1. [60 FPS] Joe The Hero - Adults Difficulty (Joe) - Viewtiful Joe (GCN)

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Published on ● Video Link: https://www.youtube.com/watch?v=EBYKxWu_WE8



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Duration: 38:01
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Aw, yeah~! This game is Red Hot, baby! Our hero Joe is just some regular, uh.. Joe that finds himself sucked into the world of movies after witnessing his girlfriend, Silvia, get kidnapped by a giant robot that grabbed her from straight outta the old-school movie he was watching! This game was amazingly cool and fluid back in the day, and heck, still is! Now you can see it in all its 60 fps glory as was always intended! (Progressive Scan, too!)

I hadn't played this game in a long time, but I did unlock pretty much EVERYTHING some years ago. Here, we'll be starting a new file on "Adults" difficulty. I'll be rediscovering stuff along the way, so, consider this a casual playthrough!

A large part of this game is about Joe finding the hero in himself, so he's constantly evolving. At the start he can't even transform and will take double damage and deal out only weak punches and kicks. Soon, Captain Blue's spirit will teach him the transformation move ("Henshin a-go-go baby~!") and he'll be able to double jump and call upon the magic of movies to deal out the pain to his enemies!

Speaking of movie powers... you'll see a LOT of "SlOooOoow~!" This is because it's essential to starting combos and multipliers. Basically, if you dodge an enemy correctly, you'll break open their defenses and "Slow!" will appear above their head. If you activate slow, a crosshairs will appear and if you hit the enemy, a "ROCK ON" combo will begin making crosshairs appear on EVERYONE else. As long as you remain in slow-mo, every hit you deal on an enemy will knock them far away and add +1 to your multiplier for that fight sequence. In short: Slow motion is essential for lots of points! You'll rarely want to use an ability like Mach Speed alone (Speeds up Joe, and things in film) because it makes it harder to react and see leaving you open to a sneak attack. Zoom is basically a way to deal out big damage to things nearby. SO, uh. You'll be seeing a lot of slow mo! Need those points to power up Joe!

You'll also be seeing some Zoom uppercutting and slow-mo later on, 'cause really... it's the strongest thing in the game that you can instantly throw out breaking through any minon's defenses and destroying them. I feel it's a liiiittle bit cheating, so I try not to do it too much.

Those film canisters you see everywhere extend Joe's VFX meter by a slot once you collect 50. Very important for longer combos and special effects sequences. If you lose all your VFX, you'll turn back to regular Joe, and that's just not cool!
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This first level is "Joe The Hero" and we'll be awakening our hero abilities 'cause Blue can't fight anymore. Poor fella. OH, and yeah, it's supposed to be all blurry and stuff for a while. You don't really sync with the movies and make it real until you transform.

You'll make your way through some gardens and then into a spooky castle, all the while fighting Biankys, these weird kinda robo-fighter things. Basically, grunts/minions. Captain Blue will also give you a test or two, as well, to help you unlock your abilities.

Charles the Third is the boss here, and is kind of batty, so to speak. And really hard to understand. Here's a transcription if you like:


Charles: "Who dares disturb my beauty sleep!? Have you not heard? This movie is already over! Captin Blue's defeated and we are victorious!"

Joe: "Shows you what you know, bat-brain! in movies there has to be a plot twist! That means things always go wrong once before you get to the happy ending... Hello? Now c'mon, let's get this over with!"

Charles: "Pish Posh! What nonsense he speaks! Come nightfall the ritual of sacrifice will begin and your pathetic little world will... Oopsy-poopsy! Almost let the cat out of the bag there! In any case, this has nothing to do with riff-raff like you! The only thing left for you to do is... perish!"
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A couple technical notes:

This is being played on a Nintendo Wii, a system backwards-compatible with GameCube discs, with component cables. The Wii has the same hardware as the GameCube. Progressive Scan was also enabled in-game so that a clear image is available with no deinterlacing.




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Viewtiful Joe (Video Game)
GameCube (Video Game Platform)
Tips
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FAQ
Let's Play
hints
tutorial
tricks
gameplay
walkthrough
help
guide
strategy
technique
tactics
original
authentic
actual
composite
accurate
true
bona fide
legitimate
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60
1080p
Capcom (Video Game Developer)
Nintendo (Video Game Developer)
GameCube
Clover Studio (Video Game Developer)



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Currently, WhiteKhakis has 10,139 views for Viewtiful Joe across 9 videos. About 5 hours worth of Viewtiful Joe videos were uploaded to his channel, less than 0.57% of the total video content that WhiteKhakis has uploaded to YouTube.