee
|
294. | Fox Gets Combo-ed for 1 Hour [ASMR] | 5,862 | | Super Smash Bros. Melee
|
295. | Tag Team TAS: Royth | 5,859 | | Super Smash Bros. Melee
|
296. | Melee Myth #116: Whispy's Wind Has a Dead Zone | 5,854 | | Super Smash Bros. Melee
|
297. | What If Projectiles Land-Cancelled? (Modded TAS) | 5,833 | | Super Smash Bros. Melee
|
298. | What if Dong Expanded? (TAS) | 5,812 | | Super Smash Bros. Melee
|
299. | Happy Birthday, Melee! | 5,778 | | Super Smash Bros. Melee
|
300. | Giga Bowser Invades All-Star Mode (TAS) | 5,778 | | Super Smash Bros. Melee
|