10 Japanese SNES Games Based on American Movie Blockbusters

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In the 1990s, it was a common trend to outsource Western IPs to Japanese developers. Many of the most popular Western IPs of the time, from Disney and Marvel to Rambo and Ninja Turtles, were often outsourced to Japanese developers.

In that decade, the Japanese video game market was incredibly strong (unlike in today's digital age, where Japanese developments have lost a bit of hegemony to American and European production), so it was common for major film production companies to look to Japan when commissioning video game adaptations of their most popular Hollywood films.

This video covers at Super Nintendo japanese tie-ins of popular American blockbusters. It's very interesting to see how in some cases Japanese developers lost part of their identity to stay true to the Yankee IPs, while in other cases they brought the tropes of these movies to their home turf, resulting in a unique adaptation (in most cases with super deformed characters and vivid colors). We'll even see how some games based on these films were ultimately not imported from Japan, with titles exclusive to the Japanese market differing from other adaptations of these films commissioned from Western studios.

Intro and Outro Music

Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license https://creativecommons.org/licenses/...
Source: https://free-songs.de/synthwave-2020/

Games Featured

0:00 Intro
0:26 1992 Hook SNES
1:08 1992 Dinocity SNES
1:49 1993 Batman Returns SNES
2:30 1993 Alien Vs. Predator SNES
3:15 1993 Disney's Aladdin SNES
3:57 1993 Super Back to the Future II SNES
4:44 1994 An American Tail: Fievel Goes West SNES
5:26 1994 Disney's Beauty and the Beast SNES
6:10 1995 Mighty Morphin Power Rangers: The Movie SNES
6:51 1997 Casper SNES (JP Version)
7:31 Outro

⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me

Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large.

Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today.

I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content.

Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience.

I hope you enjoy my videos and find them useful!

#BITSANDBEATS #supernintendo #popularmovies




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back to the future



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