2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Hit Block With Yo Fat Ass (GG) | 2:44 | 150 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Gain More Speed Sliding Down Slopes (GG) | 3:22 | 20 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fireballs Exit Your Person At A Slight Ascending Arc (GG) | 2:18 | 8 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fireballs Exit Your Person At A Great Ascending Arc (GG) | 2:07 | 2 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fireballs Are Super Slow (GG) | 2:30 | 21 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fireballs Are Super Fast (GG) | 2:09 | 53 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fireballs Are Faster (GG) | 2:15 | 3 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Finish Levels Automatically (GG) | 2:00 | 18 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fill Levels With Moving Platforms (Castle Edition) (GG) | 2:28 | 35 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Fill All Levels With Moving Platforms (GG) | 3:03 | 22 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Enter Pipes Quickly (GG) | 2:28 | 9 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Enter Levels Quickly (GG) | 2:05 | 8 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Enemy Numbers Are Multiplied (GG) | 2:16 | 4 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Enemies Continually Hit Anywhere (Rain of Blood Edition) (GG) | 40:57 | 105 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Dry Bones Never Falls (GG) | 2:42 | 39 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Dry Bones Does Not Stay Put After Being Stomped (GG) | 2:22 | 28 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Card Game Always Appears When You Complete A Level (GG) | 2:38 | 35 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Stomp Most Enemies (GG) | 2:20 | 10 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Move Left Or Right In Quicksand (GG) | 3:22 | 14 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Kick Most Enemies (GG) | 2:12 | 4 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Kick Grab & Stomp Most Enemies (GG) | 2:33 | 10 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Kick & Grab Most Enemies (GG) | 3:05 | 28 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Gain The Magic White Power From More Types of Blocks (GG) | 2:49 | 26 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Can Enter Levels Anywhere & Re-Enter Beaten Levels (GG) | 3:22 | 42 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Bump Or Break Playable Blocks From Any Side (GG) | 5:14 | 12 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Bump Or Break Playable Blocks From Above (GG) | 2:12 | 14 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - Boomerang Fireballs (GG) | 2:22 | 21 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Wooden Blocks Become Regular Bricks (GG) | 1:53 | 14 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Wooden Blocks Will Be Loaded As Note Blocks (GG) | 1:55 | 0 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Wooden Blocks Will Be Loaded As Ice Blocks (GG) | 1:59 | 14 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Coin Blocks Will Be Loaded As Regular Bricks (GG) | 1:43 | 0 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Coin Blocks Will Be Loaded As Note Blocks (GG) | 1:50 | 1 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Single Coin Blocks Will Be Loaded As Ice Blocks (GG) | 2:16 | 12 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Regular Bricks Will Be Loaded As Ice Blocks (GG) | 2:19 | 24 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Levels & Areas Have Jumping Fish (GG) | 4:01 | 9 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Free Spinning Coins Will Be Loaded As Note Blocks (GG) | 2:07 | 4 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros 3 (NES) - All Free Spinning Coins Will Be Loaded As Ice Blocks (GG) | 2:32 | 14 | | Super Mario Bros. 3
|
2012-02-24 | GSCentral - Super Mario Bros (NES) - Extra Life Every 10 Coins (GG) | 4:16 | 36 | | Super Mario Bros.
|
2012-02-24 | GSCentral - Super Mario Bros (NES) - All Turtles Have 1UP (GG) | 2:08 | 7 | | Super Mario Bros.
|
2012-02-24 | GSCentral - Super Mario Bros (NES) - All Night On All Stages (GG) | 3:57 | 8 | | Super Mario Bros.
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Snifit Spits Invincibility Stars (GG) | 2:04 | 5 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Snifit Spits Flying Carpets (GG) | 1:47 | 26 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Snifit Spits Eggs (GG) | 1:35 | 20 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros (NES) - Snifit Spits 1UP Mushrooms (GG) | 1:57 | 10 | | Super Mario Bros.
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Slower Enemies x4 (PRG1) (GG) | 2:45 | 10 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Slower Enemies x3 (PRG1) (GG) | 2:29 | 17 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Slower Enemies x2 (GG) | 3:13 | 8 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Slower Enemies x1 (PRG1) (GG) | 2:18 | 9 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Shyguys Shoot Bullets (PRG0) (GG) | 3:16 | 25 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Shyguys Jump & Shoot Bullets (PRG0) (GG) | 2:47 | 6 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Quickly Move Left Or Right While On A Flying Carpet (GG) | 5:39 | 23 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - No Gravity For Enemies & Items (GG) | 5:50 | 8 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Lifted Enemies & Items Produce Flying Carpets (GG) | 5:55 | 22 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Grass Always Produces Coins (GG) | 2:24 | 2 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Many Enemies Will Hop Around and Chase You (PRG0) (GG) | 5:05 | 8 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Enemies Keep Bouncing After Being Dropped (PRG0 Only) (GG) | 4:13 | 3 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Birdo Spits Koopa Shells (GG) | 1:41 | 32 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Birdo Spits Out Small Vegetables (GG) | 1:38 | 22 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Birdo Spits Invincibility Stars (GG) | 1:53 | 46 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario Bros 2 (NES) - Birdo Spits Explosions (GG) | 1:37 | 2 | | Super Mario Bros. 2
|
2012-02-24 | GSCentral - Super Mario 64 (N64) - Hit Anywhere (Part 2) (GS) | 4:54 | 7 | | Super Mario 64
|
2012-02-24 | GSCentral - Super Mario 64 (N64) - Hit Anywhere (Part 1) (GS) | 26:10 | 24 | | Super Mario 64
|
2012-02-23 | GSCentral - Spy Hunter (NES) - The Road Doesn't Split, Road Is Much Wider (GG) | 2:42 | 16 | | Spy Hunter
|
2012-02-23 | GSCentral - Splatter House - Wanpaku Graffiti (J) (NES) - Start A New Game To View The Ending (GG) | 2:24 | 8 | | Splatterhouse: Wanpaku Graffiti
|
2012-02-23 | GSCentral - R-Type (GB) - Invincibility (GG) | 4:51 | 22 | | R-Type
|
2012-02-23 | GSCentral - R-Type (GB) - Hit Anywhere (GG) | 2:45 | 13 | | R-Type
|
2012-02-23 | GSCentral - R-Type (GB) - One Hit Kills (GG) | 5:15 | 12 | | R-Type
|
2012-02-23 | GSCentral - Rollerball (NES) - Ball Falls More Slowly Than Usual (GG) | 4:09 | 22 | | Rollerball
|
2012-02-23 | GSCentral - Pitfall - The Mayan Adventure (SNES) - Replace Main Game With Original Pitfall Game (GG) | 3:02 | 128 | | Pitfall: The Mayan Adventure
|
2012-02-23 | GSCentral - Phantom Fighter (NES) - Hit Anywhere (GG) | 6:56 | 20 | | Phantom Fighter
|
2012-02-23 | GSCentral - P.O.W. (NES) - Fewer Enemies (GG) | 3:28 | 9 | | P.O.W.: Prisoners of War
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Snow Falls On The 1st Section of Stage 1 (GG) | 2:19 | 19 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Running Jason (GG) | 1:40 | 13 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Most Walking Enemies Move Slower (GG) | 3:03 | 5 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Most Walking Enemies Move Much Faster (GG) | 4:09 | 7 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Most Walking Enemies Fall Through The Floor (GG) | 2:24 | 0 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Most Walking Enemies Are Lower Than Normal (GG) | 3:04 | 0 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden II (NES) - Most Green Enemies Have An Orange Tint (GG) | 3:06 | 2 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden II (NES) - Glitched 2nd Stage Boss (GG) | 2:26 | 6 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - Glitched Ashtar (GG) | 2:15 | 32 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy On Stage Is Fast Moving Red Spider Like Creature (GG) | 1:40 | 6 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy Is Red Spider Like Creature (GG) | 1:42 | 7 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy Is Glitched (Jumping Creature) (GG) | 1:48 | 3 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy Is Glitched, Jacquio P. Flying Form (GG) | 2:13 | 4 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy Is Glitched Guns (GG) | 1:41 | 5 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - Ninja Gaiden 2 (NES) - 1st Enemy Is Disc Thrower On Stage 1 (NES) | 2:00 | 1 | | Ninja Gaiden II: The Dark Sword of Chaos
|
2012-02-23 | GSCentral - New Super Mario Bros (NDS) - Start Level As Blue Shell Mario (AR) | 7:42 | 118 | | New Super Mario Bros.
|
2012-02-23 | GSCentral - New Super Mario Bros (NDS) - Size Mod - Paper Mario (AR) | 3:49 | 244 | | New Super Mario Bros.
|
2012-02-23 | GSCentral - New Super Mario Bros (NDS) - Giant Mario - Size Mod (AR) | 5:06 | 12,578 | | New Super Mario Bros.
|
2012-02-23 | GSCentral - New Super Mario Bros (NDS) - Always Shoot Fireballs (AR) | 4:46 | 46 | | New Super Mario Bros.
|
2012-02-23 | GSCentral - New Ghostbusters II (NES) (Prototype) - Infinite Lives/Credits/Invincibility (GG) | 5:32 | 52 | | New Ghostbusters II
|
2012-02-23 | GSCentral - Monopoly (NES) - Max Cash P1 (PAR) | 39:30 | 12 | | Monopoly
|
2012-02-23 | GSCentral - Mario Kart DS (NDS) - Shyguy's Kart (AR) | 3:46 | 264 | | Mario Kart DS
|
2012-02-23 | GSCentral - Mario Kart DS (NDS) - Always 150cc (AR) | 3:48 | 39 | | Mario Kart DS
|
2012-02-23 | GSCentral - Legend of Zelda - TOoT (V1.2) (N64) - Hit Anywhere, Get Items Anywhere (Fields) (GS) | 13:59 | 37 | | The Legend of Zelda: Ocarina of Time
|
2012-02-23 | GSCentral - Legend of Zelda - TOoT (V1.2) (N64) - Hit Anywhere, Get Items Anywhere (Deku Tree) (GS) | 7:18 | 31 | | The Legend of Zelda: Ocarina of Time
|
2012-02-23 | GSCentral - Killer Instinct Gold (N64) - Hit Anywhere (GS) | 13:45 | 101 | | Killer Instinct Gold
|
2012-02-23 | GSCentral - Kid Icarus (NES) - Walkthrough Walls (GG) | 3:21 | 24 | Walkthrough | Kid Icarus
|
2012-02-23 | GSCentral - Kid Icarus (NES) - Some Enemies Change For Pit Character (GG) | 3:10 | 72 | | Kid Icarus
|
2012-02-23 | GSCentral - Kid Icarus (NES) - Snake Pit (GG) | 2:12 | 12 | | Kid Icarus
|