10 More Things Open World Games ARE DOING WRONG

10 More Things Open World Games ARE DOING WRONG

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Open world games have a massive audience, and the game design style has become something of an obsession for most major developers and publishers in the industry. And it's not hard to see why. There's a sizeable audience out there that, above all else, values things like content, scale, immersion, and longevity, and those are the areas that open world games excel in more than any other type of game- the good ones, anyway.

As great as a well-made open world game can be though, there are some annoying traps that most of them consistently fall into, even the best ones, that can be frustrating to experience. Here, we'll be talking about a few such things that open world games are still doing wrong, that we hope to see improvements for in the not-so-distant future.







Tags:
open world games
open world games mistakes
barren open worlds
open world bloat
open world collectibles
open world fetch quests
lack of environmental variety in open world games
linear missions open world games
fast travelling in open world games
ai in open world games