201. | Venom Throw Oddity - Big Ball Glitch | 499 | | Guilty Gear -STRIVE-
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202. | Losing against Mai? Knowledge check her | 499 | | BlazBlue: Central Fiction
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203. | Legacy Slayer Player Tries Strive | Guilty Gear -Strive- | 530 | | Guilty Gear -STRIVE-
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204. | Zato-1 - Guilty Gear's Master of Puppet Pressure | 644 | | Guilty Gear Xrd
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205. | in light of recent announcement, Melty is still fun | 490 | | Melty Blood: Type Lumina
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206. | How to +R Sol under 1 minute | 489 | | Guilty Gear -STRIVE-
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207. | Grab their Supers, please | 478 | | Guilty Gear Xrd
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208. | Stun: When Damage Isn't Enough | 473 | | Guilty Gear Xrd
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209. | I'm a recovering grappler player, i must repent | 473 | | BlazBlue: Central Fiction
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210. | When Mashing turns to Brain Rot | 472 | | Guilty Gear Xrd
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211. | susan's sussy sword loops | 472 | | BlazBlue: Central Fiction
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212. | Anti-Sol Bad-Guide | Guilty Gear Xrd Rev 2 | 470 | Guide | Guilty Gear Xrd
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213. | Low Damage Game (Vol. 4) | 470 | | Guilty Gear Xrd
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214. | with Carl, 'Your combo is my combo' | 469 | | BlazBlue: Central Fiction
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215. | Don't just block or throw burst... | 468 | | Guilty Gear Xrd
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216. | Speed Running Anji's Health Bar | 465 | | Guilty Gear -STRIVE-
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217. | Why you should be WIRED playing fighting games | 464 | | Guilty Gear -STRIVE-
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218. | You're never far from the corner against Pilebunker | 462 | | Guilty Gear Xrd
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219. | How to catch run-away Bridget | 458 | | Guilty Gear -STRIVE-
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220. | 'You just need one grab' - An anti-zoning PSA | 457 | | BlazBlue: Central Fiction
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221. | Becoming ONE with your Anime Fighting Game character | 457 | | Guilty Gear Xrd
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222. | Whiff punishing with the SCHMOVEMENT | 457 | | Guilty Gear Xrd
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223. | Slayer's "Useless" Air Super | 456 | | Guilty Gear Xrd
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224. | Staredowns in Neutral be like | 455 | | Guilty Gear Xrd
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225. | 'Invincible from the knees up' | 450 | | Guilty Gear -STRIVE-
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226. | local Azrael tries crayons instead of glue | 445 | | BlazBlue: Central Fiction
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227. | Ciel and Roa are Marvel Characters - Melty Blood: Type Lumina | 443 | | Melty Blood: Type Lumina
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228. | good guy Slayer gives you a shoulder to cry on | 443 | | Guilty Gear Xrd
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229. | Use It or Lose It: Meter Management in Xrd | 440 | | Guilty Gear Xrd
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230. | the mind of an Izanami player | 430 | | BlazBlue: Central Fiction
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231. | When Tohno Robs you of your Last Arc - Melty Blood: Type Lumina | 430 | | Melty Blood: Type Lumina
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232. | The reason you play Slayer: | 428 | | Guilty Gear Xrd
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233. | Aoko Day 0 Combo Guide (with notation) - [MBTL] | 427 | Guide | Melty Blood: Type Lumina
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234. | Error 405: Hitbox Definitely Found | 425 | | Guilty Gear -STRIVE-
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235. | Slayer's Trade Offer | 424 | | Guilty Gear -STRIVE-
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236. | How to Overcome the "bad" Matchup | 424 | | Guilty Gear -STRIVE-
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237. | Danger Time is now JoJo's Time | 422 | | Guilty Gear -STRIVE-
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238. | what i get for dropping Tager | 420 | | BlazBlue: Central Fiction
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239. | Neco Arc got hands - #Shorts | 418 | |
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240. | Perfect Spacing (it's never an accident) | 418 | | Guilty Gear -STRIVE-
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241. | The Tragedy of the Hero Burst | 418 | | Guilty Gear Xrd
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242. | good ol' unblockable, nothin' beats that | 418 | | Guilty Gear Xrd
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243. | the solution to Azrael DP | 417 | | BlazBlue: Central Fiction
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244. | Bedman Players RISE UP! (then lie back down) | 413 | | Guilty Gear Xrd
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245. | when you get hit so hard in BBTAG you ANIMORPH into Naoto | 408 | | BlazBlue: Cross Tag Battle
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246. | The Joy of Anti-Air Grabs | 501 | | Street Fighter 6
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247. | the 'Router Kick' tech | 408 | | Guilty Gear -STRIVE-
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248. | Aoko Trailer moveset comparison [MBTL vs MBAACC] | 408 | | Melty Blood: Type Lumina
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249. | YOU GET WHAT YOU DESERVE | 407 | | Guilty Gear -STRIVE-
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250. | "Just don't let Faust throw items" | 406 | | Guilty Gear -STRIVE-
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251. | The Art of the Gold Burst Throw | 403 | | Guilty Gear Xrd
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252. | Losing by 1 frame & Grabbing DP | 402 | | Guilty Gear -STRIVE-
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253. | When clashing DOESN'T cause Danger Time | 395 | | Guilty Gear Xrd
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254. | You can COMBO on BURST?? | 393 | | Guilty Gear -STRIVE-
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255. | Neco Choas Has OP Claw Hand #Shorts | 393 | |
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256. | Punishing DP in Guilty Gear is harder than you think | 397 | | Guilty Gear -STRIVE-
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257. | Roa's Hitboxes Are Fair and Balanced - Melty Blood: Type Lumina | 388 | | Melty Blood: Type Lumina
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258. | Did he just walk up slowly..and THROW? | 386 | | Guilty Gear Xrd
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259. | How to Back Dash Cancel (BDC) with Slayer Under 1 Minute | 385 | Guide | Guilty Gear Xrd
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260. | When PARRY is a movement option | 383 | | The King of Fighters XV
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261. | Slayer's Dancer Legs | 383 | | Guilty Gear -STRIVE-
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262. | Why Mashing "Works" | 383 | | Guilty Gear Xrd
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263. | Every Pickup Matters | 381 | | Guilty Gear -STRIVE-
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264. | DP's sound different if it kills - did you know? | 379 | | Guilty Gear -STRIVE-
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265. | Maximum CHESTO for Rollback | 379 | | BlazBlue: Cross Tag Battle
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266. | Spaghetti's on this Slayer Already | 377 | | Guilty Gear -STRIVE-
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267. | why does Azrael have a DP | 376 | | BlazBlue: Central Fiction
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268. | When the Announcer LIES to You | 395 | | Guilty Gear -STRIVE-
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269. | This Combo will make you say "YES!" | 375 | | Guilty Gear -STRIVE-
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270. | when is it my turn? | 371 | | Guilty Gear -STRIVE-
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271. | Clark should be KoF clickbait TBH | 370 | | The King of Fighters XV
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272. | You don't need to break your fingers for Naoto | 367 | | BlazBlue: Central Fiction
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273. | Dead Angle is a cool mechanic (to avoid) | 366 | | Guilty Gear -STRIVE-
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274. | When You Need to Make a Comeback but just Watched Xiao - Melty Blood: Type Lumina | 366 | | Melty Blood: Type Lumina
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275. | Becoming a Tager main like | 365 | | BlazBlue: Central Fiction
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276. | Guilty Gear's RNG is Fair | 363 | | Guilty Gear Xrd
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277. | Johnny "No-Legs" Top Tier | 362 | | Guilty Gear Xrd
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278. | "Bang doesn't use the umbrella" | 360 | | BlazBlue: Central Fiction
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279. | Watch Yo Tech - Melty Blood: Type Lumina | 358 | | Melty Blood: Type Lumina
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280. | How low can you Izuna drop? | 356 | | BlazBlue: Central Fiction
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281. | From War Criminal to Present Day: Roa Full Comparison - MBTL to MBAACC | 354 | | Melty Blood: Type Lumina
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282. | Slayer is also a War Criminal | 352 | | Guilty Gear -STRIVE-
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283. | I-NO's All-Purpose Special Move | 352 | | Guilty Gear Xrd
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284. | Plus R is an honest game with NO JANK | 351 | | Guilty Gear -STRIVE-
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285. | Sol Badguy's Fastest Overhead | 350 | | Guilty Gear Xrd
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286. | Error 404: Hitbox Not Found | 346 | | Guilty Gear -STRIVE-
|
287. | Your buttons never really go away | 345 | | Guilty Gear Xrd
|
288. | The Pavlovian Response in fighting games | 344 | | Guilty Gear Xrd
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289. | Round Start Burst Throw | 343 | | Guilty Gear -STRIVE-
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290. | Supers aren't as invincible as you think | 343 | | Guilty Gear Xrd
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291. | Top-Tier Johnny's 6P ALMOST as good as a Mid-Tier's | 342 | | Guilty Gear Xrd
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292. | Willingly Put Yourself in Danger | 339 | | Guilty Gear Xrd
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293. | ground based footsies, Strive players will feel right at home | 338 | | BlazBlue: Central Fiction
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294. | What's the Oki? Gold Burst Throw. | 337 | | Guilty Gear Xrd
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295. | Projectiles can Ignore Super-Flash | 332 | | Guilty Gear Xrd
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296. | Don't say you'll bait burst, DO IT | 332 | | BlazBlue: Central Fiction
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297. | Rollback Jumpscare | Guilty Gear Xrd: Rev 2 | 330 | | Guilty Gear Xrd
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298. | Shielding Burst Is Cool But... | 330 | | Melty Blood: Type Lumina
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299. | Imagine Actually Hitting Your Opponent | 330 | | Guilty Gear Xrd
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300. | Monke doesn't BLOCK - only PARRIES (or gets hit) | 328 | | Street Fighter III
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