301. | Contents of Hitboxes May Have Shifted During Neutral | 279 | | Guilty Gear Xrd
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302. | Watch yo' tech, bro. WATCH YO' TECH | 283 | | BlazBlue: Central Fiction
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303. | showing my 'Jam-gorilla' roots with Litchi | 284 | | BlazBlue: Central Fiction
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304. | Air Throw can be Better than Blocking | 288 | | Guilty Gear Xrd
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305. | Proving Vlov is a War Criminal (comments edition) - Melty Blood: Type Lumina | 288 | | Melty Blood: Type Lumina
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306. | BBCF highlights to get hyped for rollback | 291 | | BlazBlue: Central Fiction
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307. | Backwards Hitbox GOT HANDS | 293 | | Guilty Gear -STRIVE-
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308. | JoJo's is in Melty Blood: Type Lumina #Shorts | 297 | | Melty Blood: Type Lumina
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309. | Guilty Gear's WHAT IF...? (Replay Takeover) | 299 | | Guilty Gear -STRIVE-
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310. | Slayer-fucius asking the real questions | 302 | | Guilty Gear Xrd
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311. | 2-Frame Window to Be Cool | 302 | | Guilty Gear Xrd
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312. | Should've teched that, Es tier | 305 | | BlazBlue: Central Fiction
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313. | the inner-machinations of a Naoto player's mind | 310 | | BlazBlue: Central Fiction
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314. | How it REALLY feels to Potemkin shield | 310 | | Guilty Gear Xrd
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315. | Hidden Donkey Kong sound in Terumi super (a.k.a. all Terumis are Smash players) | 314 | | BlazBlue: Central Fiction
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316. | How to beat Izanami Ribcage | 315 | | BlazBlue: Central Fiction
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317. | doing the same move be like | 321 | | Guilty Gear Xrd
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318. | Advanced Slayer BnB Guide | (feat. character specific combos) | 325 | Guide | Guilty Gear Xrd
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319. | Avoid everything by sliding on the ground funny | 326 | | Guilty Gear Xrd
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320. | Monke doesn't BLOCK - only PARRIES (or gets hit) | 328 | | Street Fighter III
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321. | the fair interactions the Guilty Gear series was known for | 328 | | Guilty Gear -STRIVE-
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322. | Imagine Actually Hitting Your Opponent | 330 | | Guilty Gear Xrd
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323. | Shielding Burst Is Cool But... | 330 | | Melty Blood: Type Lumina
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324. | Rollback Jumpscare | Guilty Gear Xrd: Rev 2 | 330 | | Guilty Gear Xrd
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325. | Projectiles can Ignore Super-Flash | 332 | | Guilty Gear Xrd
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326. | Don't say you'll bait burst, DO IT | 332 | | BlazBlue: Central Fiction
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327. | What's the Oki? Gold Burst Throw. | 337 | | Guilty Gear Xrd
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328. | ground based footsies, Strive players will feel right at home | 338 | | BlazBlue: Central Fiction
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329. | Willingly Put Yourself in Danger | 339 | | Guilty Gear Xrd
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330. | Top-Tier Johnny's 6P ALMOST as good as a Mid-Tier's | 342 | | Guilty Gear Xrd
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331. | Supers aren't as invincible as you think | 343 | | Guilty Gear Xrd
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332. | Round Start Burst Throw | 343 | | Guilty Gear -STRIVE-
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333. | The Pavlovian Response in fighting games | 344 | | Guilty Gear Xrd
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334. | Your buttons never really go away | 345 | | Guilty Gear Xrd
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335. | Error 404: Hitbox Not Found | 346 | | Guilty Gear -STRIVE-
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336. | Sol Badguy's Fastest Overhead | 350 | | Guilty Gear Xrd
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337. | Plus R is an honest game with NO JANK | 351 | | Guilty Gear -STRIVE-
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338. | Slayer is also a War Criminal | 352 | | Guilty Gear -STRIVE-
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339. | I-NO's All-Purpose Special Move | 352 | | Guilty Gear Xrd
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340. | From War Criminal to Present Day: Roa Full Comparison - MBTL to MBAACC | 354 | | Melty Blood: Type Lumina
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341. | How low can you Izuna drop? | 356 | | BlazBlue: Central Fiction
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342. | Watch Yo Tech - Melty Blood: Type Lumina | 358 | | Melty Blood: Type Lumina
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343. | "Bang doesn't use the umbrella" | 360 | | BlazBlue: Central Fiction
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344. | Johnny "No-Legs" Top Tier | 362 | | Guilty Gear Xrd
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345. | Guilty Gear's RNG is Fair | 363 | | Guilty Gear Xrd
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346. | Becoming a Tager main like | 365 | | BlazBlue: Central Fiction
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347. | Dead Angle is a cool mechanic (to avoid) | 366 | | Guilty Gear -STRIVE-
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348. | When You Need to Make a Comeback but just Watched Xiao - Melty Blood: Type Lumina | 366 | | Melty Blood: Type Lumina
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349. | You don't need to break your fingers for Naoto | 367 | | BlazBlue: Central Fiction
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350. | Clark should be KoF clickbait TBH | 370 | | The King of Fighters XV
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351. | when is it my turn? | 371 | | Guilty Gear -STRIVE-
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352. | This Combo will make you say "YES!" | 375 | | Guilty Gear -STRIVE-
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353. | When the Announcer LIES to You | 395 | | Guilty Gear -STRIVE-
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354. | why does Azrael have a DP | 376 | | BlazBlue: Central Fiction
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355. | Spaghetti's on this Slayer Already | 377 | | Guilty Gear -STRIVE-
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356. | DP's sound different if it kills - did you know? | 379 | | Guilty Gear -STRIVE-
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357. | Maximum CHESTO for Rollback | 379 | | BlazBlue: Cross Tag Battle
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358. | Every Pickup Matters | 381 | | Guilty Gear -STRIVE-
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359. | Slayer's Dancer Legs | 383 | | Guilty Gear -STRIVE-
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360. | Why Mashing "Works" | 383 | | Guilty Gear Xrd
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361. | When PARRY is a movement option | 383 | | The King of Fighters XV
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362. | How to Back Dash Cancel (BDC) with Slayer Under 1 Minute | 385 | Guide | Guilty Gear Xrd
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363. | Did he just walk up slowly..and THROW? | 386 | | Guilty Gear Xrd
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364. | Roa's Hitboxes Are Fair and Balanced - Melty Blood: Type Lumina | 388 | | Melty Blood: Type Lumina
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365. | Punishing DP in Guilty Gear is harder than you think | 397 | | Guilty Gear -STRIVE-
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366. | Neco Choas Has OP Claw Hand #Shorts | 393 | |
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367. | You can COMBO on BURST?? | 393 | | Guilty Gear -STRIVE-
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368. | When clashing DOESN'T cause Danger Time | 395 | | Guilty Gear Xrd
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369. | Losing by 1 frame & Grabbing DP | 402 | | Guilty Gear -STRIVE-
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370. | The Art of the Gold Burst Throw | 403 | | Guilty Gear Xrd
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371. | "Just don't let Faust throw items" | 406 | | Guilty Gear -STRIVE-
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372. | YOU GET WHAT YOU DESERVE | 407 | | Guilty Gear -STRIVE-
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373. | Aoko Trailer moveset comparison [MBTL vs MBAACC] | 408 | | Melty Blood: Type Lumina
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374. | The Joy of Anti-Air Grabs | 501 | | Street Fighter 6
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375. | when you get hit so hard in BBTAG you ANIMORPH into Naoto | 408 | | BlazBlue: Cross Tag Battle
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376. | the 'Router Kick' tech | 408 | | Guilty Gear -STRIVE-
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377. | Bedman Players RISE UP! (then lie back down) | 413 | | Guilty Gear Xrd
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378. | the solution to Azrael DP | 417 | | BlazBlue: Central Fiction
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379. | Perfect Spacing (it's never an accident) | 418 | | Guilty Gear -STRIVE-
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380. | good ol' unblockable, nothin' beats that | 418 | | Guilty Gear Xrd
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381. | Neco Arc got hands - #Shorts | 418 | |
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382. | The Tragedy of the Hero Burst | 418 | | Guilty Gear Xrd
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383. | what i get for dropping Tager | 420 | | BlazBlue: Central Fiction
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384. | Danger Time is now JoJo's Time | 422 | | Guilty Gear -STRIVE-
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385. | How to Overcome the "bad" Matchup | 424 | | Guilty Gear -STRIVE-
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386. | Slayer's Trade Offer | 424 | | Guilty Gear -STRIVE-
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387. | Error 405: Hitbox Definitely Found | 425 | | Guilty Gear -STRIVE-
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388. | Aoko Day 0 Combo Guide (with notation) - [MBTL] | 427 | Guide | Melty Blood: Type Lumina
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389. | The reason you play Slayer: | 428 | | Guilty Gear Xrd
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390. | the mind of an Izanami player | 430 | | BlazBlue: Central Fiction
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391. | When Tohno Robs you of your Last Arc - Melty Blood: Type Lumina | 430 | | Melty Blood: Type Lumina
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392. | Use It or Lose It: Meter Management in Xrd | 440 | | Guilty Gear Xrd
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393. | good guy Slayer gives you a shoulder to cry on | 443 | | Guilty Gear Xrd
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394. | Ciel and Roa are Marvel Characters - Melty Blood: Type Lumina | 443 | | Melty Blood: Type Lumina
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395. | local Azrael tries crayons instead of glue | 445 | | BlazBlue: Central Fiction
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396. | 'Invincible from the knees up' | 450 | | Guilty Gear -STRIVE-
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397. | Staredowns in Neutral be like | 455 | | Guilty Gear Xrd
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398. | Slayer's "Useless" Air Super | 456 | | Guilty Gear Xrd
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399. | Whiff punishing with the SCHMOVEMENT | 457 | | Guilty Gear Xrd
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400. | Becoming ONE with your Anime Fighting Game character | 457 | | Guilty Gear Xrd
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