Frooxius “Frooxius”

Frooxius “Frooxius”

Views:
1,850,732
Subscribers:
6,640
Videos:
985
Duration:
21:00:47:52
Czech Republic
Czech Republic

Frooxius “Frooxius” is a Czech content creator on YouTube with around 6.64 thousand subscribers. He published 985 videos which altogether total roughly 1.85 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxPXPA8QPbuI5FyHL9_FGwQ





Top 200 Most Controversial Videos by Frooxius “Frooxius”


Video TitleRatingCategoryGame
101.Debugging improved dynamic bone colliders in VR13
102.THE SPLITTENING BEGINS40
103.PhotonDust - trails surviving the particles8
104.PhotonDust - First trails system test (with debug visuals)6
105.PhotonDust - Partial legacy particle system conversion being funky!10
106.PhotonDust - Diagnosing more alignment issues6
107.Procedural locomotion animation - running tests13
108.Working on finger splay modifier7
109.PhotonDust - Skinned Mesh Renderer working!13
110.Procedural locomotion animation - tuning finger animations14
111.Procedural locomotion animation - very bouncy head13
112.Resonite update - when you lag, now you don't! #gamedesign #virtualreality #resonite #furry86
113.Simplex Noise 4D (+ Simplex 3D procedural texture)8
114.Procedural locomotion animation - testing in a world40
115.The Splittening - Mesh upload over IPC!14
116.The Splittening - Audio on videos works (though a bit glitchy still)30
117.Procedural locomotion animation - diagnosing hand body intersection9
118.The Splittening - Decoupling renderer from FrooxEngine54
119.More of Awwdio works! Spatialization, falloffs, bugfixes16
120.I stole the hotel room I stayed at! #StealAllReality #shorts #furry #resonite #3dscanning91The Hotel
121.Procedural locomotion system - testing more progress21
122.PhotonDust - Conversions work with proper particle rotations!15
123.Corrupted Gaussian splats18
124.Procedural locomotion animation - feet travel offset working!!!9
125.PhotonDust - modulating color with spherical harmonics14
126.PhotonDust - trails not working quite right4
127."Froox, what's your favorite pizza?"59
128.Procedural locomotion animation - starting on running gait13
129.Procedural locomotion system - fixed up glitchy feet5
130.Procedural locomotion animation - step offset working! (almost)6
131.Diagnosing travel progress in procedural locomotion animation1
132.Procedural locomotion animation - avatar metrics11
133.More progress on procedural locomotion animation system30
134.Playing all MMC 2025 entries in Resonite - Part 7 out of 1414The Gallery
135.Procedural locomotion system - another avatar test with initial fixes11
136.Procedural locomotion system - handling hands while in air15
137.Mesh upload - I'm a ghost!14
138.Stress testing PhotonDust20
139.Procedural locomotion - first test with avatar24
140.Procedural locomotion system - the terminator walk24
141.K-Means Clustering for texture data!16
142.Procedural locomotion animation - working on running gait4
143.Procedural locomotion animation - starting integration20
144.Procedural locomotion system - ASSERTING DOMINANCE17
145.Testing procedural locomotion with fixed finger handling at high speeds2
146.The Splittening - Particles work turned debugging session!15
147.Playing all MMC 2025 entries in Resonite - Part 6 out of 147TO THE TOP
148.The Splittening - Hands work!64
149.Awwdio - this is peak Resonite testing67
150.Playing all MMC 2025 entries in Resonite - Part 5 out of 1410
151.New mesh buffer upload - mostly working13
152.Identified the source of issue for particle trails5
153.Procedural locomotion animation - diagnosing the system4
154.PhotonDust - Debugging rotation inconsistencies2
155.PhotonDust - Particle lights & mesh particles26
156.The Splittening - Text works! Debugging things!9
157.Procedural locomotion system - testing reworked walk cycle18
158.I stole the Yellowstone Morning Glory Pool! #3dscanning #furry #StealAllReality #resonite57
159.Playing all MMC 2025 entries in Resonite - Part 8 out of 1413
160.Procedural locomotion system - first finger test4
161.Diagnosing over-eager steppies7
162.Playing all MMC 2025 entries in Resonite - Part 3 out of 1416
163.Procedural locomotion animation - things are looking up!29
164.Procedural locomotion animation - crouching support5
165.PhotonDust origin radial velocity module19
166.Separate audio output for the streaming camera47
167.Procedural locomotion system - SPIIIIIN!11
168.Procedural locomotion animation - added wobbling to diagnose over-eager steppies12
169.The Splittening - Frame Timing Weirdness26
170.The Splittening - Unity Native Video playback audio works!38
171.Improved rotation detection in VR12
172.PhotonDust - particle trail lifetime & width initializers4
173.Playing all MMC 2025 entries in Resonite - Part 14 out of 1413
174.Procedural locomotion animation - silly hands14
175.Procedural locomotion animation - fixed up space issues, variety of tests8
176.Importing Gaussian Splats into Resonite78
177.Gaussian Splats - Morton Reordering16
178.The Splittening - Resonite can shutdown now turned Black Mesa ride47
179.PhotonDust - Modulating velocity & color with 3D texture6
180.PhotonDust - Ribbon splitter modules9
181.Awwdio - fixed up latency issues and audio clicking!19
182.Improved feet handling while standing still in VR30
183.Procedural locomotion animation - testing arm swinging6
184.Testing PhotonDust particle collision robustness16
185.Procedural locomotion animation - more progress on running gait6
186.The Splittening - Fixed up procedural texture race condition!26
187.The Splittening - Cameras work! CameraPortals still borked20
188.Adding splay to jump animations3
189.Mesh upload - bone bindings not quite working right...8
190.Playing all MMC 2025 entries in Resonite - Part 4 out of 1410
191.The Splittening - Hitting a major milestone - stuff is starting to become usable!34
192.Gaussian Splat VRAM compression not working right16
193.PhotonDust - color over lifetime module10
194.Playing all MMC 2025 entries in Resonite - Part 9 out of 1411
195.PhotonDust - Radial Force18
196.PhotonDust lives! First simple test of the new particle system23
197.Footstep sound effect system - WOW21
198.Procedural locomotion animation - configuration parameters14
199.Finger pose multiplexer & modifier9
200.The Splittening - UMP (libVLC) audio works finally!32