1. | GSCentral - Galaxian (U) (NES) - Auto Fire & Invincible (PAR) | 0 | | Galaxian
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2. | GSCentral - Super James Pond (E) (GB) - Start With Max Health Units (GG) | 0 | | Super James Pond
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3. | GSCentral - Teenage Mutant Hero Turtles (GENESIS) - HH - One Hit Kills & Some Hit Anywhere (GG) | 0 | | Teenage Mutant Ninja Turtles: The Hyperstone Heist
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4. | GSCentral - Chakan The Forever Man (GEN) - Weapon Modifier (01 - Spronged Weapon) (PAR) | 0 | | Chakan: The Forever Man
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5. | GSCentral - Flintstones - RofD&H (NES) - Frankenstein Caveman (#DA) (PAR) | 0 | | DuckTales
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6. | GSCentral - Ninja Boy (GB) - Hit Anywhere (GG) | 0 | | Ninja Boy
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7. | GSCentral - Battle Arena Toshinden (GB) - No Time, Defeat CPU In 1 Hit (GS) | 0 | | Battle Arena Toshinden
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8. | GSCentral - R.B.I. Baseball (NES) - Fast Pitches (Both Players) (GG) | 0 | | R.B.I. Baseball 2
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9. | GSCentral - Super Mario Bros 3 (NES) - Can Move Left Or Right In Quicksand (GG) | 0 | | Super Mario Bros. 3
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10. | GSCentral - Goof Troop (SNES) - Get Items From Anywhere (GG) | 0 | | Goof Troop
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11. | GSCentral - Asterix and The Great Rescue - Always Electric | 0 | | Asterix and the Great Rescue
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12. | GSCentral - Wardner (U) (GENESIS) - High Jump (GG) | 0 | |
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13. | GSCentral - Shadow Warriors (E) (GB) - Don't Stop Blinking After Taking Damage (GG) | 0 | |
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14. | GSCentral - Gremlins 2 - The New Batch (W) (GB) - Invulnerability Against Tall Gremlins (GG) | 0 | | Gremlins 2: The New Batch
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15. | GSCentral - Whomp Em (NES) - Walk Through Enemies (PAR) | 0 | Walkthrough | Whomp 'Em
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16. | GSCentral - Cosmo Tank (GB) - Hit Anywhere (GG) | 0 | | Cosmo Tank
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17. | GSCentral - Mighty Final Fight (NES) - Infinite Health P1, Have Max EXP (PAR) | 0 | | Mighty Final Fight
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18. | GSCentral - Chuuka Taisen (J) (NES) - Shot Modifier (03 - Double Shot) (PAR) | 0 | |
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19. | GSCentral - Kuusou Kagaku Sekai Gulliver Boy (J) (SNES) - Infinite Health, Quick Level Up (GG) | 0 | |
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20. | GSCentral - Osu!! Karatebu (J) (SNES) - Play As Chiyo Moyo (PAR) | 0 | | osu!
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21. | GSCentral - Garfield - A Week of Garfield (J) - High Jump (PAR) (NES) | 0 | | A Week of Garfield
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22. | GSCentral - Batman The Animated Series (GB) - Infinite Batarangs, Invulnerability (Blink) (GG) | 0 | | Batman: The Animated Series
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23. | GSCentral - Final Zone (GENESIS) - Infinite Health (PAR)/Destroy One Enemy To Advance Level (GG) | 0 | |
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24. | GSCentral - Mega Man X2 (SNES) - Enemies Always Drop Items (Extra Life) (GG) | 0 | | Mega Man X2
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25. | GSCentral - Asterix (UE) (GB) - Invulnerability (GG) | 0 | |
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26. | GSCentral - Asteroids (GB) - Invulnerability (GG) | 0 | | Asteroids
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27. | GSCentral - PGA Tour Golf (SNES) - Ball Goes in From Anywhere (GG) | 0 | | PGA Tour Golf
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28. | GSCentral - Marvel Nemesis (E) (NDS) - Character Modifier Player 1 (Spider Man) (AR) | 0 | | Marvel Nemesis: Rise of the Imperfects
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29. | GSCentral - Lone Ranger, The (NES) - Invincible (PAR) | 0 | |
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30. | GSCentral - Pang (U) (GB) - Invulnerability (GG) | 0 | |
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31. | GSCentral - Bubble Bobble (Game Gear) - Invincibility (PAR) | 0 | | Bubble Bobble
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32. | GSCentral - Mystical Ninja (GB) - Hit Anywhere (Main Weapon) (GG) | 0 | |
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33. | GSCentral - Teenage Mutant Ninja Turtles 3 - Mutant Nightmare (E) (NDS) - All Levels Open (AR) | 0 | | Teenage Mutant Ninja Turtles 3: Mutant Nightmare
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34. | GSCentral - Last Battle (GEN) - Dark Background (GG) | 0 | | Shinobi III: Return of the Ninja Master
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35. | GSCentral - Adv. In The Magic Kingdom (NES) - Hit Anywhere Candles In H Mansion Level/I.Candles (GG) | 0 | | Adventures in the Magic Kingdom
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36. | GSCentral - Q Boy Sachen (Pirate) (NES) - Infinite Health/Infinite Lives (PAR) | 0 | | Super Mario Bros.
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37. | GSCentral - Legend of Zelda (NES) - Play Zelda In Black & White (GG) | 0 | | The Legend of Zelda
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38. | GSCentral - Super Mario Bros 2 (PRG0) (NES) - Only Snifits Spit Fireballs (GG) | 0 | | Super Mario Bros. 2
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39. | GSCentral - Asteroids & Missile Command (GB) - Infinite Lives (GS) | 0 | | Missile Command
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40. | GSCentral - Battle Zeque Den (J) (SNES) - Invincibility (PAR) | 0 | | Battle Zeque Den
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41. | GSCentral - Super Mario World (SNES) - Spawn Extra Life in Reserve Box (GG) | 0 | | Todd McFarlane's Spawn: The Video Game
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42. | GSCentral - TMNT (GBA) - Get Items From Anywhere (AR) | 0 | | TMNT
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43. | GSCentral - Super Mario Bros 3 (NES) - Question Box Modifier (77 - 1UP) (PAR) | 0 | | Super Mario Bros. 3
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44. | GSCentral - Ms Pac Man (GEN) - Invincible (GG) | 0 | |
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45. | GSCentral - Batman (NES) - Suit Palette Modifiers (CC CC - Dark Blue) (PAR) | 0 | | Batman: The Video Game
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46. | GSCentral - Pocket Bomberman (GBC) - Hit Anywhere (GG) | 0 | | Pocket Bomberman
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47. | GSCentral - Sqoon (NES) - Max Humans Rescued/Invincible (PAR) | 0 | | Sqoon
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48. | GSCentral - Puzzled (GameBoy Color) - Clear Level Automatically (GG) | 0 | |
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49. | GSCentral - Mr.Chin's Gourmet Paradise (GB) - Invulnerability After Losing A Life (GG) | 0 | | Mr. Chin's Gourmet Paradise
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50. | GSCentral - Castlevania Legends (GB) - Invincibility (GG) | 0 | | Castlevania Legends
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51. | GSCentral - Cool Spot (GB) - Blink Longer After Taking Damage (GG) | 0 | | Cool Spot
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52. | GSCentral - Mega Man 3 (NES) - Untouchable (PAR) | 0 | | Mega Man 3
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53. | GSCentral - Blaster Master 2 (GEN) - While On Foot, Press UP To Climb (GG) | 0 | | Blaster Master 2
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54. | GSCentral - Base Wars (NES) - Every Pitch is a Strike (GG) | 0 | |
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55. | GSCentral - Galactic Protector (UE) (SMS) - Infinite Health, Infinite Lives (PAR) | 0 | | Galactic Protector
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56. | GSCentral - Toejam & Earl 2 Panic on Funkotron (GEN) - Super High Jump (GG) | 0 | |
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57. | GSCentral - Mega Man 2 (NES) - Start Stage From Last Checkpoint (PAR) | 0 | | Mega Man 2
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58. | GSCentral - Mickey Mouse (UE) (GB) - Can Open Locked Door Without 8 Keys (GG) | 0 | | Super Mario Land 2: 6 Golden Coins
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59. | GSCentral - Super Mario Bros 3 (NES) - Enemy Modifiers (59 = Bouncing Flame Chain) (PAR) | 0 | | Super Mario Bros. 3
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60. | GSCentral - Virtua Fighter 2 (GEN) - CPU Always Slides Out of The Ring (GG) | 0 | | Virtua Fighter 2
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61. | GSCentral - Hurricanes, The (GENESIS) - Jump Midair (PAR) | 0 | | California Games
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62. | GSCentral - Soul Blazer (SNES) - One Hit Kills (GG) | 0 | | Soul Blazer
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63. | GSCentral - Kirby's Dream Land (GB) - Inhale From Anywhere Enemies and Items (GG) | 0 | | Kirby's Dream Land
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64. | GSCentral - Super Mario Bros 3 (NES) - Enemy Modifiers (44 = Falling Platform) (PAR) | 0 | | Super Mario Bros. 3
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65. | GSCentral - Dragon Ball GT Transformation (AR GBA V3) - Hit Anywhere | 0 | | Dragon Ball GT: Transformation
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66. | GSCentral - Super Solitaire (SNES) - Free Cells - Move Cards To Any Pile (GG) | 0 | | Super Solitaire
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67. | GSCentral - Chester Cheetah - Too Cool To Fool (SNES) - Get Paw Coins From Anywhere (GG) | 0 | | Chester Cheetah: Too Cool to Fool
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68. | GSCentral - Ninja Kun - Ashura no Shou (J) (NES) - Always Have XX Weapon (Shuriken) (PAR) | 0 | | Ninja-Kid
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69. | GSCentral - Kid Kool (NES) - Background Color Modifier (Dark Blue - 22) (PAR) | 0 | | Kid Kool
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70. | GSCentral - Power League (J) (PCE) (ME) - Hit A Homerun | 0 | | Baseball
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71. | GSCentral - Nail 'N' Scale (GB) - Start With 9 Lives (GG) | 0 | |
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72. | GSCentral - Mario Golf 64 (N64) - No Wind, Unlimited Power Hits P1 (GS) | 0 | | Mario Golf
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73. | GSCentral - Gimmick! (J) (NES) - Level Modifier (07 - Special Ending) (PAR) | 0 | | Gimmick!
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74. | GSCentral - Mega Man (NES) - Level Highlighter (07 - Dr Wily Stage 2) (PAR) | 0 | | Mega Man
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75. | GSCentral - TMNT (Russian) (Unl) (GEN) - Infinite Health P1/1 Hit Kills Most Enemies (PAR) | 0 | | Teenage Mutant Ninja Turtles
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76. | GSCentral - Wai Wai World (J) (NES) - Set Weapons For All Characters/Infinite Keys (99) (PAR) | 0 | | Wai Wai World
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77. | GSCentral - Shatterhand (NES) - Infinite Lives P1, Max Score P1 (PAR) | 0 | | Shatterhand
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78. | GSCentral - Wayne's World (NES) - Infinite Time, Infinite Health (PAR) | 0 | | Wayne's World
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79. | GSCentral - Excitebike (NES) - Stick to Ramps (GG) | 0 | | Excitebike
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80. | GSCentral - Equinox (SNES) - Walk Through Walls (GG) | 0 | Walkthrough | Equinox
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81. | GSCentral - Samurai Shodown (GENESIS) - Hit Anywhere (Both Players) (GG) | 0 | | Samurai Shodown
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82. | GSCentral - Imperium (U) (SNES) - Invincibility, Infinite Bombs (GG) | 0 | | Imperium
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83. | GSCentral - Vice - Project Doom (NES) - Hit Anywhere (Side Scrolling) (GG) | 0 | | Vice: Project Doom
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84. | GSCentral - Demons Crest (SNES) - Rapid Fire (GG) | 0 | | Demon's Crest
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85. | GSCentral - Mega Man Xtreme 2 (GBC) - Get Items From Anywhere, Invincibility (GG) | 0 | | Mega Man Xtreme 2
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86. | GSCentral - Mega Man Xtreme 2 (GB) - Shoot More Than 3 Bullets (GS) | 0 | | Mega Man Xtreme 2
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87. | GSCentral - Pokemon Yellow Version (UE) (GBC) - Opponent Doesn't Attack (GG) | 0 | | Pokémon Yellow
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88. | GSCentral - Dr Robotnik's Mean Bean Machine (GEN) - Game Only Uses 2 Colours Total (2 Codes) (GG) | 0 | | Dr. Robotnik's Mean Bean Machine
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89. | GSCentral - Brave Battle Saga (C) (GEN) - 65 535 Gold Per Battle/Attack Bar Always Full (GG) | 0 | | Brave Battle Saga - The Legend of The Magic Warrior
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90. | GSCentral - Speedy Gonzales - Aztec Adventure (GBC) - Walk On Air (GG) | 0 | | Speedy Gonzales: Aztec Adventure
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91. | GSCentral - Rayman (GBC) - Get Items Anywhere (GG) | 0 | | Rayman
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92. | GSCentral - Bonk's Adventure (Magic Engine) - Bonk Slides On Ground (PC Engine) | 0 | | Bonk's Adventure
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93. | GSCentral - Super Mario Kart (SNES) - 1000 Speed No Dust (GG) | 0 | | Super Mario Kart
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94. | GSCentral - Kirby's Dream Land 2 (GB) - Get Items From Anywhere (GG) | 0 | | Kirby's Dream Land 2
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95. | GSCentral - Hammerin' Harry (E) (NES) - Enemies Die Automatically (PAR) | 0 | | Super Mario Bros.
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96. | GSCentral - Action In New York (E) (NES) - Invincibility, One Hit Kills (GG) | 0 | | S.C.A.T.: Special Cybernetic Attack Team
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97. | GSCentral - GoldenEye 007 (N64) - Cloned People (Grey Haired Lady In Bright Blue Blouse) (GS) | 0 | | GoldenEye 007
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98. | GSCentral - Final Fight 2 (SNES) - Infinite Lives/Infinite Time (GG) | 0 | | Final Fight 2
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99. | GSCentral - Artelius (J) (NES) - Hit Anywhere, Invincibility (GG) | 0 | | Artelius
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100. | GSCentral - Super Mario World (SNES) - Spawn Block Koopa (PAR) | 0 | | Super Mario World
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