
#1 | Metro: Last Light | #FSR-AMD FidelityFX | RPCS3 v0.0.17 | i7-10700
◆Official version: Version
v0.0.17-12637 Alpha [2021-08-15]
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◆RPCS3 wiki settings: ...
◆CPU:
-PPU Decoder: Recompiler LLVM
-SPU Decoder: Recompiler LLVM
-Enable SPU loop Detection: True
-SPU Block Size: Safe
-SPU Cache: True
◆GPU:
-Resolution Scale: 100%
-Resolution scale threshold: 16x16
-Framelimit: Auto
-MSAA: Auto
-Shader mode: Async (Multithreaded)
-Write Color Buffers: True
-FSR Upscaling: True
-RCAS Sharpening Strength: 100%
◆Advanced:
-Write Depth Buffers: True
-PPU LLVM Java mode handling: Enabled
-Silence All Logs
-Read Color Buffers: False
-Disable native float16 support: False
-Relaxed ZCULL Sync: False
-Driver Wake-up Delay: 1
◆How to unlock DebugTab:
GuiConfigs folder -- CurrentSettings.ini -- showDebugTab=true
◆How to use the patch manager:
The emulator panel -- [Manage]-- [Game patches] -- [click the "Download latest patches" button]--[chose your game]--[check the box]--[click apply]
◆Internal resolution: 720p + FSR
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◆Website: https://rpcs3.net/
◆Discord: https://discord.me/RPCS3
◆GitHub: https://github.com/RPCS3/rpcs3
◆Download page: https://rpcs3.net/download
◆Forum: https://forums.rpcs3.net/
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◆[-RPCS3 Patreon-]
https://www.patreon.com/Nekotekina
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My spec:
◆Intel i7-10700-4,61 Ghz
◆Gainward GTX 1660 Pegasus
◆16GB Ram / 2x 8GB HyperX Predator 3200MHz
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◆Tags:
#FidelityFX
#rpcs3
#emulators
#Metro_Last_Light
#rpcs3_PS3_emulator
#RPCS3_i7_10700_GTX_1660
#ps3emulator
#emulator
#game
#games
#gaming
#sony
#MetroLastLight