| 1. | If a later Mario Party game like Mario Party Superstars is made... (Your video details were applied) | 0 | | Mario Party Superstars
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| 2. | 420 SHINE SPRITES in Super Mario Sunshine?!?! | 105 | | Super Mario Sunshine
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| 3. | Mario instantly has ALL 120 Shine Sprites in Super Mario Sunshine! | 239 | | Super Mario Sunshine
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| 4. | 100,000 COINS in Super Mario Sunshine?!?! Tabbing is for twats | 167 | | Super Mario Sunshine
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| 5. | I removed ALL THE ENEMIES in Paratrooper Plunge... | 89 | |
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| 6. | I am about to be TAS Inputting Paratrooper Plunge... | 50 | |
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| 7. | C172floats | 80 | |
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| 8. | C172 | 36 | |
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| 9. | I intentionally STOPPED DUMPING FRAMES at the "2585 Screen" in Paratrooper Plunge!!! | 63 | |
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| 10. | IMG 9799 | 0 | |
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| 11. | Princess Peach and Mario parasailing in a clear blue sky | 36 | |
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| 12. | This scene from Mario Party 6 is so serene... (1400x1000) | 118 | | Mario Party 6
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| 13. | This scene from Mario Party 5 is so serene... (1400x1000) | 186 | | Mario Party 5
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| 14. | 128x96@450 "Say, What's that button do?" 9.91 kbit/s | 128 | |
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| 15. | I got STUCK at the "2585 Screen" in Paratrooper Plunge from Mario Party 4... | 112 | | Mario Party 4
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| 16. | Playing Mario Party 4 while in a propeller seaplane?! | 63 | | Mario Party 4
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| 17. | C172floats | 34 | |
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| 18. | THE COLON ON THE TIMERS ARE STILL ANIMATING?!?! | 130 | |
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| 19. | Mario Party 5 - "Stop at 600" (Countdown Pound Mini-Game) | 59 | |
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| 20. | I got 2585 Drum Beats in 60 Seconds and played Paratrooper Plunge | 156 | |
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| 21. | 2026 Countdown EXTENDED 4000x2400 | 961 | |
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| 22. | 2026 Countdown in 4000x3000? @Voyage400 | 563 | |
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| 23. | Mini 3 Clean Sweep in 1.93 SECONDS?!?! | 603 | |
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| 24. | 2,700 Seconds (45 Minutes) Little Voices Christmas Countdown 1296x864@1Hz | 1,242 | |
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| 25. | One-note polyphony of "Ground BGM" from Super Mario Bros. 2 but generated by Nyquist Prompt 240 BPM | 43 | | Super Mario Bros. 2
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| 26. | Generic "Paratrooper Plunge" plane engine sound for 2.5 hours | 81 | |
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| 27. | 2585 Drum Beats in 60 Seconds with TIX Clock | 422 | |
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| 28. | Changing ALL Displayed Memory Addresses' Last Values to Current Values in Paratrooper Plunge... | 71 | |
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| 29. | IMG 2841 | 20 | |
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| 30. | 2741 Drum Beats in 60 Seconds with TIX Clock | 272 | |
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| 31. | Twin-engine airplane flying animation in Paratrooper Plunge | 25 | |
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| 32. | The interior of the plane in "Paratrooper Plunge" | 35 | |
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| 33. | Mario Party 5 - Manic Mallets "2801 Drum Beats in 60 Seconds" @Genuine Speed | 268 | | Mario Party 5
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| 34. | Loonerworld | 102 | |
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| 35. | The four players inside the flying airplane disappeared?!?! | 48 | |
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| 36. | Timer values are set to 600. Then this happened in Mario Party 5! | 0 | | Mario Party 5
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| 37. | 1920x1080@75 Paratrooper Plunge Action Replay Code in Mario Party 4 | 57 | |
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| 38. | Long Drum Roll | 133 | | Mario Party 8
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| 39. | 30 minute timer with audio (Mario Party 4 Turn Order BGM) 352x528 | 382 | | Mario Party 4
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| 40. | SMS 90 minute timer with BGM | 415 | |
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| 41. | Cessna Skyhawk (piston-single) (C172) seaplane | 143 | |
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| 42. | I GOT 2763 DRUM BEATS IN 60 SECONDS @BFDI | 95 | |
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| 43. | "TRUE" (Correct) Ding and "FALSE" (Incorrect) Buzzer Sound Effects!!! | 821 | |
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| 44. | Pinna Park 1000 COINS!!!! (Maxed Out Coin Counter) | 115 | | Super Mario Sunshine
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| 45. | [2000x1500] 1200 Subscribers with Super Mario Sunshine and 15 Second Drum Roll | 174 | | Super Mario Sunshine
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| 46. | "SHINE!" BGM gets delayed after collecting the Test Level Shine Sprite in Super Mario Sunshine | 49 | | Super Mario Sunshine
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| 47. | [75 Hz] N97055 (C172) at 2250 RPM | 47 | |
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| 48. | Mario has 911 Shine Sprites and "Calls 911" | 45 | | Super Mario Sunshine
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| 49. | Princess Peach floating in the sky for 1875 SECONDS in Merry Poppings from Mario Party 5 | 81 | | Mario Party 5
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| 50. | [75 Hz] Ground BGM from Super Mario Bros. 2 with 2741 on Drumometer and Seaplane Sound | 141 | | Super Mario Bros. 2
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| 51. | Ground BGM from Super Mario Bros. 2 but it's in the key of A Major and in a cover band | 102 | | Super Mario Bros. 2
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| 52. | Stop the Timer at 1,000,000 Seconds and... @ExtraMediumGames | 86 | |
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| 53. | C172 seaplane at 2250 RPM - ASXGS | 62 | |
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| 54. | Untitled | 30 | |
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| 55. | [75 Hz] EPI262/N818EP (C172) at 2250 RPM | 40 | |
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| 56. | Mario Party 5 - "How Far?" for 9.0 Hours with 1024x768 White Screen | 126 | | Mario Party 5
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| 57. | Nintendo Switch 2 Release Countdown | 205 | | 1-2-Switch
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| 58. | 5995 SECONDS of Mario Party 5 Story Mode Game Play 59.94Hz | 180 | | Mario Party 5
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| 59. | Mario Sunshine end screen images for 120 Shine Sprites | 54 | | Super Mario Sunshine
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| 60. | I GOT 2741 DRUM BEATS IN 60 SECONDS!!!! (cue seaplane sound) | 88 | |
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| 61. | I got a Game Over on Super Mario Sunshine's test level... @GameOverContinue | 169 | | Super Mario Sunshine
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| 62. | ALL 120 Shine Sprites in Super Mario Sunshine - IMG 0747 | 51 | | Super Mario Sunshine
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| 63. | Super Mario Sunshine just started working (with 2637 on Drumometer) | 20 | | Super Mario Sunshine
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| 64. | Super Mario Sunshine and Mario Party 5 Game Play | 33 | | Mario Party 5
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| 65. | Mario has ALL 120 Shine Sprites AFTER Exchanging 1170 Blue Coins in Mario Sunshine @Inkstar | 226 | | Super Mario Sunshine
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| 66. | 90,000 coins action replay code in Super Mario Sunshine @Inkstar | 30 | | Super Mario Sunshine
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| 67. | 2801 DRUM BEATS IN 60 SECONDS?!?! | 76 | |
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| 68. | 128x64@4000Hz blank screen video test | 11 | |
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| 69. | 512x384@550Hz video test | 11 | |
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| 70. | IMG 9312 (just 3 Drum Beats in 900 Seconds on Drumometer at CrossFit) | 56 | |
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| 71. | N46168 (C172) and N46168 (C208) images on Microsoft Flight Simulator 2024 | 18 | |
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| 72. | 2637 BPM with 2637 Screen Sound Effect | 124 | |
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| 73. | 2741 BPM with 2741 Screen Sound Effect | 83 | |
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| 74. | "Drum Roll Please" then "Drop: Drumroll" by Wild Wilson | 32 | | Drum Roll
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| 75. | 1000 Subscribers with Drum Roll - 64 FPS VIDEO! | 81 | |
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| 76. | Drumometer 2585 buzz roll run (with Mario Party 4 Paratrooper Plunge) @EMCproductions | 93 | | Mario Party 4
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| 77. | Drumometer 2637 buzz roll run @EMCproductions | 143 | |
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| 78. | 3 Hours (10,800 Seconds) to 2026 with Timer and Audio | 0 | |
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| 79. | 2250 RPM in a Cessna 152 Prop Plane | 202 | |
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| 80. | 43.95hz Drumming! (2637 Drum Beats in 60 Seconds) | 44 | |
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| 81. | 60 Second Timer for "Most Times in 60 Seconds" Record Attempts with 1024x768 Green Screen | 364 | |
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| 82. | I played as Toadette for the first time and the 2525 Screen occurred in Mario Party 5 | 239 | | Mario Party 5
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| 83. | Defeating Bowser and 120 Shine Sprites on new save file in Super Mario Sunshine on 60Hz | 94 | | Super Mario Sunshine
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| 84. | Super Mario Sunshine, but if I collect a coin, the game resets | 82 | | Super Mario Sunshine
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| 85. | FINAL MILLISECOND... Super Mario Sunshine Game Play | 107 | | Super Mario Sunshine
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| 86. | AI Text to Speech with 612x792 Black Screen | 71 | |
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| 87. | Pinna Park 777 COINS!!! | 95 | | Super Mario Sunshine
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| 88. | ALL 120 Shine Sprites in Super Mario Sunshine on 50 Hz (and defeating Bowser) | 106 | | Super Mario Sunshine
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| 89. | Super Mario Sunshine at 50 Hz: 500 COINS!!!! | 275 | | Super Mario Sunshine
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| 90. | 90 Seconds to Mario Party 4 with BBC News Countdown 30 Hz | 863 | | Mario Party 4
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| 91. | 90 Seconds to Super Mario Sunshine with BBC News Countdown 30 Hz | 103 | | Super Mario Sunshine
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| 92. | LOL 420! I GOT 420 SHINE SPRITES IN SUPER MARIO SUNSHINE!!!! | 0 | | Super Mario Sunshine
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| 93. | "You have collected all of the Shine Sprites!" Screen in Super Mario Sunshine | 38 | | Super Mario Sunshine
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| 94. | 300 Seconds Counting Down with BBC News Countdown @ridenourpictures | 267 | |
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| 95. | Life Counter Hits Interface Induced Cap of 99 Lives in Super Mario Sunshine | 47 | | Super Mario Sunshine
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| 96. | Clearing Propeller Area Sound Effect "Clear prop!" | 35 | |
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| 97. | "Disconnecting" Bell Ding Sound Effect | 48 | |
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| 98. | The sound of the interior of a Cessna 172SP seaplane at 2250 RPM | 37 | |
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| 99. | [1500x1000] ALL Normal Mario Party Series End-of-Turn Mini-Games in ONE VIDEO!!! | 0 | | Mario Party
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| 100. | 1000 SHINE SPRITES in Super Mario Sunshine... @NintenUnity | 174 | | Super Mario Sunshine
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